vimdiesel Level 1 of the Dungeon (0, 0, D:1) a parchment of Call Imp (5, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 20, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, 16, D:1) a +0 spear (12, -7, D:1) a +0 sling (15, 2, D:1) a +0 dagger (15, 19, D:1) a +0 spear (18, 27, D:1) a +0 club (19, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -6, D:1) a +0 dagger (21, -6, D:1) a bat skeleton (27, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, -6, D:1) a rat skeleton (30, 37, D:1) a +4 whip (32, -16, D:1) a +0 short sword (39, 2, D:1) a stone a +0 dagger a kobold skeleton (40, 21, D:1) a parchment of Summon Mana Viper (41, 1, D:1) a +0 club a goblin skeleton (46, 14, D:1) a +0 ring mail (49, 19, D:1) a ball python skeleton (52, 22, D:1) a +0 hand axe a parchment of Maxwell's Portable Piledriver (53, -2, D:1) a hobgoblin skeleton (53, -1, D:1) a +0 dagger a rat skeleton a hobgoblin skeleton (53, 1, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (5, 4, D:2) a +0 sling (8, 6, D:2) a +0 club (8, 7, D:2) a +0 whip (14, 14, D:2) a ball python corpse