Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8339064872176405658 9250 vashedestampede the Thaumaturge (level 11, -4/65 HPs) Began as a Djinni Fire Elementalist on Apr 14, 2026. Was a Priest of Ashenzari. Slain by a two-headed ogre ... wielding a +0 giant club (9 damage) ... on level 11 of the Dungeon. The game lasted 00:16:20 (7926 turns). vashedestampede the Thaumaturge (DjFE) Turns: 7926, Time: 00:16:20 Health: -4/65 AC: 11 Str: 7 XL: 11 Next: 70% Gold: 583 EV: 12 Int: 24 God: Ashenzari [***...] SH: 0 Dex: 16 rFire + + . (33%) i - conjuration staff of Ashenzari's Regret (curse) {Conj, Comp, Self} (curse) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail of the Miller {rC+ Int+3 Dex+2 Slay+2} rPois ∞ (0%) e - +0 helmet of Ashenzari's Mysticism {Bglg, Melee} (curse) rElec . (100%) k - +1 cloak rCorr . (100%) g - +0 pair of gloves "I Knew You'd Do That" {Sorc, Melee} (curse) SInv + c - amulet of Ashenzari's Comet {Regen+, Self, Fort} (curse) Will +.... (no ring) Stlth + (no ring) HPRegen 1.10/turn %: clarity, infuse magic (-5 HP) @: spiked, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 11 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 583 gold pieces. Inventory: Hand Weapons d - a +1 whip of venom l - the +1 mace of the Foot {protect, rElec rF+ rC- rN+++} (You found it on level 7 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. Armour a - a +0 robe b - a +0 ring mail e - the cursed +0 helmet of Ashenzari's Mysticism (worn) {Bglg, Melee} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. f - the +0 ring mail of the Miller (worn) {rC+ Int+3 Dex+2 Slay+2} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. g - the cursed +0 pair of gloves "I Knew You'd Do That" (worn) {Sorc, Melee} (You found it on level 5 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. h - the +12 chain mail "Plog" {Int+3 SInv} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. k - a +1 cloak (worn) o - a +0 hat of stealth Magical Staves i - the cursed conjuration staff of Ashenzari's Regret (weapon) {Conj, Comp, Self} (You found it on level 6 of the Dungeon) [staff of conjuration] Conj: It increases the power of your Conjurations spells. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Introspection: Fighting and Spellcasting. m - a staff of conjuration Jewellery c - the cursed amulet of Ashenzari's Comet (worn) {Regen+, Self, Fort} (You found it on level 1 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Fortitude: Armour and Shields. j - a ring of see invisible n - a ring of wizardry p - a ring of protection from fire Wands p - a wand of polymorph (9) a - a wand of flame (8) Scrolls I - a scroll of immolation p - 4 scrolls of poison a - 3 scrolls of enchant armour i - 15 scrolls of identify b - 4 scrolls of blinking f - a scroll of fear r - 4 scrolls of revelation V - 2 scrolls of vulnerability N - a scroll of noise w - 2 scrolls of enchant weapon x - 4 scrolls of amnesia t - 7 scrolls of teleportation g - 3 scrolls of fog s - 2 scrolls of summoning W - a scroll of brand weapon Potions r - 2 potions of resistance c - 5 potions of curing b - 4 potions of brilliance w - 2 potions of heal wounds g - a potion of magic t - 3 potions of moonshine h - 2 potions of haste e - 2 potions of enlightenment C - a potion of cancellation Skills: + Level 5.1(6.6) Armour + Level 8.3 Dodging - Level 1.5 Stealth + Level 11.7(13.9) Spellcasting + Level 11.7(13.1) Conjurations - Level 11.7(13.1) Hexes - Level 11.7(13.1) Summonings - Level 11.7(13.1) Necromancy - Level 11.7(13.1) Translocations - Level 11.7(13.1) Forgecraft + Level 11.7 Fire Magic - Level 11.7 Ice Magic - Level 11.7 Air Magic - Level 11.7 Earth Magic - Level 11.7(13.1) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 66% N/A 1% 3 e - Flame Wave Conj/Fire 86% 2d18 1% 4 f - Soul Splinter Necr 100% N/A 1% 1 g - Construct Spike Laun Frge 100% 2d7 1% 2 h - Lesser Beckoning Tloc 100% N/A 1% 2 i - Tukima's Dance Hex 68% N/A 1% 3 j - Summon Forest Summ/Tloc 34% N/A 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The yak misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak!!! The yak is burned terribly! You kill the yak! (Press . to intensify the flame waves.) Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the manticore. The manticore is moderately wounded. The manticore's fire resistance burns away. You stop channelling waves of flame. The manticore bites you! The manticore misses you. The manticore claws you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the manticore!! The manticore is burned terribly! The manticore is severely wounded. (Press . to intensify the flame waves.) The manticore closely misses you. The manticore claws you but does no damage. x2 Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the two-headed ogre!! The two-headed ogre is heavily wounded. The flame wave engulfs the manticore!!! The manticore is burned terribly! You kill the manticore! (Press . to intensify the flame waves.) The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... ###### #..... #.###. #♣+# #.# #. §...######## #.###. ........@.§# #.#... .......O.†§# #.###. .........)†# #..... #+#.......# #########. #.......#####......§.. #.....†.)))........... #.......###♣#......v.. ######'## ########## >......†....... You could see a two-headed ogre. Vanquished Creatures A two-headed ogre (D:11) Pikel (D:7) A manticore (D:11) Jeremiah (D:6) A troll (D:10) Grinder (D:4) A hornet (D:11) Prince Ribbit (D:6) A hippogriff (shapeshifter) (D:11) Sigmund (D:6) 2 shadowghasts 2 wraiths 14 yaks 2 steam dragons (D:6) An acid dragon (D:10) An orc warrior (D:8) A kobold geomancer (D:10) A sky beast (D:8) 3 ice beasts 3 centaurs A phantom (D:6) 4 bullfrogs A gnoll sergeant (D:9) 2 rock fish (D:8) 5 wights (D:7) 10 killer bees 2 howler monkeys 2 jellies (D:5) 3 orc priests 5 hounds 2 gnoll boudas 2 clockroaches 4 drudes 5 iguanas 8 orc wizards 19 gnolls 13 adders 4 ufetubi (D:6) 15 dart slugs 43 orcs 15 endoplasms 7 hobgoblins 2 quokkas 16 ball pythons 4 bats 9 frilled lizards 6 goblins 8 kobolds 4 rats 261 creatures vanquished. Vanquished Creatures (collateral kills) 2 yaks (D:11) 4 killer bees (D:9) 6 creatures vanquished. Grand Total: 267 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vashedestampede the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | vashedestampede set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 218 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 362 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 362 | D:1 | Learned a level 1 spell: Soul Splinter 585 | D:2 | Found a faded altar of an unknown god. 1399 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/0 1548 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1548 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1996 | D:4 | Encountered Grinder 2129 | D:4 | Identified the +0 ring mail of the Miller {rC+ Int+3 Dex+2 | Slay+2} 2135 | D:4 | Paralysed by Grinder for 3.5 turns 2166 | D:4 | Killed Grinder 2167 | D:4 | Reached skill level 5 in Spellcasting 2167 | D:4 | Reached skill level 5 in Conjurations 2167 | D:4 | Reached skill level 5 in Hexes 2167 | D:4 | Reached skill level 5 in Summonings 2167 | D:4 | Reached skill level 5 in Necromancy 2167 | D:4 | Reached skill level 5 in Translocations 2167 | D:4 | Reached skill level 5 in Forgecraft 2167 | D:4 | Reached skill level 5 in Fire Magic 2167 | D:4 | Reached skill level 5 in Ice Magic 2167 | D:4 | Reached skill level 5 in Air Magic 2167 | D:4 | Reached skill level 5 in Earth Magic 2167 | D:4 | Reached skill level 5 in Alchemy 2167 | D:4 | Reached XP level 6. HP: 23/40 MP: 0/0 2210 | D:4 | Found a glowing drain. 