Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8534079112149980473 15 waaaahby the Vexing (level 2, -1/13 HPs) Began as a Felid Enchanter on Dec 10, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (335 turns). waaaahby the Vexing (Felid Enchanter) Turns: 335, Time: 00:01:19 Health: -1/13 AC: 1 Str: 4 XL: 2 Next: 34% Magic: 1/6 EV: 16 Int: 18 God: Gold: 62 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} Potions d - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 4.3 Stealth - Level 1.0 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Cause Fear Hex 9% N/A 26% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal barely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 62%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. x2 Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You scratch the jackal. You kill the jackal! You barely miss the jackal. Your off-hand claw misses the jackal. The jackal completely misses you. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You scratch the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 62%) The jackal resists with significant effort. The jackal closely misses you. The jackal completely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... #. #..(#.#.#.#####.#.#~ #.######.#.#.#.#.# ##.#.#. #...#....#.#...#.# #....#. #.##h#..#.##..#.# #..#.'. #....#..#..#..#.# #..#.'. #.....h..h....#.# #..###. #.......#h##.##.# #..# #. #.......#h##....# #..###. #.....###@##########..#..ß #.........# #....#... #.....##### #.#.##.## ####### #.#....# #.####.# #.####.## #........ ###...... #........ You could see 3 jackals. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 ball pythons (D:1) 3 goblins (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 174 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 182 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 250 | D:1 | Slain by a goblin 250 | D:1 | Lost a life (0 lives remaining) 335 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, minmay_tetromino_l4 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 4.3 Unarmed Combat | | 1.0 Spellcasting | | 2.2 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 60 Bite || 7 Cast: Ensorcelled Hiber || 6 Use: Potion || 2 Stab: Sleeping || 5 Armour: Skin || 31 Dodge: Dodged || 85