vashedestampede Level 1 of the Dungeon [Shop] Ungimiwo's Antique Weapon Emporium the +12 short sword "Zietzul" {heavy, rN+ Str+3} (1740 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. a +0 short sword (63 gold) a +0 rapier (84 gold) a +0 short sword (63 gold) a +0 spear (63 gold) a +0 spear (63 gold) (0, 0, D:1) a +0 whip (10, -13, D:1) 2 poisoned darts (13, -40, D:1) a +0 club (22, 0, D:1) a +0 leather armour (30, -45, D:1) a +0 dagger (32, -35, D:1) a +0 club (36, -29, D:1) a +0 dagger (40, -26, D:1) 5 stones (50, -18, D:1) a +0 leather armour (51, -1, D:1) 7 stones (55, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 14, D:2) a +0 club (15, 9, D:2) a +0 flail (16, 5, D:2) a flux talisman (19, 15, D:2) a staff of conjuration (19, 23, D:2) 4 stones (20, -20, D:2) 4 stones (27, 6, D:2) 6 stones (31, 3, D:2) a +0 dagger (34, -25, D:2) a +2 heavy falchion (36, -15, D:2) a +0 robe (37, 34, D:2) a +0 dagger (42, 12, D:2) a +0 dagger 4 stones (47, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (5, -10, D:3) a blade talisman (7, -25, D:3) a +0 short sword (11, -24, D:3) a +2 dagger of flaming (13, -24, D:3) a +0 club (21, -39, D:3) a +2 ring mail of poison resistance (30, -7, D:3) a +0 spear (43, -13, D:3) 4 stones (46, -11, D:3) a +0 sling Level 4 of the Dungeon (0, 25, D:4) a +0 dagger a +0 club (0, 26, D:4) a +0 mace a +0 chain mail (1, -4, D:4) a +0 short sword a +0 leather armour (1, -3, D:4) a +0 dagger a boomerang (1, 1, D:4) a +0 dagger a +0 leather armour (1, 25, D:4) a +0 dagger a +0 scale mail (1, 26, D:4) a +0 club (2, -3, D:4) a +0 hand axe 4 stones (3, -3, D:4) a +0 hand axe a +0 robe (15, 20, D:4) a +0 hand axe (35, -6, D:4) a +0 long sword (36, 28, D:4) a +0 robe (37, 28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (4, 4, D:5) a +0 scale mail (8, -14, D:5) a +0 dagger a +0 robe (9, -14, D:5) a +0 flail a +0 chain mail a +0 dagger a +0 robe (9, -13, D:5) a +0 dagger a +0 robe (13, 20, D:5) a +0 whip of electrocution a +0 dagger a curare-tipped dart (13, 21, D:5) a +0 dagger 6 poisoned darts (14, 21, D:5) a +0 short sword of draining 8 poisoned darts (15, -8, D:5) a +0 quarterstaff (21, 25, D:5) a +0 club (24, 19, D:5) a +0 mace (26, 25, D:5) a +0 dagger (33, 26, D:5) a stone (44, 8, D:5) 3 poisoned darts (46, 1, D:5) a +0 dagger (53, 2, D:5) a +0 leather armour (56, -14, D:5) a +0 ring mail (56, -9, D:5) a +0 giant spiked club (56, 18, D:5) a +0 flail (58, -6, D:5) 3 stones Level 6 of the Dungeon [Shop] Dinok's Antique Weapon Shoppe a +0 halberd (116 gold) a +0 quarterstaff (116 gold) a +0 hand axe (87 gold) a +0 whip (72 gold) the +5 dagger "Kiahil" {holy, ^Contam rElec rPois Stlth+} (1276 gold) rElec: It insulates you from electricity. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 spear (87 gold) (2, -1, D:6) a +0 spear (2, 14, D:6) a +0 pair of boots (3, -1, D:6) a +0 dagger a +0 flail a +0 short sword a +0 dagger 6 stones a +0 dagger (4, -1, D:6) a +0 club a +0 whip of venom 4 stones a +0 short sword 3 poisoned darts (5, -1, D:6) a +0 dagger a +0 club a +0 halberd (21, 5, D:6) a +0 club a +0 leather armour (26, 24, D:6) a +0 falchion (29, 25, D:6) a +0 dagger (35, 3, D:6) a +0 ring mail (38, 7, D:6) a +0 dagger a +0 plate armour (39, 11, D:6) 7 stones (41, 14, D:6) 2 stones (42, 12, D:6) a +0 great sword (54, -14, D:6) 8 stones (56, 4, D:6) a +0 orcbow (60, -7, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (10, -10, D:7) a +0 war axe (11, 0, D:7) a +0 hand axe (14, 25, D:7) a +0 ring mail (15, 23, D:7) a scroll of identify (18, 26, D:7) a book of Necromancy (23, 27, D:7) 15 gold pieces (26, -6, D:7) a water moccasin corpse (skeletalised by now) (33, -3, D:7) a +0 dagger a boomerang (34, -2, D:7) a +0 dagger an orc corpse (skeletalised by now) (34, 8, D:7) 5 stones (35, -1, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now)