Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6968258722796364105 541 vittis the Magician (level 7, -2/49 HPs) Began as a Djinni Conjurer on Feb 14, 2026. Slain by a rock fish (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:05 (3715 turns). vittis the Magician (Djinni Conjurer) Turns: 3715, Time: 00:05:05 Health: -2/49 AC: 2 Str: 6 XL: 7 Next: 51% Gold: 260 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +3 mace rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons c - a +3 mace (weapon) Armour a - a +0 robe (worn) b - the +5 chain mail "Ujahagediz" {Command, MP+4 Dex+3} (You found it on level 2 of the Dungeon) MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Wands f - a wand of mindburst (14) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of poison {unknown} e - a scroll of acquirement {unknown} h - 3 scrolls of fear {unknown} j - 2 scrolls of blinking {unknown} k - 2 scrolls of vulnerability {unknown} m - a scroll of identify {unknown} o - a scroll of fog {unknown} q - a scroll of revelation {unknown} u - a scroll of enchant weapon {unknown} Potions f - a potion of ambrosia {unknown} l - a potion of haste {unknown} n - a potion of curing {unknown} p - a potion of resistance {unknown} s - a potion of lignification {unknown} t - a potion of might {unknown} Skills: - Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations - Level 6.1 Hexes - Level 6.1 Summonings - Level 6.1 Necromancy - Level 6.1 Translocations - Level 6.1 Forgecraft - Level 6.1 Fire Magic - Level 6.1 Ice Magic - Level 6.1 Air Magic - Level 6.1 Earth Magic - Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 d - Fulminant Prism Conj/Alch 16% 3d10 8% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Mercury Arrow Conj/Alch 64% 2d9 1% 2 g - Lesser Beckoning Tloc 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rock fish is moderately wounded. The searing ray hits the dart slug. The dart slug is almost dead. The searing ray hits the dart slug! You kill the dart slug! The rock fish bites you. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The rock fish bites you. You encounter a gnoll. It is wielding a +0 flail. The gnoll closely misses you. The rock fish barely misses you. The rock fish bites you! The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 flail. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is almost dead. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. You kill the gnoll! The mystic blast hits the rock fish but does no damage. The rock fish is moderately wounded. The mystic blast hits the rock fish. The rock fish is lightly wounded. The rock fish is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The rock fish bites you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The rock fish barely misses you. The rock fish bites you. You die... ### #.# ##<# #@F# # #.####.F###)#.#.# ..........j..j.... ............>#.#.# .#.####..###.# # #..# .# #$.# # #..# .... You could see 2 rock fish and a gnoll. Vanquished Creatures A sky beast (D:3) A scorpion (D:4) 3 bombardier beetles A hound (D:4) 2 orc priests (D:4) An iguana (D:4) 4 gnolls 6 adders 2 dart slugs 2 ribbon worms (D:3) 9 orcs 10 endoplasms 8 hobgoblins 6 jackals 4 quokkas 8 ball pythons 8 bats 6 frilled lizards 2 goblins 3 kobolds 7 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittis the Djinni Conjurer began the quest for the Orb. 0 | D:1 | vittis set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/0 399 | D:1 | Reached skill level 1 in Fighting 685 | D:2 | Identified the +5 chain mail "Ujahagediz" {Command, MP+4 | Dex+3} 734 | D:2 | Reached XP level 3. HP: 18/27 MP: 0/0 734 | D:2 | Learned a level 1 spell: Shock 835 | D:2 | Found Guiqimul's Weapon Shoppe. 952 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1120 | D:2 | Found a faded altar of an unknown god. 1647 | D:3 | Encountered a sky beast 1655 | D:3 | Killed a sky beast 1656 | D:3 | Reached XP level 5. HP: 18/39 MP: 0/0 1656 | D:3 | Learned a level 2 spell: Mercury Arrow 1954 | D:3 | Reached XP level 6. HP: 42/45 MP: 0/0 2181 | D:3 | Reached skill level 5 in Spellcasting 2181 | D:3 | Reached skill level 5 in Conjurations 2181 | D:3 | Reached skill level 5 in Hexes 2181 | D:3 | Reached skill level 5 in Summonings 2181 | D:3 | Reached skill level 5 in Necromancy 2181 | D:3 | Reached skill level 5 in Translocations 2181 | D:3 | Reached skill level 5 in Forgecraft 2181 | D:3 | Reached skill level 5 in Fire Magic 2181 | D:3 | Reached skill level 5 in Ice Magic 2181 | D:3 | Reached skill level 5 in Air Magic 2181 | D:3 | Reached skill level 5 in Earth Magic 2181 | D:3 | Reached skill level 5 in Alchemy 2282 | D:3 | Found a stormy altar of Qazlal. 2683 | D:4 | Reached XP level 7. HP: 38/49 MP: 0/0 2683 | D:4 | Learned a level 2 spell: Lesser Beckoning 3698 | D:5 | Entered Level 5 of the Dungeon 3715 | D:5 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_glassy, chequers_serial_rivers_large_a D:3: layout_loops_cross, nicolae_qazlal_console_elemental D:4: layout_loops_ring, minivault_25 D:5: layout_basic, trog_hazing_becter Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.6 Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | | 1 || 3 Melee: Unarmed | 2 | | 1 || 3 Cast: Magic Dart | 53 | 101 | 28 || 182 Searing Ray | 2 | 10 | 3 || 15 Iskenderun's Myst | | | 12 || 12 Armour: Robe | 4 | 11 | 15 || 30 Dodge: Dodged | 5 | 14 | 13 || 32