vittis Level 1 of the Dungeon (11, -20, D:1) a +0 short sword (14, -14, D:1) a +0 hand axe (17, 18, D:1) a jackal corpse (skeletalised by now) (17, 19, D:1) a jackal corpse (skeletalised by now) (18, 18, D:1) a jackal corpse (skeletalised by now) (18, 19, D:1) a jackal corpse (skeletalised by now) (18, 24, D:1) a +0 buckler (32, 33, D:1) a frilled lizard corpse (skeletalised by now) (43, -12, D:1) a +0 club (47, 18, D:1) a ball python corpse (skeletalised by now) (48, 6, D:1) a +0 leather armour Level 2 of the Dungeon (9, 20, D:2) a hobgoblin corpse (24, 39, D:2) a +0 robe (25, 9, D:2) a +0 sling (28, -16, D:2) an inkwell talisman (30, 18, D:2) a quokka skeleton (32, 18, D:2) a bat skeleton (38, -18, D:2) an adder skeleton (39, -6, D:2) a +0 robe (42, 11, D:2) a bat skeleton (43, 7, D:2) a +0 club a goblin skeleton (59, 23, D:2) the +1 hammer of the Bouncing Invaders {spect, *Slow Fly Will+ Dex+4} *Slow: It may slow you when you take damage. Fly: It grants you flight. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen)