Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4623647028204912105 0 vexir9 the Conjurer (level 1, -3/10 HPs) Began as a Kobold Conjurer on Apr 27, 2026. Slain by a quokka (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (163 turns). vexir9 the Conjurer (Kobold Conjurer) Turns: 163, Time: 00:02:07 Health: -3/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka misses you. You hit the quokka. The quokka is heavily wounded. The quokka misses you. x2 You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. Ouch! That really hurt! You die... ...## ##...## ##.....## ##.......## #....r@...# +.........+ #..<......# ##.......## ##.....## ##...## ##+## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vexir9 the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 163 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners, shapermc_ecumenical_altar_venn D:2: layout_loops_corners, basic_altar Action || total ---------------------------++------- Attack: Normal || 31 Melee: Unarmed || 31 Punch || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 29