Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3018620400206772642 18 vashedestampede the Magician (level 2, -2/21 HPs) Began as a Djinni Fire Elementalist on Mar 24, 2026. Slain by Sigmund ... wielding a +4 scythe of flaming (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (764 turns). vashedestampede the Magician (DjFE) Turns: 764, Time: 00:00:40 Health: -2/21 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 74 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: faith, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of faith (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} l - a potion of resistance {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft + Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates. x2 You start putting on your amulet. You continue putting on your amulet of faith. x5 You finish putting on your amulet of faith. You feel a strange surge of divine interest. b - an amulet of faith (worn) You see here a +0 sling. You now have 74 gold pieces (gained 16). You encounter Sigmund the Dreaded. He is wielding a +4 scythe of flaming and wearing a +2 robe of positive energy. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund shouts! Sigmund is lightly wounded. Sigmund's fire resistance burns away. Sigmund hits you from afar with a +4 scythe of flaming! Ouch! That really hurt! Sigmund burns you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is burned terribly! Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ... ..# ############ #.# ...........# #.# # ..########.## ..####.## #..# #.##.##........ #..# #.#..{v........ ...# #.#####@v.....? #..# #............## #..### ############.# ...... ##..## .#.#. ...#.# .#.#.# .# ##.#. #.#[# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins 5 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vashedestampede the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | vashedestampede set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 760 | D:2 | Encountered Sigmund 764 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_basic, hangedman_decor_clover_reticule, uniq_sigmund Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 51 Scorch || 4 Armour: Robe || 6 Dodge: Dodged || 2