waaaahby Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 32, D:1) a +0 leather armour (1, 5, D:1) a ball python skeleton (4, 30, D:1) 3 stones (10, 4, D:1) a +2 dagger of draining 4 stones a kobold skeleton (12, 9, D:1) a rat skeleton (14, 35, D:1) a +0 short sword (15, 34, D:1) a frilled lizard skeleton (16, 4, D:1) a +0 club (19, 0, D:1) a +0 club (19, 27, D:1) a +0 ring mail (20, 19, D:1) a +0 club (20, 21, D:1) a +0 club a stone (25, -1, D:1) a +0 club a goblin skeleton a ball python skeleton (27, 0, D:1) a hobgoblin skeleton (33, 13, D:1) a quokka corpse (skeletalised by now) (34, 3, D:1) a +0 dagger (35, 34, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 5, D:2) a +0 leather armour (9, 8, D:2) a +0 mace (16, 9, D:2) a +0 robe (22, 7, D:2) a +0 club (23, 5, D:2) a frilled lizard skeleton (24, -8, D:2) a +0 long sword (24, 5, D:2) a rat skeleton (26, 4, D:2) a +0 club a goblin skeleton (27, -16, D:2) a +0 leather armour (29, -12, D:2) a +0 ring mail (29, 4, D:2) a +0 club (33, 20, D:2) 4 stones (34, -9, D:2) a +0 robe (38, 14, D:2) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (39, 14, D:2) a +0 club (39, 15, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (41, -13, D:2) a +0 dagger 5 stones (46, -2, D:2) 5 poisoned darts (52, -14, D:2) a quokka corpse (skeletalised by now) (52, 0, D:2) a +0 dagger a +0 sling (52, 9, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (53, -4, D:2) a +0 spear (55, -2, D:2) a +0 whip a ball python corpse (skeletalised by now) (60, -12, D:2) 5 stones (60, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 9 stones (12, 10, D:3) a +0 dagger a jackal skeleton a jackal skeleton (14, 8, D:3) a +0 falchion (16, 16, D:3) the +3 short sword of a Hundred Runes {spect, rElec rF+ Will+ Stlth-} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a ball python corpse (skeletalised by now) (18, 4, D:3) a +0 club 13 stones a goblin skeleton (19, -4, D:3) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (22, 4, D:3) a quokka skeleton (27, 14, D:3) a +0 leather armour (28, 0, D:3) 2 stones (32, 18, D:3) a +0 flail (41, 5, D:3) a +0 dagger a +0 leather armour (48, 34, D:3) a +0 chain mail (52, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 26, D:3) a jackal corpse (skeletalised by now) (54, 27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (55, 21, D:3) a frilled lizard corpse (skeletalised by now) (56, 17, D:3) a jackal corpse (skeletalised by now) (56, 35, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (57, 10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (1, -12, D:4) an adder corpse (skeletalised by now) (3, -24, D:4) a +0 leather armour a +0 whip (3, -12, D:4) a +0 dagger (3, -11, D:4) a +0 flail a gnoll corpse (skeletalised by now) (4, -14, D:4) a +0 spear (4, -13, D:4) a ball python corpse (skeletalised by now) (4, -11, D:4) a +0 club a +0 club (8, -5, D:4) a quokka corpse (skeletalised by now) (9, -5, D:4) a +0 club (13, 15, D:4) a scroll of enchant armour (17, 5, D:4) a quokka corpse (skeletalised by now) (19, -23, D:4) a +0 club (20, -31, D:4) 2 stones (29, -22, D:4) a +0 club (33, -10, D:4) a jackal skeleton (33, -9, D:4) a jackal corpse (skeletalised by now) (33, -3, D:4) a +0 dagger of venom (40, -2, D:4) 4 stones (40, -1, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (41, 0, D:4) a +0 flail (41, 17, D:4) a +0 club a goblin skeleton (43, -24, D:4) a +0 whip (44, -18, D:4) 4 darts of dispersal (46, 5, D:4) the felid skeleton of waaaahby (48, -22, D:4) a quokka corpse (skeletalised by now) (56, -17, D:4) a scroll of enchant armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (1, 2, D:5) a hound corpse (skeletalised by now) (2, -6, D:5) a +0 hand axe (4, 15, D:5) an amulet of guardian spirit (4, 16, D:5) a +3 scimitar a +0 robe (10, -9, D:5) a +0 whip (12, -8, D:5) a +0 scale mail a +0 falchion a +0 club (12, 11, D:5) a staff of earth (13, 27, D:5) a +0 leather armour (16, 15, D:5) a potion of magic (18, 15, D:5) a scroll of acquirement (23, 0, D:5) a +0 spear a gnoll skeleton (24, 0, D:5) a +0 spear a gnoll skeleton (24, 2, D:5) a +0 spear a gnoll skeleton (24, 