vittis Level 1 of the Dungeon (5, 20, D:1) a +0 whip a +0 club a goblin corpse (skeletalised by now) (6, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 23, D:1) a +0 leather armour (15, 28, D:1) a +0 short sword (16, 34, D:1) a staff of cold (19, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 29, D:1) a +0 club a goblin skeleton (29, 30, D:1) a hobgoblin skeleton (30, 31, D:1) a +0 dagger a goblin skeleton (35, 16, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (47, 4, D:1) a +0 dagger (47, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 21, D:1) a +0 club Level 2 of the Dungeon (1, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -7, D:2) a bat skeleton (4, -14, D:2) a rat skeleton (4, -6, D:2) a +0 dagger (5, -14, D:2) a +0 dagger a +0 dagger 3 stones a kobold skeleton (5, -13, D:2) a +0 short sword (18, 16, D:2) a +0 short sword (36, 10, D:2) a +0 scale mail (36, 13, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 11, D:2) a frilled lizard corpse (skeletalised by now) (40, 13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (60, -7, D:2) a staff of air (61, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (1, -6, D:3) a +0 scale mail a +0 rapier (5, -26, D:3) a +0 club (9, -18, D:3) a +0 ring mail (15, -32, D:3) a +0 chain mail (16, -32, D:3) a +0 plate armour (16, -10, D:3) a +0 sling (20, -23, D:3) a +0 short sword (24, -4, D:3) a +0 scale mail (26, 4, D:3) a +0 robe a +0 club (28, -24, D:3) a +0 trident (35, -21, D:3) a +0 scimitar (36, -25, D:3) a +0 whip (49, -31, D:3) a +1 short sword of speed 2 stones (53, -14, D:3) a hobgoblin skeleton (56, -17, D:3) a rat skeleton Level 4 of the Dungeon (1, -41, D:4) a +0 club (3, -9, D:4) a +0 scale mail (6, -5, D:4) a +0 dagger (7, -3, D:4) an iguana skeleton (9, -24, D:4) a +0 falchion (9, -18, D:4) a ball python corpse (skeletalised by now) (9, -1, D:4) a +0 ring mail (13, -37, D:4) a staff of necromancy (14, -17, D:4) a ball python corpse (skeletalised by now) (15, -34, D:4) a +0 giant club (20, -27, D:4) a ball python skeleton (22, -38, D:4) a +0 flail (22, -36, D:4) a jackal corpse (skeletalised by now) (22, -35, D:4) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (31, -35, D:4) a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (31, -23, D:4) a +0 club (31, -16, D:4) an adder skeleton (32, -43, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (0, 37, D:5) a +0 ring mail (9, 32, D:5) a +0 robe a +0 dagger a +0 club an orc skeleton an orc skeleton (10, 31, D:5) a +0 leather armour a +0 mace an orc skeleton (11, 31, D:5) a +0 robe a +0 dagger a kobold skeleton (11, 32, D:5) a +0 ring mail a +0 club an orc skeleton (15, -11, D:5) a quokka corpse (skeletalised by now) (41, -7, D:5) a +0 short sword a +0 leather armour (42, -8, D:5) a +0 flail a +0 club an orc skeleton Level 6 of the Dungeon [Shop] Nuserch's Weapon Emporium a +0 falchion (36 gold) a +1 morningstar of protection (170 gold) a +2 heavy war axe (219 gold) the +4 hand cannon of the Unstoppable Tables {heavy, rF+ Str+6 SInv} (1192 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 short sword (36 gold) a +2 flail of protection (194 gold) a +0 whip (30 gold) (0, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:6) a +0 short sword a +0 plate armour (2, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 2, D:6) a +0 ring mail (8, 13, D:6) a +0 trident (12, -5, D:6) 3 boomerangs (15, 17, D:6) a hound skeleton (17, 29, D:6) a +0 pair of gloves (24, -4, D:6) an adder corpse (skeletalised by now) (25, 0, D:6) a +0 ring mail (28, 20, D:6) a +0 giant spiked club (32, -8, D:6) an inkwell talisman (40, 17, D:6) a +0 short sword (45, 20, D:6) 2 poisoned darts a +0 shortbow (58, 16, D:6) a +0 pair of boots (61, 22, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (3, 7, D:7) a +0 robe (5, -3, D:7) a +0 scale mail (5, 9, D:7) a +3 flail of pain a +0 chain mail (22, 7, D:7) the +7 war axe "Ipiplear" {spect, +Blink rElec rPois Will-} +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. It cannot be enchanted further. (23, 0, D:7) a +0 robe (23, 6, D:7) 4 poisoned darts (23, 10, D:7) a +0 giant spiked club a +0 giant club (24, 13, D:7) an iguana skeleton (26, 14, D:7) a water moccasin skeleton (27, -5, D:7) a +0 robe (36, -4, D:7) a +0 whip an orc skeleton (37, -5, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (44, 15, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (4, 11, D:8) a +0 scale mail (8, 24, D:8) a staff of fire (15, 16, D:8) a +0 plate armour (30, 4, D:8) a +0 hand axe (33, 10, D:8) a +0 trident a +0 robe a kobold corpse (skeletalised by now) (33, 13, D:8) a +0 dagger (33, 32, D:8) a +0 morningstar (34, 10, D:8) a +0 whip a +0 ring mail a +0 dagger (35, 9, D:8) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (35, 10, D:8) a +0 short sword of speed 3 boomerangs (35, 23, D:8) a +0 ring mail (42, 34, D:8) a quill talisman (44, 17, D:8) a +4 dire flail a +0 robe a +3 dagger a +0 robe a +2 flail of freezing a +0 robe (46, 17, D:8) a +0 hand axe a +0 robe Level 9 of the Dungeon (24, -3, D:9) a +2 dagger of venom a +0 robe an orc corpse (25, -3, D:9) a +0 flail a +0 leather armour (26, -3, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (28, -3, D:9) a +0 falchion a howler monkey corpse (28, -2, D:9) a +0 whip an orc corpse (28, 20, D:9) 14 gold pieces (28, 24, D:9) 8 gold pieces (31, 20, D:9) a +0 short sword a +0 robe (32, -6, D:9) a scroll of teleportation (36, 24, D:9) a +0 leather armour (42, 8, D:9) a +0 dagger a +0 robe an orc skeleton (45, 15, D:9) a +0 long sword a +0 robe an elf skeleton (45, 16, D:9) a +0 dagger a +0 robe an orc skeleton (49, 11, D:9) the +4 quarterstaff of Debt {spect, Bane rElec rF++ rC+} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (50, 10, D:9) 4 large rocks the Ecumenical Temple