Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 1282974573283760886 16 vashedestampede the Magician (level 2, -5/21 HPs) Began as a Djinni Fire Elementalist on Feb 11, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (839 turns). vashedestampede the Magician (DjFE) Turns: 839, Time: 00:00:52 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 48 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 ring mail Jewellery b - an amulet of chemistry (worn) c - an amulet of faith e - a ring of protection from fire Scrolls c - a scroll of noise {unknown} Potions d - a potion of brilliance {unknown} f - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The hobgoblin shouts! You encounter Robin of the Strong Arm. They are wielding a +2 dagger of venom, wearing a +2 helmet of intelligence and carrying a wand of flame. You encounter a goblin. It is wielding a +0 club. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a shout! You encounter an adder. Robin throws the hobgoblin at you! You encounter a goblin. It is wielding a +0 dagger. The hobgoblin hits you. You hear a shout! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! The hobgoblin hits you. The goblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The hobgoblin hits you! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The goblin misses you. The goblin hits you with a +0 club. You die... ..# #.#.##.##### #.# ..# #.#.##.....# #.# ..# #.#+###..(.# #.# ..####....##....# ###.# .....'....##....# #####...# ######....##....# #.....### #....##....# #[##### ########'####..v###.# ......##.# ##.g@g..# ......##.# ###g#### PPPP..##.# #.#### ...P..##.# #.)..# ...P..##'##########.######### .♣.P..#.....................# ...P.:#.....######.########.# ......#.....# #.# #.# ........##### #.# #.# You could see a hobgoblin (strong) and 2 goblins. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 5 goblins 5 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vashedestampede the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | vashedestampede set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 834 | D:2 | Encountered Robin 839 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic D:2: layout_basic, minmay_pentomino_u4, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 33 Scorch || 6 Armour: Robe || 5 Dodge: Dodged || 6