Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 2340803521004723536 2111 valamere the Poker (level 9, -8/58 (68) HPs) Began as a Demonspawn Reaver on Jan 28, 2026. Was a Follower of Makhleb. Mangled by a wight ... wielding a +4 spear (11 damage) ... on level 7 of the Dungeon. The game lasted 00:06:21 (5239 turns). valamere the Poker (Demonspawn Reaver) Turns: 5239, Time: 00:06:22 HP: -8/58 (68) AC: 3 Str: 14 XL: 9 Next: 8% MP: 0/13 EV: 8 Int: 20 God: Makhleb [*.....] Gold: 254 SH: 0 Dex: 19 Spells: 13/14 levels left rFire + . . (50%) a - +11 trident "Anaicwaa" {venom, rCorr Int+2 Dex+5} rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.26/turn %: guardian spirit @: resistant, vertiginous, drained A: hooves 1, spiny 2, magic shield, magic regeneration, big brain 2, sense surroundings 1, wild magic 1 a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons a - the +11 trident "Anaicwaa" (weapon) {venom, rCorr Int+2 Dex+5} (You found it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. b - a +0 dagger of venom g - a +0 falchion Missiles e - a throwing net Armour d - a +0 leather armour (worn) Jewellery c - a +6 ring of strength f - an amulet of guardian spirit (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of fear {unknown} h - 5 scrolls of identify {unknown} j - 3 scrolls of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of blinking {unknown} m - 3 scrolls of revelation {unknown} n - 2 scrolls of amnesia {unknown} u - a scroll of silence {unknown} z - a scroll of fog {unknown} Potions r - a potion of resistance o - 3 potions of moonshine p - a potion of enlightenment {unknown} q - a potion of curing {unknown} s - a potion of attraction {unknown} M - a potion of mutation v - 2 potions of heal wounds {unknown} x - a potion of berserk rage {unknown} y - a potion of lignification {unknown} Skills: + Level 5.4 Fighting - Level 3.5 Long Blades * Level 5.5 Polearms + Level 4.9 Dodging - Level 3.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Necromancy + Level 5.2 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 96% 2d12 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 30% 2 Apportation Tloc 6% N/A 41% 1 Poisonous Vapours Alch/Air 12% 1d1 41% 1 Hailstorm Conj/Ice 14% 3d6 47% 3 Blink Tloc 6% N/A 50% 2 Call Imp Summ 6% N/A 50% 2 Jinxbite Hex 6% 2d2 50% 2 Inner Flame Hex/Fire 3% N/A 71% 3 Swiftness Air 3% N/A 71% 3 Rending Blade Conj/Frge 14% 2d7 82% 4 Leda's Liquefaction Alch/Erth 1% N/A 96% 4 Borgnjor's Vile Clutch Necr/Erth 7% N/A 98% 5 Alistair's Intoxication Alch 2% N/A 100% 5 Detonation Catalyst Fire/Alch 3% 2d4 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Yredelemnul Shops: D:2 * D:7 * Innate Abilities, Weirdness & Mutations You have large cloven feet. You are mostly covered in sharp spines. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You have an extremely huge brain. (Int +4) You passively map the area around you. Your spells are a little harder to cast, but a little more powerful. Message History The wight barely misses you. Reach: a) +11 trident "Anaicwaa" {venom, rCorr Int+2 Dex+5} Press: ? - help, Dir - move target Aim: a wight, wielding a +4 spear and wearing a +0 robe (almost destroyed, 74% to hit and 64% to hit with your kick) You reach to attack! You barely miss the wight. The wight is almost destroyed. The wight hits you from afar with a +4 spear! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Reach: a) +11 trident "Anaicwaa" {venom, rCorr Int+2 Dex+5} Press: ? - help, Dir - move target Aim: a wight, wielding a +4 spear and wearing a +0 robe (almost destroyed, 74% to hit and 64% to hit with your kick) You reach to attack! You hit the wight but do no damage. The wight is almost destroyed. The wight hits you from afar with a +4 spear. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a wight, wielding a +4 spear and wearing a +0 robe (almost destroyed) The floor. Unknown command. Okay, then. It was a potion of moonshine. You feel tipsy. The wight hits you from afar with a +4 spear. * * * LOW HITPOINT WARNING * * * You feel drained. It was a potion of resistance. You feel protected. f -> r - a potion of resistance The wight hits you from afar with a +4 spear. * * * LOW HITPOINT WARNING * * * You feel drained. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel a strange attunement to the structure of the dungeons. t -> M - a potion of mutation The wight hits you from afar with a +4 spear! You die... ** ** * , * * * *.#* * , * * * ,.# ß , ,,, ,.+ ,, ** .# ß ß * .## ,* #########..# ß * ....zz)@...#####* ,########........ ,,, *, #...####. ###...#### , * #........# .######.....##.# * ,........###.# # * * .#####..# *.# , , ##..###.##.