Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12112198127562533827 27 vashedestampede the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on Feb 25, 2026. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1071 turns). vashedestampede the Magician (DjFE) Turns: 1071, Time: 00:01:12 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 48 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions d - 2 potions of invisibility {unknown} f - 2 potions of lignification {unknown} j - 2 potions of heal wounds {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Sandblast Erth 30% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a bark! The jackal leaves your sight. There are monsters nearby! You conjure some foxfire! The jackal barks! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns the jackal. The jackal is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is burned terribly! You kill the jackal! You encounter a ball python. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! You encounter a gnoll. It is wielding a +0 flail. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #.#######.# #.# #.# #.##### #.########## ......# #.##.......# #.###.# #.##.#####.# ! #.# #.# #.##.# #.# .h. #.###.###.##.#####.#####..... #.<.......##.##....S........) #####.######....@†.#####.##.. #.# ####j#### #.# #.# # #.## #.## ## ##..### #..# .###.....# ##.## .##..#.#.# #..## .#...#.#.#######...#### #...............[.....+ You could see a gnoll and a ball python. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:2) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds 2 quokkas (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vashedestampede the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | vashedestampede set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 519 | D:1 | Found a faded altar of an unknown god. 664 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 664 | D:1 | Learned a level 1 spell: Sandblast 1071 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_wall_a, ebering_ecumenical_altar_abandoned, minmay_pentomino_r4 D:2: layout_loops_corners, serial_shops, shop, kennysheep_minor_cross, kennysheep_decorative_pillar, kennysheep_generic_room_8 Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Foxfire || 74 Scorch || 7 Armour: Robe || 2 Dodge: Dodged || 2