valamere Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -11, D:1) a scarf of harm (5, -12, D:1) a +0 whip 2 stones (6, 3, D:1) a bat skeleton (7, -8, D:1) a hobgoblin skeleton (7, 4, D:1) a +0 dagger 3 stones (9, 5, D:1) a bat skeleton (9, 13, D:1) 12 gold pieces (10, 24, D:1) a +0 whip (11, 17, D:1) a +0 club (12, 17, D:1) a +0 club (17, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 25, D:1) a rat corpse (skeletalised by now) (19, -14, D:1) a ball python corpse (skeletalised by now) (26, -1, D:1) a +0 short sword a stone (28, 25, D:1) a +0 plate armour (39, 32, D:1) a hobgoblin corpse (skeletalised by now) (43, 29, D:1) a jackal skeleton (45, -9, D:1) a frilled lizard skeleton (46, -3, D:1) a bat skeleton (52, -2, D:1) a +0 whip (54, 12, D:1) a +0 mace (62, -5, D:1) a scarf of shadows Level 2 of the Dungeon (7, 5, D:2) a +0 spear (12, -2, D:2) a +0 dagger (14, 13, D:2) a +0 ring mail (21, 15, D:2) a +0 dagger (21, 24, D:2) a +0 leather armour (23, -7, D:2) a +0 whip (25, 4, D:2) a +0 leather armour (25, 18, D:2) a +0 short sword 3 stones a kobold skeleton (26, 15, D:2) an adder skeleton (32, 15, D:2) a +0 club (36, -1, D:2) 6 javelins (45, -15, D:2) a ball python corpse (skeletalised by now) (46, 23, D:2) the +6 scale mail of Ulig {rC++ rCorr Slay+2} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (52, 1, D:2) a +0 dagger (53, -1, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) a +0 chain mail of archery (still there?) (2, -11, D:3) 3 gold pieces (5, -4, D:3) a +0 falchion (7, 3, D:3) a +0 dagger (10, 3, D:3) a staff of fire