valamere Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 3, D:1) a bat corpse (skeletalised by now) (8, 2, D:1) a +0 club (12, -8, D:1) a quokka corpse (skeletalised by now) (13, 9, D:1) a bat corpse (skeletalised by now) (16, 22, D:1) a hobgoblin corpse (skeletalised by now) (23, 10, D:1) a +0 whip (24, 5, D:1) a ball python skeleton (27, -8, D:1) a +0 mace (29, 12, D:1) a +0 sling (30, -3, D:1) an orb of mayhem (33, 21, D:1) a bat skeleton (47, 15, D:1) a +0 leather armour (49, 17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (1, 3, D:2) a +0 ring mail (3, 1, D:2) the +3 short sword "Qimp" {devious, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (7, -3, D:2) a ball python corpse (skeletalised by now) (10, -14, D:2) a rat corpse (13, -16, D:2) a +0 ring mail (23, -10, D:2) a hobgoblin skeleton (24, -16, D:2) a +0 mace a +0 short sword an orc corpse a quokka corpse (27, -6, D:2) a jackal corpse (skeletalised by now) (34, -3, D:2) a +0 club