valamere Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 30, D:1) a quokka skeleton (3, 31, D:1) a +0 club (6, 37, D:1) a +2 whip of electrocution (7, 32, D:1) a +0 robe (8, 5, D:1) a +0 ring mail (8, 26, D:1) a quokka skeleton (14, 10, D:1) a +0 robe (17, 49, D:1) a +0 tower shield (21, 47, D:1) a +1 dagger of protection 5 stones (26, -2, D:1) an inkwell talisman (26, 37, D:1) a staff of fire (27, 38, D:1) a +0 quarterstaff (31, 29, D:1) a parchment of Petrify (32, 27, D:1) a +0 ring mail (32, 29, D:1) a hobgoblin skeleton (35, 7, D:1) a +0 helmet (35, 48, D:1) a rat corpse (skeletalised by now) (40, 40, D:1) a +0 robe (46, 21, D:1) a goblin corpse (skeletalised by now) (59, 19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 15, D:2) a bat corpse (skeletalised by now) (5, 8, D:2) a +0 dagger (11, -2, D:2) a +0 club a goblin skeleton (13, 15, D:2) a +0 short sword a +0 chain mail (15, 15, D:2) a +0 robe (16, 1, D:2) a +0 club (19, 15, D:2) a frilled lizard skeleton (22, 6, D:2) a +0 leather armour (28, -10, D:2) a +0 dagger (35, 2, D:2) a +0 scale mail (36, 7, D:2) a frilled lizard skeleton (37, -11, D:2) a +0 robe (42, 6, D:2) a quill talisman (47, -5, D:2) a +0 dagger (47, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 0, D:2) a +0 mace (52, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, 21, D:3) a +0 mace an orc skeleton (8, -3, D:3) a ring of resist corrosion (9, 26, D:3) a +0 hammer (11, 0, D:3) a +0 ring mail (16, 16, D:3) a bat skeleton (17, 1, D:3) a +0 sling (17, 2, D:3) a +0 mace a +0 scale mail (22, 2, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (25, 18, D:3) the +4 rapier of Broken Luck {drain, *Corrode rC+ SInv} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (31, 28, D:3) a +0 ring mail (38, 12, D:3) a bat skeleton (38, 17, D:3) a +6 ring of strength (41, 9, D:3) a +2 whip of freezing (42, 22, D:3) an adder skeleton (44, 23, D:3) a +0 club (45, -15, D:3) a +0 sling (49, -21, D:3) a +0 club a kobold corpse (skeletalised by now) (49, 13, D:3) an adder corpse (skeletalised by now) (49, 15, D:3) a +2 mace of protection (56, -18, D:3) a +0 dagger