Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 5540575522815502103 1387 valamere the Destroyer (level 8, -3/41 HPs) Began as a Deep Elf Conjurer on Feb 9, 2026. Succumbed to a hornet's poison ... on level 5 of the Dungeon. The game lasted 00:06:53 (4200 turns). valamere the Destroyer (Deep Elf Conjurer) Turns: 4200, Time: 00:06:53 Health: -3/41 AC: 7 Str: 4 XL: 8 Next: 40% Magic: 20/22 EV: 11 Int: 26 God: Gold: 155 SH: 0 Dex: 13 Spells: 16/23 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) e - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.26/turn f - +4 ring of protection MPRegen 0.36/turn %: channel magic (18%) @: lethally poisoned (-3 -> -15), slowed, very slow A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - an orb of energy (worn) Jewellery d - a ring of protection from cold (worn) f - a +4 ring of protection (worn) Wands c - a wand of warping (33) Scrolls c - 2 scrolls of amnesia {unknown} e - 3 scrolls of vulnerability {unknown} h - 2 scrolls of fog {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of brand weapon {unknown} m - 2 scrolls of immolation {unknown} u - 3 scrolls of identify {unknown} v - a scroll of torment {unknown} y - a scroll of blinking {unknown} Potions g - a potion of magic d - 5 potions of heal wounds {unknown} f - 2 potions of brilliance {unknown} l - 5 potions of attraction {unknown} n - 3 potions of moonshine {unknown} o - a potion of mutation {unknown} p - a potion of invisibility {unknown} q - 2 potions of curing {unknown} s - a potion of enlightenment {unknown} t - a potion of haste {unknown} x - 2 potions of might {unknown} z - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.2 Spellcasting - Level 9.0 Conjurations + Level 3.4 Translocations + Level 3.4 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 2% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d513% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 68% 3-6/arc 6% 2 Mephitic Cloud Conj/Alch/Air 26% N/A 14% 3 Slow Hex 40% N/A 16% 1 Soul Splinter Necr 40% N/A 16% 1 Fulminant Prism Conj/Alch 17% 3d10 22% 4 Launch Clockwork Bee Frge 10% N/A 36% 3 Sigil of Binding Hex 10% N/A 36% 3 Airstrike Air 5% 2d(1-17) 71% 4 Martyr's Knell Necr/Summ 10% N/A 71% 4 Death Channel Necr 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Hepliaklqana Kikubaaqudgha Trog Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a hornet (asleep, 100% to hit) The magic dart hits the hornet but does no damage. The hornet buzzes angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hornet but does no damage. The hornet is lightly wounded. The searing ray hits the hornet. The hornet is moderately wounded. The hornet stings you. You are poisoned. You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. The searing ray hits the hornet! The hornet is heavily wounded. You finish channelling your searing ray. You feel very sick. The hornet stings you but does no damage. The hornet barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 74% to hit) You miscast Searing Ray. Nothing appears to happen. Magical energy flows into your mind! You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. The hornet barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet closely misses you. The hornet barely misses you. You die... #.# #.# #.#._~....⌠. ####.###.#...~..... .#......#...~..~.. .... #.##..~~~~~. ... #.##..~≈≈≈.. # #.# #.#..~~≈~~.. #.##.###...⌠....~.# #........#@y......# ####.####.#.####### #.# ##.## #.####### #.....# #..##.# #..##.######## ##..#.........# #.........###.###### You could see a hornet. Vanquished Creatures Grinder (D:4) Sigmund (D:4) 3 vampire mosquitoes (D:5) Duvessa (D:4) A black bear (D:4) A phantom (D:4) Dowan (D:4) 2 jellies A gnoll bouda (D:4) A hound (D:5) An iguana (D:4) 7 gnolls 5 adders A white imp (D:3) 5 dart slugs A ribbon worm (D:2) 9 endoplasms 9 hobgoblins 10 jackals An orc (D:5) 3 quokkas 10 ball pythons 4 bats A frilled lizard (D:1) 8 goblins 6 kobolds 9 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Found a faded altar of an unknown god. 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 688 | D:1 | Reached skill level 5 in Conjurations 985 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:2 | Reached XP level 3. HP: 18/19 MP: 0/10 1408 | D:2 | Found Fenwiapy's General Store. 1862 | D:3 | Found a bloodstained altar of Trog. 2069 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2096 | D:3 | Found a hazy altar of Hepliaklqana. 2402 | D:4 | Reached skill level 6 in Conjurations 2569 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/14 2633 | D:4 | Reached skill level 5 in Spellcasting 2691 | D:4 | Encountered Grinder 2695 | D:4 | Encountered a black bear 2705 | D:4 | Killed a black bear 2706 | D:4 | Reached skill level 7 in Conjurations 2724 | D:4 | Killed Grinder 2725 | D:4 | Reached XP level 6. HP: 22/32 MP: 12/17 2874 | D:4 | Encountered Duvessa 2876 | D:4 | Encountered Dowan 2894 | D:4 | Killed Duvessa 2895 | D:4 | Reached skill level 8 in Conjurations 2895 | D:4 | Reached XP level 7. HP: 8/36 MP: 18/18 2895 | D:4 | Killed Dowan 3108 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3213 | D:4 | Found a staircase to the Ecumenical Temple. 3215 | D:4 | Found a statue of an orb of entropy. 3215 | D:4 | Found a statue of an orb of entropy. 3239 | D:4 | Encountered Sigmund 3242 | D:4 | Killed Sigmund 3243 | D:4 | Reached skill level 1 in Translocations 3243 | D:4 | Reached skill level 1 in Evocations 3730 | D:5 | Entered Level 5 of the Dungeon 3979 | D:5 | Reached XP level 8. HP: 8/41 MP: 15/21 3981 | D:5 | HP: 2/41 [vampire mosquito (7)] 3983 | D:5 | Reached skill level 9 in Conjurations 4190 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4190 | D:5 | Encountered a hornet 4199 | D:5 | HP: 1/41 [poisoned by a hornet] 4200 | D:5 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, dreamdust_ecumenical_altar_statues, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_corner, aquarium_window_fake, aquarium_window_fake, aquarium_view_2d D:2: minmay_evil_eye, layout_basic, serial_shops, shop, grunt_decor_one_mirror D:3: layout_rooms, trog_three_pillars_becter, nicolae_overflow_rhomboverflow, st_stairs_12 D:4: layout_basic, temple_entry_dummy, kennysheep_generic_room_2, uniq_sigmund, uniq_duvessa, uniq_grinder D:5: layout_loops_corners, kiku_gazebo_pond_becter Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.0 Spellcasting | 4 6 7 8 | 8.2 Translocations | 2 3 | 3.4 Evocations | 2 3 | 3.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 90 | 26 | 13 || 129 Searing Ray | 3 | 11 | 20 || 34 Evoke: Wand of warping | | 4 | 1 || 5 Armour: Robe | 9 | 7 | 20 || 36 Dodge: Dodged | 3 | 2 | 16 || 21