vashedestampede Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 48, D:1) a +0 whip 4 stones (6, 55, D:1) 2 poisoned darts (16, 31, D:1) 4 stones (36, 43, D:1) a +0 dagger (40, -2, D:1) a +0 ring mail (44, 4, D:1) a +0 mace (45, 57, D:1) a +0 spear (48, 50, D:1) a +0 club (49, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (12, -20, D:2) a +0 short sword (12, -16, D:2) a +0 short sword (12, 14, D:2) a +0 club (17, -7, D:2) 8 stones (23, -6, D:2) a +0 hand axe a +2 scale mail of cold resistance (25, -4, D:2) a +0 falchion a +0 dagger a +0 robe (26, -16, D:2) a +0 flail (26, -4, D:2) a +0 falchion a +0 short sword (42, 16, D:2) a +0 ring mail (47, 21, D:2) a +0 dagger a stone (58, -5, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 22, D:3) a +0 mace (2, 8, D:3) a +0 spear (4, 2, D:3) 6 stones (4, 16, D:3) a +0 dagger (4, 26, D:3) a +0 dagger a +0 sling (8, 25, D:3) the +0 scale mail of Gotek {*Slow +Blink rF- Int+8} Int+8: It affects your intelligence (+8). rF-: It makes you vulnerable to fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (12, 24, D:3) 5 stones (20, -6, D:3) 5 stones (21, 2, D:3) a +0 short sword (32, 24, D:3) a +0 dagger (35, 7, D:3) a +0 leather armour (35, 23, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Wummer Goux's Armour Shoppe a +2 ring mail of fire resistance (273 gold) a +0 robe (9 gold) the +7 fire dragon scales of Valiance {rF++ rC- Regen+} (1318 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. the +3 pair of mountain boots {steadfast, rC+} (435 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 ring mail (52 gold) a +4 chain mail of poison resistance (370 gold) (14, 1, D:4) a +0 dagger (26, -2, D:4) 6 stones (28, -16, D:4) a +0 hand axe (38, -13, D:4) 5 stones (42, -35, D:4) 4 stones (47, -19, D:4) a +0 long sword (47, 10, D:4) a +0 dagger (48, -22, D:4) a +0 leather armour (50, -6, D:4) a +0 scale mail (53, -21, D:4) a +0 dagger (57, -35, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 5 stones (1, 33, D:5) a +0 whip (2, 2, D:5) a +0 flail a +0 chain mail (2, 26, D:5) a +0 whip (3, 13, D:5) 2 large rocks (3, 14, D:5) 6 large rocks (6, -21, D:5) a +0 whip a +0 club a +0 flail (6, 17, D:5) a +0 dagger (7, 16, D:5) a +0 club (7, 17, D:5) a +0 giant club a +0 club a +0 sling (7, 18, D:5) a +0 club a +0 dagger (8, 17, D:5) a +0 club (8, 18, D:5) a +0 dagger (8, 19, D:5) a +0 club (9, -6, D:5) a +0 trident a +0 leather armour (13, 32, D:5) a +0 flail a +0 spear (15, 20, D:5) a +0 leather armour (16, 32, D:5) a +0 halberd (17, 31, D:5) a +0 long sword a +0 ring mail (18, -25, D:5) a +0 club (25, -14, D:5) a +0 mace (29, -13, D:5) a +0 flail a boomerang (32, -12, D:5) a +0 leather armour a +0 mace (32, -11, D:5) 5 poisoned darts a +0 club (34, -11, D:5) 10 stones a +0 leather armour a +0 dagger a +0 club (37, -11, D:5) 4 stones (41, -11, D:5) a +2 hand axe of freezing (51, 4, D:5) a staff of earth (57, 12, D:5) a +0 dagger (61, 1, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (6, 1, D:6) a +0 robe (10, -30, D:6) a +0 buckler (18, -20, D:6) a +0 flail (18, -19, D:6) a +0 hand axe (18, -18, D:6) a +0 flail (19, -20, D:6) a +1 flail of protection (19, -18, D:6) a +0 short sword (19, 21, D:6) 3 stones (20, -19, D:6) a staff of fire (23, 5, D:6) a +0 robe (30, -9, D:6) a flux talisman Level 7 of the Dungeon [Shop] Kideqoll's Antique Weapon Emporium the +6 triple crossbow "Ralyz" {speed, *Slow rElec rC+ SInv} (2706 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +4 spectral quarterstaff (1088 gold) a +0 quarterstaff (136 gold) a +0 flail of protection (210 gold) a +0 war axe (119 gold) the +8 shortbow "Gosiyl" {flame, Str+2} (1924 gold) Str+2: It affects your strength (+2). a +0 rapier (136 gold) (0, 0, D:7) a +0 morningstar +0 steam dragon scales (0, 1, D:7) 5 stones (5, 17, D:7) a +0 dagger a +0 robe (6, 18, D:7) a +0 dagger a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger a +0 robe (21, 32, D:7) a +2 whip of electrocution (22, 1, D:7) a +0 orcbow (30, 3, D:7) 8 stones (35, 12, D:7) a +0 halberd a +0 robe (35, 13, D:7) a +0 short sword a +0 robe of willpower (35, 16, D:7) a +0 short sword (36, 11, D:7) a +2 scimitar a +0 robe a +0 spear a +0 robe (36, 19, D:7) a +0 falchion (37, 11, D:7) the +9 broad axe of the Pit {vamp, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison The Shining One disapproves of the use of such an item. a +0 flail a +0 robe Level 8 of the Dungeon (7, -22, D:8) a +0 dagger a +0 robe (9, -22, D:8) a +0 dagger a +0 robe (9, -21, D:8) a +0 dagger a +0 robe (25, -27, D:8) a staff of alchemy (25, -4, D:8) a +0 whip (25, 2, D:8) a +0 falchion (30, -1, D:8) a +0 dagger (31, -1, D:8) a +0 hand axe of venom a +0 dagger a +0 robe (31, 0, D:8) a +0 dagger (43, -28, D:8) a +0 leather armour (48, -36, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse the Ecumenical Temple