vyle Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (6, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 14, D:1) a staff of conjuration (12, -11, D:1) a +0 short sword a kobold skeleton (22, 3, D:1) 5 poisoned darts (22, 14, D:1) a chain mail (24, 0, D:1) a dagger (36, 3, D:1) a bat skeleton (39, -2, D:1) a bat skeleton (49, 20, D:1) a bat skeleton (59, 37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -31, D:2) a +0 dagger (10, -33, D:2) a robe (20, -20, D:2) a hobgoblin corpse (skeletalised by now) (28, -2, D:2) a +0 plate armour (33, -26, D:2) a jackal skeleton (35, -7, D:2) a ball python skeleton (38, 0, D:2) the +0 dagger "Reebei" {pain, rCorr Int+3 Dex+2} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (44, -17, D:2) an adder skeleton (51, -1, D:2) a +0 short sword (53, -38, D:2) a +0 robe the human corpse of Sigmund (skeletalised by now) (54, -6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a chain mail (2, 24, D:3) a leather armour (7, 15, D:3) a quokka skeleton (7, 36, D:3) a hobgoblin corpse (skeletalised by now) (16, -5, D:3) a +0 dagger a +0 leather armour a hobgoblin skeleton (16, -4, D:3) a hobgoblin corpse (skeletalised by now) (20, -10, D:3) a +0 trident (23, -12, D:3) 3 poisoned darts (24, -15, D:3) a +0 club (26, 34, D:3) a scale mail (27, 28, D:3) a +0 scale mail (33, 28, D:3) a +0 short sword (39, -12, D:3) a bat skeleton (40, 34, D:3) a rat corpse (skeletalised by now) (42, 12, D:3) a gold piece (42, 13, D:3) 2 gold pieces (42, 14, D:3) 2 gold pieces (43, 13, D:3) 2 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 2, D:4) a hammer (1, -7, D:4) a hammer (1, -6, D:4) a hammer (1, -5, D:4) a +0 hammer (1, -2, D:4) a +0 hammer (1, -1, D:4) the +3 hammer "Nootseby" {flame, rC+ Str+3 Dex-3} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (1, 1, D:4) a +0 hammer (2, -6, D:4) a hammer (2, -5, D:4) a hammer (2, -4, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, -3, D:4) a +0 hammer (3, -7, D:4) a hammer (3, -6, D:4) a hammer (3, -5, D:4) a hammer (8, -11, D:4) a +2 devious dagger (15, 19, D:4) a +0 hand axe an orc skeleton (18, -8, D:4) a +0 dagger a +0 scale mail (18, 18, D:4) a +0 giant spiked club an ogre skeleton (23, 23, D:4) a +0 whip a +0 leather armour an orc skeleton (24, -3, D:4) a plate armour (25, 35, D:4) a +0 short sword a kobold skeleton (34, 28, D:4) a +0 ring mail (36, 0, D:4) a +0 mace a +0 ring mail an orc skeleton (38, 31, D:4) a +0 whip a +0 whip a +0 whip a gnoll skeleton (43, 3, D:4) a +0 whip (43, 24, D:4) a scale mail (44, 2, D:4) a hound skeleton (44, 3, D:4) a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 3, D:4) a +0 hand axe a +0 flail an orc corpse (skeletalised by now) (47, 0, D:4) a scale mail (48, 4, D:4) a +0 dagger a goblin skeleton (48, 23, D:4) a leather armour (51, 15, D:4) a bullfrog corpse (skeletalised by now) (51, 22, D:4) an adder corpse (skeletalised by now) (51, 23, D:4) a +0 dagger (54, 21, D:4) a +0 leather armour (60, 23, D:4) a scale mail Level 5 of the Dungeon (17, 16, D:5) a +0 shortbow (19, 16, D:5) an adder skeleton an iguana skeleton (23, 18, D:5) a falchion (32, 13, D:5) an iguana skeleton (35, 22, D:5) a +0 orcbow an iguana skeleton a centaur skeleton (36, -8, D:5) a flail (36, -6, D:5) the +6 arbalest "Dexkiaz" {elec, rElec rN++ Str+4} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (36, 7, D:5) a wyvern skeleton (36, 8, D:5) a hound skeleton (37, 22, D:5) a +0 leather armour (40, 21, D:5) a hound skeleton (44, 31, D:5) a +0 club a +0 leather armour a +0 leather armour a +0 mace (45, 22, D:5) a quokka skeleton (47, 22, D:5) a +0 robe (53, 31, D:5) a +0 leather armour Level 6 of the Dungeon (10, 3, D:6) a +4 plate armour (19, 10, D:6) a +0 hand axe (20, 10, D:6) a +0 dagger a +0 dagger a +0 robe (21, -20, D:6) a