Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 374904949143291821 79 valamere the Vexing (level 4, -2/34 HPs) Began as a Demonspawn Hexslinger on Feb 16, 2026. Slain by Terence ... wielding a +2 falchion of electrocution (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1677 turns). valamere the Vexing (Demonspawn Hexslinger) Turns: 1677, Time: 00:02:37 Health: -2/34 AC: 5 Str: 12 XL: 4 Next: 16% Magic: 5/5 EV: 10 Int: 15 God: Gold: 109 SH: 8 Dex: 16 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) e - +0 buckler rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +1 pair of gloves of Atup {Str+4} SInv . (no boots) Will ..... c - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: large bone plates 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - the +1 pair of gloves of Atup (worn) {Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. d - a +0 leather armour (worn) e - a +0 buckler (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} e - 2 scrolls of revelation {unknown} h - 4 scrolls of identify {unknown} Potions d - a potion of mutation {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine {unknown} n - a potion of haste {unknown} o - a potion of cancellation {unknown} Skills: + Level 2.4 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.7 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 30% 3 Inner Flame Hex/Fire 7% N/A 50% 3 Frozen Ramparts Ice 0% 1d1 80% 3 Launch Clockwork Bee Frge 0% N/A 80% 3 Swiftness Air 0% N/A 80% 3 Teleport Other Tloc 0% N/A 80% 3 Cause Fear Hex 6% N/A 69% 4 Dimensional Bullseye Hex/Tloc 3% N/A 91% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History The sling bullet hits Terence but does no damage. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +2 falchion of electrocution. You shoot a sling bullet. The sling bullet barely misses Terence. You block Terence's attack. x2 You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +2 falchion of electrocution! You are electrocuted! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 falchion of electrocution! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....................# #.....#.####.######## #.......###..#### #.†#............# #).#....#....##.# ...#.##.#....##.# ...#.[ .#.#####.# ...#.# #.#####.#### ...#.. .......@@..# ##.#.. .......#.##.# #... ........... ... .... ......##. ..!# .... #..... .....# ###.# .....# #. .....# # ...# You could see Terence. Vanquished Creatures 2 adders A shadow imp (D:2) 2 ribbon worms 3 dart slugs 2 orcs (D:3) 5 hobgoblins 4 quokkas 2 ball pythons (D:1) 3 bats 5 endoplasms A frilled lizard (D:3) 8 goblins 2 jackals (D:1) 5 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | valamere the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 177 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 177 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 690 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 830 | D:2 | Learned a level 2 spell: Jinxbite 837 | D:2 | You fall into a shaft and drop 1 floor! 1280 | D:3 | Found a sacrificial altar of Ru. 1555 | D:2 | Identified the +1 pair of gloves of Atup {Str+4} 1575 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1575 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 1665 | D:2 | Encountered Terence 1677 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_cross D:2: layout_basic, st_stairs_10, roderic_filled_cross, uniq_terence D:3: layout_loops_cross, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.7 Fighting | 2 | 2.4 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 18 || 160 Armour: Robe | 18 | || 18 Leather armour | 19 | 4 || 23 Dodge: Dodged | 26 | || 26 Block: Buckler | | 3 || 3