Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 345475262089162842 42 vittis the Chiller (level 3, 0/26 HPs) Began as a Draconian Ice Elementalist on Nov 7, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:06 (845 turns). vittis the Chiller (Draconian Ice Elementalist) Turns: 845, Time: 00:01:06 Health: 0/26 AC: 6 Str: 10 XL: 3 Next: 35% Magic: 5/7 EV: 11 Int: 17 God: Gold: 50 SH: 0 Dex: 11 Spells: 0/7 levels left rFire . . . e - +0 short sword rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will +.... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -8), enlightened, flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour f - a +0 pair of boots (worn) Magical Staves l - a staff of fire Jewellery i - a ring of protection from cold (left hand) Scrolls b - a scroll of torment {unknown} c - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} Potions a - a potion of magic d - 2 potions of enlightenment g - 2 potions of mutation {unknown} h - a potion of invisibility {unknown} k - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting + Level 4.6 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 8% 3 c - Ozocubu's Armour Ice 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You freeze the adder! The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The quokka closely misses you. The adder closely misses you. The hobgoblin hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You freeze the adder. You kill the adder! You feel sick. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ###.#..# #.....# #....#.# #.....# #...##.# ##.#..# ####...##.# ...## #.........## ##.. #..........# .. #..........###. ............... ##.#..†@........ #.....rg....... #.............. #.........####. #.........# #...#.#...# #..##. #### ... #. You could see a quokka and a hobgoblin. Vanquished Creatures An adder (D:2) 2 bats (D:1) 4 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 6 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittis the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 546 | D:1 | Reached XP level 3. HP: 14/26 MP: 5/7 652 | D:1 | Learned a level 3 spell: Frozen Ramparts 656 | D:1 | Learned a level 3 spell: Ozocubu's Armour 844 | D:2 | HP: 1/26 [hobgoblin (4)] 845 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, supply_closet_lemuel, nrook_campfire, minmay_tree_intersection D:2: layout_loops_cross, kennysheep_generic_room_12 Action || total ---------------------------++------- Melee: Unarmed || 52 Tailslap || 13 Short sword || 50 Cast: Freeze || 17 Use: Potion || 1 Armour: Skin || 86 Dodge: Dodged || 75