war axe (26, -23, D:6) 2 atropa-tipped darts (29, -12, D:6) a great mace (31, -8, D:6) the +4 dagger "Kyoniju" {heavy, rF+ Will- Int+2 Dex+3} rF+: It protects you from fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, -10, D:6) a cloak Level 7 of the Dungeon (4, 15, D:7) a parchment of Sublimation of Blood (15, 25, D:7) a +0 short sword (15, 28, D:7) a helmet (16, 23, D:7) a +0 dagger a +0 dagger a +0 ring mail (19, 0, D:7) 2 large rocks (20, 20, D:7) a +0 great sword a +0 robe a +0 hand axe a +0 robe a +2 dire flail a +0 robe (20, 21, D:7) a +0 club (21, 31, D:7) a +0 flail 2 boomerangs a +1 leather armour of willpower (22, 21, D:7) a +3 battleaxe of freezing a +0 robe (25, 2, D:7) a scarf of resistance (25, 21, D:7) a +0 trident a +0 chain mail (38, 7, D:7) a +0 spear a +0 heavy flail (38, 8, D:7) a +0 flail (40, 0, D:7) a whip (41, 13, D:7) a dagger (42, 17, D:7) a ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 hand axe (5, -9, D:8) a +0 war axe (5, -8, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (6, -10, D:8) a +0 ring mail a +0 whip (7, -18, D:8) a +0 robe (13, -3, D:8) a +0 scimitar a +0 chain mail a +0 dagger (13, -2, D:8) a potion of moonshine a scroll of noise (19, -25, D:8) a +0 hand axe (31, 19, D:8) a +0 shortbow (33, -20, D:8) the +0 leather armour of the Beginning {rF++ Int+2} rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (34, 20, D:8) a ring mail (37, 8, D:8) a +3 dagger (40, -6, D:8) a +0 ring mail (40, 9, D:8) a +3 rapier of electrocution (40, 18, D:8) a +0 hand axe (41, 17, D:8) the +11 hand axe of Liresynt {sunder, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (41, 19, D:8) a +0 hand axe of distortion (42, 3, D:8) a robe (42, 18, D:8) a hand axe (43, 15, D:8) a talisman of death Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (4, -17, D:9) a +0 flail (4, -1, D:9) a +0 falchion (5, -17, D:9) a +0 dagger a +0 robe (7, -20, D:9) a +0 dagger a +0 robe (7, -2, D:9) a +0 flail a +0 scale mail (7, -1, D:9) a +0 dagger a +0 robe a +0 orcbow (7, 0, D:9) a +0 club a +0 ring mail (8, -21, D:9) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 club a +0 long sword a +0 plate armour (8, 0, D:9) a +2 dagger of pain a +0 robe (9, -21, D:9) a +0 hand axe a +0 ring mail of poison resistance (30, -6, D:9) a +5 ring of evasion (31, 13, D:9) a +2 scimitar of flaming (33, 16, D:9) a +0 dagger a +0 robe a +0 dagger (34, 16, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon [Shop] Jenno's Jewellery Boutique an amulet of regeneration (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of magical power (280 gold) a ring of wizardry (unknown) (420 gold) a +6 ring of dexterity (unknown) (504 gold) a wellspring talisman (175 gold) the ring "Uhigecre" {rCorr SInv} (386 gold) [ring of see invisible] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an amulet of reflection (unknown) (420 gold) an amulet of dissipation (unknown) (420 gold) a ring of magical power (280 gold) a ring of willpower (unknown) (350 gold) [Shop] Cyung's Assorted Antiques a tin of tremorstones (2/2) (920 gold) 2 scrolls of identify (92 gold) a robe (20 gold) a scroll of noise (23 gold) a scale mail (92 gold) a ring mail (92 gold) a runed great sword (299 gold) a runed copper wand (92 gold) a scale mail (92 gold) [Shop] Obycip's Antique Weapon Boutique a glowing scimitar (252 gold) a mace (84 gold) a broad axe (252 gold) a glowing dagger (140 gold) a trident (98 gold) a shortbow (84 gold) a runed morningstar (252 gold) a long sword (98 gold) (14, -28, D:10) a scroll of noise (19, -6, D:10) a +2 heavy dire flail a +0 chain mail (20, -6, D:10) a +0 mace a +0 leather armour (23, -10, D:10) a +0 trident (23, -9, D:10) a +0 whip (24, -19, D:10) a robe (26, -11, D:10) a +0 dagger a +0 robe (33, -12, D:10) a parchment of Call Imp