valamere Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (7, -11, D:1) a bat corpse (skeletalised by now) (8, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -17, D:1) a +0 dagger a bat corpse (skeletalised by now) (29, -18, D:1) a ball python corpse (skeletalised by now) (32, -7, D:1) a +0 club (36, -14, D:1) a rat skeleton (52, -17, D:1) a +0 great sword (60, 2, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (2, 0, D:2) a quokka skeleton (4, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -3, D:2) a bat corpse (skeletalised by now) (12, 39, D:2) a hobgoblin corpse (skeletalised by now) (13, 39, D:2) a +0 whip (15, 34, D:2) a +0 scale mail (29, 12, D:2) a hobgoblin corpse (skeletalised by now) (30, 22, D:2) an adder skeleton (32, 35, D:2) a ball python corpse (skeletalised by now) (36, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 14, D:2) a bat corpse (skeletalised by now) (43, 15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Hirytewk's Antique Weapon Boutique a +6 demon trident of draining (2002 gold) the +9 staff of Olgreb {rPois∞} (2600 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. a +1 shortbow of freezing (322 gold) the +10 trident "Nialeacw" {flame, *Noise rN++ SInv} (1937 gold) *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +1 mace of protection (275 gold) a +1 vampiric battleaxe (962 gold) a +0 war axe (91 gold) a +0 flail (91 gold) (0, 0, D:3) a +0 plate armour (4, 4, D:3) a +0 scale mail (7, 1, D:3) a quokka corpse (17, -34, D:3) a +0 dagger a +0 robe a +0 short sword an orc corpse an orc corpse