# You could see 2 wights. Vanquished Creatures 3 water moccasins An ice beast (D:6) 3 black bears 2 ogres A centaur (D:7) 2 phantoms A scorpion (D:5) 5 wights (D:7) A human zombie (D:6) An elf zombie (D:6) A hound (D:6) A gnoll bouda (D:2) 2 drudes (D:5) 3 sleepcaps 4 iguanas 2 ogre zombies (D:6) A centaur zombie (D:6) 3 gnolls (D:2) 11 adders 2 howler monkey zombies (D:6) 4 shadow imps 6 hound zombies (D:6) 2 white imps (D:4) An ufetubus (D:4) A ribbon worm (D:2) An adder zombie (D:6) 2 dart slugs (D:1) 12 orcs 8 endoplasms 12 hobgoblins 3 quokkas 12 ball pythons 3 bats 5 frilled lizards 2 goblins 3 kobolds 7 rats 134 creatures vanquished. Vanquished Creatures (others) A killer bee zombie (D:6) 1 creature vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Demonspawn Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 118 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 656 | D:2 | Reached XP level 3. HP: 21/28 MP: 6/6 847 | D:2 | Found a faded altar of an unknown god. 1005 | D:2 | Found Wimocots's Assorted Antiques. 1151 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1151 | D:2 | Reached XP level 4. HP: 27/32 MP: 7/7 2041 | D:3 | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 2041 | D:3 | Reached XP level 5. HP: 36/41 MP: 7/9 2493 | D:4 | Identified the +11 trident "Anaicwaa" {venom, rCorr Int+2 | Dex+5} 2796 | D:4 | Found a statue of an orb of winter. 2796 | D:4 | Found a staircase to the Ecumenical Temple. 2796 | D:4 | Found a statue of an orb of winter. 2857 | Temple | Entered the Ecumenical Temple 2874 | Temple | Became a worshipper of Makhleb the Destroyer 3004 | D:5 | Entered Level 5 of the Dungeon 3104 | D:5 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 3104 | D:5 | Reached XP level 6. HP: 43/47 MP: 8/10 3131 | D:5 | Reached skill level 1 in Polearms 3139 | D:5 | Encountered a water moccasin 3146 | D:5 | Killed a water moccasin 3147 | D:5 | Reached skill level 1 in Necromancy 3147 | D:5 | Reached skill level 1 in Invocations 3426 | D:5 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 3426 | D:5 | Reached XP level 7. HP: 44/53 MP: 9/11 3860 | D:5 | Found a snail-covered altar of Cheibriados. 3926 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3932 | D:5 | Found a sacrificial altar of Ru. 4007 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 4035 | D:6 | Reached * piety under Makhleb 4231 | D:6 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 4231 | D:6 | Reached XP level 8. HP: 61/61 MP: 12/12 4411 | D:6 | Identified the +0 trident of Jaiwias {spect, Int+3 Dex+3 | Stlth+} 4792 | D:7 | Found Upats's Neck Hole. 4853 | D:7 | Reached skill level 5 in Fighting 4862 | D:7 | Reached skill level 5 in Polearms 5082 | D:7 | Reached skill level 5 in Invocations 5171 | D:7 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 5171 | D:7 | Reached XP level 9. HP: 68/68 MP: 11/13 5238 | D:7 | HP: 2/59 [wight/+4 spear (3)] 5239 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5239 | D:7 | Gained mutation: You passively map the area around you. | [potion of mutation] 5239 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, hangedman_abyss_or_decor_lesser_grid, lemuel_flame_loot_1 D:2: layout_loops_cross, angelslayer_ecumenical_altar_muddy, serial_shops, shop, st_stairs_9 D:3: layout_basic D:4: layout_rooms, minmay_temple_entry_ruins, serial_demonic, serial_demonic_e, serial_demonic_g, serial_demonic_a, serial_demonic_c D:5: layout_loops_cross, chei_slow_surprise, jmf_multi_god_temple2 D:6: black_bear_nest_1, layout_basic, chequers_serial_rivers_room_b, roadster_capsule_ark_zombie D:7: layout_loops_ring, mainiacjoe_ossuary_entry_dusty_tomb, nicolae_shop_sticking_my_neck_out Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.9 Long Blades | 3 | 3.5 Fighting | 3 4 5 | 5.4 Spellcasting | 3 | 3.0 Conjurations | 4 | 4.0 Polearms | 2 3 5 | 5.5 Necromancy | 1 2 4 | 4.0 Invocations | 2 3 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 79 | 94 | 132 || 305 Melee: Falchion | 53 | | || 53 Dagger | 26 | 53 | || 79 Kick | | 23 | 29 || 52 Trident | | 41 | 132 || 173 Cast: Kiss of Death | 1 | | || 1 Drink: Moonshine | | | 1 || 1 Mutation | | | 1 || 1 Resistance | | | 1 || 1 Stab: Sleeping | 2 | 4 | 2 || 8 Armour: Leather armour | 39 | 43 | 59 || 141 Dodge: Dodged | 47 | 29 | 50 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5272 | 5093 | 179 | 214 | 3993 | 8 | 659.0 | Dungeon | 5236 | 5091 | 145 | 214 | 3993 | 7 | 748.0 | Temple | 35 | 1 | 34 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 977 daAuts D:5: 965 daAuts D:2: 904 daAuts D:6: 827 daAuts D:1: 597 daAuts D:4: 501 daAuts D:7: 462 daAuts Temple: 35 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 28864 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Makhleb | 1 | 40618 | 30 | 23 | 0 | 0 | 0 | 5 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 3 | 18 || 21 Kill Undead | 0 | 1 | 15 || 15 Kill Demon | 0 | 1 | 2 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 5 | 27 || 32 Kill Undead | 0 | 1 | 20 || 21 Kill Demon | 0 | 1 | 3 || 4 ----------------------+-------+-------+-------++-------