valamere Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (0, 38, D:1) a +0 short sword (5, 14, D:1) a +0 ring mail (10, 20, D:1) a hobgoblin skeleton (14, 0, D:1) a +0 club (18, 40, D:1) a jackal skeleton a jackal skeleton (18, 43, D:1) a bat skeleton (23, 50, D:1) a ball python corpse (skeletalised by now) (24, 4, D:1) a +0 club (27, 33, D:1) a bat skeleton (38, 29, D:1) a +0 club (40, 14, D:1) a +0 falchion Level 2 of the Dungeon (8, -25, D:2) a +0 leather armour (17, 0, D:2) a +0 club a kobold skeleton (21, -2, D:2) a +0 leather armour (21, 12, D:2) a +0 club a +0 club a kobold corpse (skeletalised by now) (43, 10, D:2) a hobgoblin corpse (skeletalised by now) (54, -7, D:2) a bat corpse (skeletalised by now) (56, 11, D:2) a +0 dagger a goblin skeleton (59, -7, D:2) a +0 ring mail (62, -6, D:2) a +0 dagger Level 3 of the Dungeon (3, -25, D:3) a staff of necromancy (3, -9, D:3) a +0 ring mail (11, -10, D:3) a +0 leather armour (14, 6, D:3) a +0 mace (15, 10, D:3) a +0 spear (16, -30, D:3) a +0 dagger a kobold skeleton a hobgoblin skeleton (16, -2, D:3) an adder skeleton (18, -1, D:3) a quokka skeleton (20, -25, D:3) a +0 scale mail (20, -20, D:3) the +9 short sword of a ziggurat {speed, Str+5 Stlth-} Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (25, -11, D:3) a bat corpse (skeletalised by now) (27, -9, D:3) a +0 dagger of pain (38, -8, D:3) a +0 long sword (42, -23, D:3) a +0 club a goblin skeleton (48, -1, D:3) a +0 ring mail (51, -17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a potion of magic (6, -11, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, -3, D:4) a potion of might Level 5 of the Dungeon (0, 0, D:5) a hound corpse (4, 5, D:5) an adder corpse (8, 25, D:5) a +0 dagger (17, 14, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (20, 11, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (21, 12, D:5) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (24, 14, D:5) a +0 whip (25, 13, D:5) a +0 whip Level 6 of the Dungeon (3, -18, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (28, 9, D:7) a water moccasin corpse (skeletalised by now) (39, 40, D:7) a +0 plate armour