Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1671546335596065751 0 waaaahby the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Feb 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (6 turns). waaaahby the Vexing (Felid Enchanter) Turns: 6, Time: 00:00:07 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 1 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Sandblast Erth 2% 2d4 19% 1 Dazzling Flash Hex/Fire 18% N/A 22% 3 Passwall Erth 1% N/A 47% 3 Stone Arrow Conj/Erth 2% 3d7 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, waaaahby the Felid Enchanter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a book of Geomancy. Found a staircase leading out of the dungeon. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....♣. #####♣....... ##.♣.......... ............. #♣......ß..... #..♣.......... #............# #.....@......∩ #............# #♣............ #.......♣..... #............. ##.<.........# ##......#∩### ##.....∩.# #~....### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 6 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_fountain, infiniplex_forest_end_1, infiniplex_forest_lined_ring, infiniplex_forest_corner_1, infiniplex_forest_3_way, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_2