3, D:5) a black bear skeleton (24, 4, D:5) a +0 giant club (25, 31, D:5) a +0 chain mail (27, 7, D:5) a +0 scale mail a +0 short sword (29, 19, D:5) a +0 dagger (32, 14, D:5) 8 stones (33, 3, D:5) a +0 sling (40, 6, D:5) a +0 short sword (42, 2, D:5) an iguana skeleton (45, 6, D:5) a +0 ring mail a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, 16, D:6) a +5 falchion of freezing a +0 robe a +3 scimitar a +0 robe a +0 mace a +0 robe (30, 8, D:6) a +0 sling (32, 0, D:6) a +0 hand axe (37, -2, D:6) an iguana corpse (skeletalised by now) (40, -12, D:6) an adder corpse (skeletalised by now) (47, 2, D:6) an adder skeleton (54, 20, D:6) 6 poisoned darts (56, -7, D:6) a +0 leather armour of cold resistance (57, -3, D:6) a scroll of fear (57, -1, D:6) 16 gold pieces (57, 2, D:6) Sif Muna's Handbook of Spectral Esoterica Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Sublimation of Blood Necromancy 2 c - Ignite Poison Fire/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (58, -3, D:6) a +5 dagger of draining (58, 2, D:6) 13 gold pieces (59, -7, D:6) a +2 robe of positive energy (60, 38, D:6) a +0 whip 5 stones (61, 38, D:6) a +4 dagger of protection 4 poisoned darts a +0 robe (61, 39, D:6) a +0 whip a +0 dagger 3 poisoned darts a +0 dagger 8 stones (64, -4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a potion of brilliance (0, 1, D:7) 14 gold pieces (9, -27, D:7) a +0 leather armour (24, -5, D:7) 4 poisoned darts (27, -47, D:7) a +0 hand axe (27, -16, D:7) a +3 quarterstaff (28, -48, D:7) a +2 hand axe of flaming (28, -46, D:7) a +0 hand axe (29, -47, D:7) a +0 hand axe (35, -18, D:7) a +0 war axe (45, -30, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (4, -32, D:8) a +4 short sword (13, -32, D:8) a ring of ice a ring of ice a ring of ice (13, 2, D:8) a +0 dagger (14, -2, D:8) a +0 dagger a +0 leather armour (16, -3, D:8) a +0 mace a +0 ring mail (18, -14, D:8) a +0 whip (18, -13, D:8) a +0 spear (20, -12, D:8) a +0 trident a +0 ring mail (21, -14, D:8) a +0 whip (22, -14, D:8) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 whip (30, -35, D:8) 6 stones (39, -32, D:8) 3 stones (48, -27, D:8) a +0 dagger (48, -20, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) 2 stones (3, -2, D:9) a +0 orcbow (10, 6, D:9) a staff of conjuration (11, -2, D:9) an orb of guile (17, 14, D:9) a +0 halberd a +0 plate armour (18, -13, D:9) a +0 flail a +0 robe a +0 morningstar a +0 robe a +5 great sword a +0 robe (18, -12, D:9) a +0 scimitar a +0 robe (18, 14, D:9) a +0 dagger a +0 leather armour (18, 15, D:9) a +0 dagger a +0 robe (19, -12, D:9) a +0 dire flail a +0 robe (19, 15, D:9) a +2 dagger of draining a +0 robe (20, 17, D:9) a +0 ring mail a +0 club (23, 25, D:9) 4 boomerangs (26, 15, D:9) a +0 club a +0 whip (26, 17, D:9) a +0 club (27, 16, D:9) a +2 buckler a +0 ring mail a +1 heavy spear (28, 7, D:9) a scroll of enchant armour (29, 29, D:9) a +0 short sword (31, 7, D:9) the +6 sling of Amortisation {elec, Str+3} Str+3: It affects your strength (+3). (32, -15, D:9) a +1 barding (32, -3, D:9) 7 stones (32, 2, D:9) a +0 short sword (32, 4, D:9) a +0 short sword (35, 5, D:9) the scarf of the Thinker {shadows, Will+ Int+4 Stlth+} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. Stlth+: It makes you more stealthy. Level 10 of the Dungeon (0, 0, D:10) 5 poisoned darts (3, 1, D:10) 3 poisoned darts a +0 dagger (3, 2, D:10) a +0 robe a +2 dagger of electrocution (4, -12, D:10) 6 gold pieces a +0 dagger of venom a +0 robe (7, 6, D:10) a +0 short sword a +0 club 5 stones (8, 5, D:10) a +0 club 7 poisoned darts (8, 6, D:10) a +0 short sword (8, 12, D:10) a +0 whip a curare-tipped dart (18, -5, D:10) a +0 morningstar (28, -4, D:10) a +0 battleaxe a +0 chain mail (28, -3, D:10) a +0 hand axe (29, -4, D:10) a +0 dagger a +0 robe (31, 13, D:10) 6 gold pieces a +0 long sword a +0 plate armour (31, 14, D:10) 6 gold pieces a +0 mace of venom (36, 14, D:10) a +0 flail (40, 16, D:10) a +0 club 7 poisoned darts (40, 17, D:10) a +0 short sword (40, 18, D:10) 7 gold pieces the Ecumenical Temple (28, -1, Temple) a +0 dire flail of protection a +0 chain mail