Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3868391897446967985 94 vimes the Gusty (level 4, -5/32 HPs) Began as a Barachi Air Elementalist on May 14, 2024. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:37 (3464 turns). vimes the Gusty (Barachi Air Elementalist) Turns: 3464, Time: 00:07:38 Health: -5/32 AC: 3 Str: 9 XL: 4 Next: 63% Magic: 6/8 EV: 12 Int: 18 God: Gold: 33 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . f - +3 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 short sword f - a +3 dagger (weapon) Armour a - a +1 robe (worn) b - a +0 leather armour Scrolls g - a scroll of teleportation Potions e - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Armour + Level 2.9 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 2.1 Conjurations + Level 3.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 8% 2 c - Swiftness Air 16% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 8% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The arrow closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 81% to hit) The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 81% to hit) The zap hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Hop to where? Press: ? - help, Dir - move target, p - centaur Boing! The adder hisses angrily. Your surroundings suddenly seem different. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 64% to hit) The zap hits the ball python. You kill the ball python! Unknown command. You start resting. A centaur is nearby! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... #... #....##+##...# #...#####....##.##...# #.........#.###......# #...?.....#.# #....... #.........#†###......# .........#........†.# #.......#.#......#.# #.......#.#......#.. #..@....#.#......#.. #................... #..........#....##.. ............c........ ..................##.# #..........#+#^....# .. #...####.... #.....# #... .......#.....# #... ............... You could see a centaur. Vanquished Creatures Robin (D:2) 4 adders A gnoll (D:1) A dart slug (D:2) An endoplasm (D:1) 12 goblins 5 kobolds A quokka (D:2) 2 ball pythons 4 bats A frilled lizard (D:2) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vimes the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 500 | D:1 | Learned a level 2 spell: Static Discharge 854 | D:1 | Found a faded altar of an unknown god. 1047 | D:2 | Noticed Robin 1526 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/6 1530 | D:2 | Learned a level 3 spell: Swiftness 2040 | D:3 | Noticed Terence 2618 | D:2 | Reached skill level 1 in Fighting 2618 | D:2 | Reached skill level 1 in Armour 2762 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 3144 | D:2 | Killed Robin 3273 | D:3 | Noticed a centaur 3464 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_corners, minmay_door_square, minmay_pentomino_z2, uniq_robin D:3: layout_basic, grunt_ministairs_15, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.4 Armour | 1 | 1.4 Conjurations | 2 | 2.1 Dodging | | 2.9 Spellcasting | | 2.8 Air Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | || 14 Dagger | 25 | 12 || 37 Cast: Shock | 48 | 23 || 71 Static Discharge | 1 | || 1 Ability: Hop | 1 | 1 || 2 Use: Scroll | 3 | 2 || 5 Potion | 1 | || 1 Armour: Robe | 37 | 17 || 54 Dodge: Dodged | 37 | 18 || 55