waaaahby Level 1 of the Dungeon [Shop] Vurph's Weapon Emporium the +6 dagger "Nidim" {freeze, rC+ Will- MP+9 Int+2} (798 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). a +0 sling (18 gold) a +2 heavy great mace (284 gold) a +0 dagger (24 gold) a +0 flail (42 gold) a +4 vampiric battleaxe (498 gold) a +0 sling (18 gold) a stone (1 gold) a +0 mace (36 gold) a +0 trident (42 gold) (0, 0, D:1) a +0 short sword (8, -18, D:1) a +0 hand axe (10, -1, D:1) a +0 club a stone (12, 2, D:1) a +0 chain mail (14, 20, D:1) a +0 ring mail (15, -2, D:1) a +0 dagger (18, 6, D:1) a +0 whip (18, 22, D:1) a +0 whip (19, 8, D:1) a +0 short sword (25, 14, D:1) a +0 helmet (33, 36, D:1) a +0 club (36, 9, D:1) a potion of lignification (57, 8, D:1) a +0 short sword Level 2 of the Dungeon (0, 3, D:2) 4 stones (1, 0, D:2) a +0 dagger (5, -8, D:2) the +7 war axe "Heozal" {protect, +Blink Dex-5 SInv Stlth+} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (8, 4, D:2) a +0 pair of boots (8, 15, D:2) a +0 dagger (14, -7, D:2) 4 poisoned darts (20, -14, D:2) a +0 club a +2 robe of willpower (29, -11, D:2) a +0 dagger (43, -12, D:2) a +0 dagger (43, 8, D:2) a +0 sling (45, -9, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (5, -12, D:3) a +0 dagger a +0 scale mail (5, -10, D:3) a +0 club (6, -10, D:3) a +0 short sword (7, -5, D:3) a +0 club (10, 30, D:3) a +0 flail (10, 31, D:3) a +0 hand axe (11, 30, D:3) a +0 dagger (11, 31, D:3) a +0 robe (14, 22, D:3) a +0 club (16, 26, D:3) a +0 dagger (25, 1, D:3) a staff of air (26, -12, D:3) a +0 dagger (30, 16, D:3) a +0 whip (41, 11, D:3) the +4 mace of Divine Optimality {freeze, *Rage *Noise Str+3 Int+5 SInv} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. *Rage: It berserks you when you make melee attacks (+20% chance). (48, 20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 41, D:4) a +0 falchion (2, 39, D:4) a +0 leather armour (8, 41, D:4) a potion of mutation (8, 43, D:4) a scroll of immolation (16, 16, D:4) a +0 robe (21, 27, D:4) a +0 ring mail (25, 39, D:4) a +0 giant club (50, 44, D:4) a +2 pair of boots (57, 9, D:4) a +0 sling Level 5 of the Dungeon (2, 41, D:5) 5 stones (6, 38, D:5) a +2 dagger (7, 37, D:5) a +4 long sword (14, 13, D:5) a +0 giant club (21, 4, D:5) a +0 robe a +0 robe (25, 5, D:5) 5 stones (28, 22, D:5) a +0 hand axe (29, 44, D:5) a +0 ring mail (31, 31, D:5) a +0 war axe (32, 5, D:5) a +0 robe (32, 25, D:5) a potion of enlightenment (32, 49, D:5) a +2 dire flail of pain (33, 25, D:5) 17 gold pieces (37, 38, D:5) a +0 falchion (42, 15, D:5) a +0 flail (43, 17, D:5) a +4 dagger (45, 18, D:5) a +0 robe (65, 41, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, -13, D:6) 4 stones (7, -13, D:6) a +0 leather armour