valamere Level 1 of the Dungeon (13, -12, D:1) a +0 whip (15, -4, D:1) a bat corpse (skeletalised by now) (18, 13, D:1) a bat skeleton (19, 12, D:1) a +0 short sword a kobold skeleton (30, 25, D:1) 5 stones (33, 32, D:1) a frilled lizard skeleton (42, -6, D:1) 4 stones a +0 dagger a kobold skeleton Level 2 of the Dungeon (1, 3, D:2) a +2 hammer of protection (unseen) (14, 15, D:2) a +0 club 4 stones (18, -4, D:2) a bat skeleton (20, -22, D:2) a +0 dagger (28, -2, D:2) a +0 whip (29, 13, D:2) a +0 dagger a +0 flail a +0 scale mail a hobgoblin skeleton the human skeleton of Terence (31, -11, D:2) a +0 club (32, -12, D:2) a hobgoblin skeleton (36, 7, D:2) a +0 flail (45, 7, D:2) an adder corpse (skeletalised by now) (49, 23, D:2) a +0 helmet (50, -6, D:2) the wellspring talisman of the Fuzzy God {rF++ rN+ Str+2 Dex-2} [wellspring talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). (54, 17, D:2) a +0 club Level 3 of the Dungeon (12, 0, D:3) 4 boomerangs (13, -6, D:3) a bombardier beetle corpse