valamere Level 1 of the Dungeon (0, 0, D:1) a gnoll skeleton (2, 8, D:1) a jackal corpse (skeletalised by now) (3, 1, D:1) a +0 hand axe (5, 30, D:1) a +0 club (5, 31, D:1) a +0 robe (6, 3, D:1) a +0 whip a stone (7, 28, D:1) 4 stones a +0 dagger a kobold corpse (skeletalised by now) (8, -2, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a gnoll skeleton (8, 28, D:1) 3 poisoned darts a quokka corpse (skeletalised by now) (15, -3, D:1) a +0 short sword a stone a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a +0 club (21, 14, D:1) a ball python skeleton (27, 3, D:1) a +0 club (30, 4, D:1) a +1 robe of willpower (30, 22, D:1) a hobgoblin corpse (31, 23, D:1) a +0 club a goblin corpse (33, 7, D:1) a +0 spear (41, 9, D:1) a quokka corpse (skeletalised by now) (41, 12, D:1) a +0 short sword (41, 21, D:1) a +0 club (42, 21, D:1) a hobgoblin skeleton (48, -7, D:1) 3 boomerangs (48, 8, D:1) a +0 club (54, 16, D:1) a bat corpse (skeletalised by now) (56, 17, D:1) a +0 dagger (56, 18, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a +0 hand axe (4, 0, D:2) a curare-tipped dart (5, 0, D:2) a +0 dagger a goblin corpse (5, 1, D:2) a scroll of fear (5, 3, D:2) a curare-tipped dart a frilled lizard corpse (5, 5, D:2) a +1 spear of venom (still there?) a +0 animal skin (still there?) the +0 helmet "Evihebb" {*Slow +Inv rElec Str+5} (still there?) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It can be maximally enchanted to +2. (5, 6, D:2) an adder corpse