Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 10037800772120270029 24 vashedestampede the Magician (level 3, -3/25 HPs) Began as a Djinni Fire Elementalist on Mar 6, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (987 turns). vashedestampede the Magician (DjFE) Turns: 987, Time: 00:01:47 Health: -3/25 AC: 6 Str: 7 XL: 3 Next: 15% Gold: 76 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +2 helmet rElec . (100%) c - scarf {+Inv} rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility (28%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a scarf of invisibility (worn) d - a +2 helmet (worn) Jewellery e - a ring of resist corrosion Scrolls c - a scroll of revelation {unknown} d - 2 scrolls of teleportation {unknown} Potions f - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft + Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns something but does no damage. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates! The foxfire burns something. You see here a frilled lizard corpse. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire burns something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ############### #....v@v{.....# #.###########.# #.# #§# #######.### #{# #.........# #.# #.........#########.# #.........#......#..# #####.........#.####.#..# ..............#.## #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) 3 hobgoblins 4 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards 4 goblins 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vashedestampede the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | vashedestampede set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 826 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 826 | D:2 | Learned a level 1 spell: Shock 965 | D:2 | Encountered Sigmund 987 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, minmay_stone_trees_small D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 80 Scorch || 3 Armour: Robe || 15 Dodge: Dodged || 8