Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1183804004123621906 44 waaaahby the Sneak (level 3, 17/17 HPs) Began as a Felid Enchanter on Feb 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (1144 turns). waaaahby the Sneak (Felid Enchanter) Turns: 1144, Time: 00:01:52 Health: 17/17 AC: 1 Str: 4 XL: 3 Next: 41% Magic: 7/7 EV: 17 Int: 20 God: Gold: 87 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Scrolls c - a scroll of summoning {unknown} f - a scroll of enchant weapon {unknown} Potions a - 2 potions of invisibility b - 3 potions of heal wounds {unknown} d - 2 potions of resistance {unknown} e - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 3.2 Dodging * Level 4.8 Stealth * Level 1.7 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Tukima's Dance Hex 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Confusing Touch Hex 21% N/A 7% 3 Dazzling Flash Hex/Fire 22% N/A 19% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Vampiric Draining Necr 2% 2d6 43% 3 Martyr's Knell Necr/Summ 2% N/A 83% 4 Curse of Agony Necr 2% N/A 99% 5 Irradiate Conj/Alch 1% 3d12 99% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. You scratch the jackal. The jackal is heavily wounded. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You scratch the jackal. You kill the jackal! You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. The bat closely misses you. The jackal bites you. The goblin shoots a sling bullet. The sling bullet hits you. The adder barely misses you. The jackal bites you. The jackal closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder misses you. There is a stone staircase leading up here. Unknown command. The bat barely misses you. The jackal bites you. The jackal completely misses you. The adder bites you. You are poisoned. The adder poisons you! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. You climb upwards. You die... You feel sick. You rejoin the land of the living... Unknown command. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #..#...........# ##.### ##..#########.## #..# #########.# #.# #.## ..........#### #.# ##.# .............# #.# #..# ..........##(######'## ##.## ..........##....##...# ##..# ..........#####.##...###..## .########## #.@#.......## .# ##.#....#### .# #..#.^.# .# ##.#..## .# #....# ## #.#.########## #.#.##.......# #.#.##.#####.# #.#.##.# ###.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Vanquished Creatures (others) A dancing weapon (D:1) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 155 | D:1 | Reached XP level 2. HP: 12/13 MP: 6/6 391 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 755 | D:1 | Reached XP level 3. HP: 7/17 MP: 2/7 844 | D:1 | Learned a level 3 spell: Tukima's Dance 1143 | D:1 | Succumbed to an adder's poison 1143 | D:1 | Lost a life (0 lives remaining) 1144 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, kennysheep_small_spiral D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | | 0.7 Stealth | | 4.8 Unarmed Combat | | 1.7 Spellcasting | | 2.1 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 94 Bite || 11 Cast: Ensorcelled Hiber || 11 Tukima's Dance || 1 Stab: Sleeping || 9 Armour: Skin || 36 Dodge: Dodged || 99