waaaahby Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (10, 1, D:1) 4 stones (12, 32, D:1) an orb of wrath (16, 27, D:1) a +0 dagger (18, 16, D:1) 6 javelins (21, 33, D:1) a +0 club (21, 36, D:1) a rat corpse (skeletalised by now) (21, 44, D:1) a +0 dagger (22, 39, D:1) 3 poisoned darts (26, 43, D:1) a +0 dagger a goblin skeleton (37, 26, D:1) 4 silver javelins (39, 31, D:1) 3 stones (41, 29, D:1) a +0 sling (46, 18, D:1) a +0 dagger (49, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 9, D:1) a hobgoblin corpse (skeletalised by now) (49, 19, D:1) a +0 lajatang (51, 21, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (0, 5, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (2, 1, D:2) a +0 dagger (2, 2, D:2) a +0 quarterstaff (11, -17, D:2) a +0 sling (13, -5, D:2) a jackal skeleton a jackal skeleton (15, -18, D:2) a +0 robe (22, 0, D:2) a rat skeleton (26, -9, D:2) 4 stones (27, 14, D:2) a hobgoblin skeleton (29, 13, D:2) a frilled lizard skeleton (31, 18, D:2) a +0 war axe (34, -7, D:2) a +2 trident of flaming (38, 10, D:2) a +0 sling (43, -18, D:2) a +0 sling (43, -2, D:2) a +0 scale mail