Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 7911868447110760924 5 vittis the Conjurer (level 1, -4/10 HPs) Began as a Deep Elf Conjurer on Nov 7, 2024. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (241 turns). vittis the Conjurer (Deep Elf Conjurer) Turns: 241, Time: 00:00:18 Health: -4/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 1/6 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of willpower Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an escape hatch in the floor here. e - a ring of willpower A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll misses you. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Ouch! That really hurt! You die... ............# #.# .........###########.# .######...>.......##.# ##.#########.##.# #...######......# #.......##.#.#..######## #...###.#....#.....>...# ##### #.#..###.#######.# #@#......# #.# #g#.###### #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.. #†# ..### #.# You could see a gnoll. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittis the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 15 Armour: Robe || 2 Dodge: Dodged || 3