2316 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 2316 | D:4 | Learned a level 2 spell: Lesser Beckoning 2459 | Sewer | Entered a sewer 2831 | D:4 | Reached XP level 8. HP: 44/50 MP: 0/0 3041 | D:5 | Entered Level 5 of the Dungeon 3562 | D:5 | Identified the +12 chain mail "Plog" {Int+3 SInv} 3825 | D:6 | Reached XP level 9. HP: 8/55 MP: 0/0 3825 | D:6 | Learned a level 3 spell: Tukima's Dance 4022 | D:6 | Encountered Jeremiah 4028 | D:6 | Killed Jeremiah 4055 | D:6 | Encountered Prince Ribbit 4065 | D:6 | Killed Prince Ribbit 4066 | D:6 | Reached skill level 5 in Dodging 4187 | D:6 | Found a shadowy altar of Dithmenos. 4452 | D:6 | Encountered Sigmund 4457 | D:6 | Killed Sigmund 4472 | D:6 | Found Jiki Qots's Acquisitions Aerie. 4700 | D:6 | Found a staircase to the Ecumenical Temple. 4700 | D:6 | Found a statue of an orb of fire. 4701 | D:6 | Found a statue of an orb of fire. 4710 | Temple | Entered the Ecumenical Temple 4720 | Temple | Became a worshipper of Ashenzari the Shackled 4852 | D:7 | Found an opulent altar of Gozag. 5031 | D:7 | Reached XP level 10. HP: 58/60 MP: 0/0 5036 | D:7 | Encountered Pikel 5044 | D:7 | Killed Pikel 5045 | D:7 | Reached skill level 1 in Armour 5048 | D:7 | Reached skill level 10 in Spellcasting 5048 | D:7 | Reached skill level 10 in Conjurations 5048 | D:7 | Reached skill level 10 in Hexes 5048 | D:7 | Reached skill level 10 in Summonings 5048 | D:7 | Reached skill level 10 in Necromancy 5048 | D:7 | Reached skill level 10 in Translocations 5048 | D:7 | Reached skill level 10 in Forgecraft 5048 | D:7 | Reached skill level 10 in Fire Magic 5048 | D:7 | Reached skill level 10 in Ice Magic 5048 | D:7 | Reached skill level 10 in Air Magic 5048 | D:7 | Reached skill level 10 in Earth Magic 5048 | D:7 | Reached skill level 10 in Alchemy 5159 | D:7 | Identified the +1 mace of the Foot {protect, rElec rF+ rC- | rN+++} 5791 | D:8 | Reached * piety under Ashenzari 6342 | D:9 | Reached XP level 11. HP: 44/65 MP: 0/0 6342 | D:9 | Learned a level 5 spell: Summon Forest 6405 | D:9 | Reached ** piety under Ashenzari 7088 | D:10 | Entered Level 10 of the Dungeon 7208 | D:10 | Found a bloodstained altar of Trog. 7476 | D:10 | Reached *** piety under Ashenzari 7883 | D:11 | Encountered a two-headed ogre 7883 | D:11 | Encountered a two-headed ogre 7911 | D:11 | Killed a two-headed ogre 7912 | D:11 | Reached skill level 5 in Armour 7926 | D:11 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, supply_closet_lemuel, minmay_tree_intersection D:4: minmay_chambers_of_fours, layout_rooms, gup_sewer_entry_glass, uniq_grinder D:5: layout_loops_ring D:6: layout_loops_ring, nicolae_dithmenos_dark_matter_galaxy, minmay_temple_entry_fiery, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, regret_index_shop_air, uniq_prince_ribbit1, uniq_sigmund, uniq_jeremiah D:7: layout_rooms, nicolae_overflow_four_foyers_diagonal, uniq_pikel D:8: layout_gridville D:9: layout_grid_maze D:10: layout_small_grid, mainiacjoe_overflow_boulevard D:11: layout_basic, david_lair_shrubbed, serial_park_tiny_1, trog_three_pillars_becter, hex_intersection Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 8 9 10 11 | 11.7 Conjurations | 4 5 6 8 9 10 11 | 11.7 Hexes | 4 5 6 8 9 10 11 | 11.7 Summonings | 4 5 6 8 9 10 11 | 11.7 Necromancy | 4 5 6 8 9 10 11 | 11.7 Translocations | 4 5 6 8 9 10 11 | 11.7 Forgecraft | 4 5 6 8 9 10 11 | 11.7 Fire Magic | 4 5 6 8 9 10 11 | 11.7 Ice Magic | 4 5 6 8 9 10 11 | 11.7 Air Magic | 4 5 6 8 9 10 11 | 11.7 Earth Magic | 4 5 6 8 9 10 11 | 11.7 Alchemy | 4 5 6 8 9 10 11 | 11.7 Dodging | 4 5 7 8 | 8.3 Armour | 3 5 | 5.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Foxfire | 85 | 77 | 207 | 145 || 514 Scorch | 4 | 17 | 73 | 51 || 145 Construct Spike L | | 1 | 9 | 20 || 30 Inner Flame | | 1 | 17 | 15 || 33 Flame Wave | | | 6 | 26 || 32 Soul Splinter | | | 1 | || 1 Summon Forest | | | | 2 || 2 Invoke: Curse Item | | | | 4 || 4 Armour: Robe | 5 | 14 | | || 19 Ring mail | | 1 | 58 | 48 || 107 Dodge: Dodged | 1 | 12 | 34 | 18 || 65