vashedestampede Level 1 of the Dungeon (0, 0, D:1) a stone (18, -5, D:1) a stone (23, -9, D:1) a +0 dagger (24, 7, D:1) a +0 ring mail (32, 2, D:1) a +0 short sword (34, -7, D:1) 8 stones (38, -15, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (17, 12, D:2) a +0 hand axe (17, 23, D:2) a +0 scale mail (19, 18, D:2) a +0 leather armour (27, 3, D:2) a +0 short sword a stone (27, 15, D:2) a +0 scale mail (32, 33, D:2) a +0 short sword 5 stones (35, 15, D:2) a +0 dagger (37, 16, D:2) a +0 club a +0 sling (38, 39, D:2) a +2 dagger of electrocution 5 stones (39, 40, D:2) a +0 club (40, 18, D:2) a +0 hand axe (42, 10, D:2) a +0 dagger (42, 13, D:2) 6 stones (43, 24, D:2) the +4 mace of Dawn {pain, rN+ Str-4 Int+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (47, 46, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 2, D:3) a +0 club (3, 3, D:3) a +0 flail a +0 ring mail (3, 4, D:3) a +0 dagger of draining a +0 short sword a +0 leather armour a +0 falchion (6, 26, D:3) a +0 short sword (11, 29, D:3) a +0 robe (19, 27, D:3) 4 boomerangs (24, 5, D:3) a +0 leather armour (25, 29, D:3) a ball python skeleton (28, 35, D:3) the +7 whip of the Elven Halls {vamp, ^Contam Int+6} Int+6: It affects your intelligence (+6). ^Contam: It causes magical contamination when unequipped. (34, -1, D:3) a +0 dagger (47, 40, D:3) a bat corpse (58, 34, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 7 poisoned darts