waaaahby Level 1 of the Dungeon (0, 0, D:1) a staff of fire (17, -11, D:1) a +0 dagger (33, 8, D:1) a hobgoblin skeleton (34, -23, D:1) 5 stones (39, 24, D:1) a rat skeleton (41, -24, D:1) a +0 whip (43, 15, D:1) a rat corpse (skeletalised by now) (46, 18, D:1) a +0 leather armour (53, -11, D:1) a rat skeleton (54, -21, D:1) a +0 kite shield (54, -12, D:1) a +0 short sword a kobold skeleton (55, -17, D:1) 6 stones (55, 4, D:1) a jackal corpse (skeletalised by now) (55, 5, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (58, 9, D:1) a +0 club a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 dagger a goblin skeleton (1, 8, D:2) a +0 hand axe (6, 7, D:2) a hobgoblin skeleton (8, 6, D:2) a +0 long sword (13, 27, D:2) an adder skeleton (15, 18, D:2) a +0 short sword (16, 41, D:2) a +0 club (17, 19, D:2) a +0 flail a gnoll corpse (skeletalised by now) (17, 47, D:2) a +0 mace (19, 19, D:2) a +2 whip of distortion a +0 whip a gnoll corpse (skeletalised by now) (22, 49, D:2) a +0 quarterstaff (23, 38, D:2) 4 atropa-tipped darts (25, 40, D:2) a bat skeleton (28, -4, D:2) a +0 club (34, 33, D:2) a +0 falchion (41, -4, D:2) a +0 mace (51, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, 7, D:2) 5 stones (56, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (12, -8, D:3) an adder corpse (skeletalised by now) (16, 4, D:3) a hobgoblin skeleton (16, 5, D:3) a +0 club a +0 dagger the +1 helmet of the Flute {+Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 animal skin a +0 mace a goblin skeleton (17, 3, D:3) a +0 dagger a +0 club a goblin skeleton (17, 7, D:3) a +0 club (21, 7, D:3) a +2 dagger of electrocution (31, 3, D:3) a +0 war axe (38, 23, D:3) a +0 dagger (38, 25, D:3) a +0 falchion (39, -11, D:3) a +0 club a +0 robe a goblin corpse (skeletalised by now) (40, 18, D:3) a +0 spear (40, 38, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (42, 7, D:3) a +0 trident (43, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 6, D:3) a +0 falchion a +0 chain mail an orc skeleton (44, 6, D:3) a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc skeleton (45, 22, D:3) an adder skeleton (60, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (8, 28, D:4) a +0 club (10, 30, D:4) a +0 club a +0 dagger an orc corpse (skeletalised by now) (11, 17, D:4) a +0 quarterstaff (11, 30, D:4) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, 4, D:4) a ball python skeleton (18, 30, D:4) a +0 sling (19, 31, D:4) a +0 dagger (20, -2, D:4) a +0 short sword a kobold corpse (skeletalised by now) (22, 2, D:4) 9 stones (28, 1, D:4) a +0 dagger a hobgoblin skeleton an orc skeleton (29, 23, D:4) a +0 short sword a kobold corpse (skeletalised by now) (32, 2, D:4) a +0 robe a +0 dagger an orc skeleton (33, 1, D:4) a +0 flail Level 5 of the Dungeon [Shop] Wusiarre's Antique Weapon Shoppe a +0 short sword (69 gold) a +0 war axe (80 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 trident (80 gold) a +0 battleaxe (149 gold) a +0 short sword (69 gold) a +0 whip (57 gold) a +1 heavy morningstar (326 gold) a +0 war axe (80 gold) a +0 mace (69 gold) [Shop] Joines's Magic Scroll Emporium a scroll of enchant armour (82 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a scroll of vulnerability (44 gold) 3 scrolls of teleportation (99 gold) [Shop] Avafiss's Book Shoppe a book of Chaos (600 gold) a book of the Tundra (528 gold) a book of Debilitation (240 gold) a Trismegistus Codex (360 gold) the Papyrus of Confrontation (576 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Static Discharge Conjuration/Air 2 d - Orb of Destruction Conjuration 7 e - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Callings (336 gold) a book of the Dragon (504 gold) a book of the Wilderness (456 gold) (2, 31, D:5) 7 stones (9, 1, D:5) 6 poisoned darts (12, -9, D:5) the +4 scimitar of the Growing Seeker {elec, *Slow Fly MP+4} MP+4: It affects your magic capacity (+4). Fly: It grants you flight. *Slow: It may slow you when you take damage. (14, 22, D:5) a +0 mace (15, 20, D:5) a +0 leather armour (15, 22, D:5) 6 atropa-tipped darts (18, -9, D:5) an adder corpse (skeletalised by now) (20, -4, D:5) 5 stones (24, -1, D:5) the felid skeleton of waaaahby (27, 6, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (29, 36, D:5) a +2 war axe of venom (30, 12, D:5) a +0 hand axe a +0 ring mail (40, 21, D:5) a +0 shortbow (42, 20, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 2, D:5) a howler monkey skeleton (51, 19, D:5) an iguana skeleton (52, 5, D:5) a +0 giant club (53, 23, D:5) 2 scrolls of enchant weapon (57, 8, D:5) a +0 chain mail (61, 0, D:5) the +2 flail "Plog" {flame, ^Fragile rPois rN+ Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, 3, D:6) 6 poisoned darts (13, 2, D:6) 3 boomerangs a gnoll skeleton (13, 5, D:6) a throwing net (15, -6, D:6) a +0 mace (15, -1, D:6) a +0 robe a +1 whip of distortion a gnoll skeleton (15, 0, D:6) a +2 halberd of protection a gnoll skeleton (15, 3, D:6) a +0 scale mail a +4 spear a gnoll skeleton (18, -2, D:6) a throwing net (20, -3, D:6) a +0 flail a gnoll skeleton (22, -5, D:6) 3 boomerangs (24, -2, D:6) 3 boomerangs (26, -1, D:6) a +0 long sword 3 boomerangs (30, 5, D:6) a +0 trident a +0 flail of venom a +0 chain mail an orc corpse (34, 5, D:6) a +0 dagger a +0 ring mail an orc corpse