waaaahby Level 1 of the Dungeon [Shop] Xymanod's Weapon Shop a +0 whip (35 gold) 5 stones (7 gold) a +0 dagger (28 gold) a +0 mace (42 gold) 8 stones (11 gold) a +0 club (14 gold) a +0 whip (35 gold) a +0 trident (49 gold) (0, 0, D:1) a +0 chain mail (4, -3, D:1) a bat corpse (skeletalised by now) (4, 15, D:1) a frilled lizard corpse (skeletalised by now) (10, -33, D:1) a +0 mace (11, -34, D:1) the staff "Qaptetro" {rElec rCorr Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (11, 1, D:1) a +2 vampiric dagger (11, 4, D:1) a +0 pair of gloves (12, -17, D:1) a +0 ring mail (16, -20, D:1) a hobgoblin skeleton (22, -13, D:1) a +0 leather armour (26, 0, D:1) a +0 hand axe (28, -23, D:1) a +0 mace (29, -5, D:1) a +0 mace (35, -38, D:1) a +0 leather armour (35, 6, D:1) a rat skeleton (39, -16, D:1) 6 boomerangs (40, -35, D:1) a +0 dagger (43, -33, D:1) a human corpse (skeletalised by now) (44, -13, D:1) a +0 ring mail of poison resistance (60, 0, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 short sword "Eviscerator" {venom, SInv} SInv: It lets you see invisible. (12, 7, D:2) a potion of curing (17, 2, D:2) a +0 leather armour