Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3941650193045052646 32 waaaahby the Vexing (level 3, 0/18 HPs) Began as a Felid Enchanter on July 16, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1267 turns). waaaahby the Vexing (Felid Enchanter) Turns: 1267, Time: 00:02:19 Health: 0/18 AC: 1 Str: 4 XL: 3 Next: 10% Magic: 4/7 EV: 17 Int: 20 God: Gold: 58 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Jewellery g - a +4 ring of slaying Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of silence {unknown} e - a scroll of revelation {unknown} f - a scroll of identify {unknown} Potions a - 2 potions of invisibility d - a potion of lignification {unknown} Skills: * Level 1.2 Fighting + Level 3.0 Dodging + Level 4.3 Stealth + Level 1.3 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Tukima's Dance Hex 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 7% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 10% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a +0 short sword. An endoplasm comes into view. You pounce on the unaware helpless endoplasm! You claw the endoplasm! You kill the endoplasm! Found a dagger and a ring mail. Found a stone staircase leading up. You now have 58 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. A gnoll comes into view. It is wielding a +0 club. Found a pair of boots. The gnoll shouts! You hear a shout! The gnoll moves out of view. 2 gnolls come into view. The gnoll shouts! You enter the shallow water. Moving in this stuff is going to be slow. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. You climb downwards. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club! There is a stone staircase leading up, spattered with blood here. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (extremely dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (chance to affect: 62%) The gnoll resists with significant effort. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.##.# #.# ##### ##.##.#######.######g## .#............#.......# .####.#########.####..# .# #.................# .## ##########.######.# ..# .............g.# ### #######.#g#.#### #.#@#... #.#g#.### #.#.#.. #.#.### #.#.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms 5 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:2) 24 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 73 | D:1 | Slain by a jackal 73 | D:1 | Lost a life (0 lives remaining) 184 | D:1 | Reached XP level 2. HP: 7/14 MP: 6/6 477 | D:1 | Reached skill level 1 in Fighting 480 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 862 | D:1 | Reached XP level 3. HP: 18/18 MP: 2/7 1265 | D:1 | Learned a level 3 spell: Tukima's Dance 1267 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | 1 | 1.2 Stealth | | 4.3 Unarmed Combat | | 1.3 Spellcasting | | 2.2 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 64 Bite || 5 Punch || 2 Cast: Ensorcelled Hiber || 7 Tukima's Dance || 1 Stab: Sleeping || 9 Armour: Skin || 32 Dodge: Dodged || 70