waaaahby Level 1 of the Dungeon (3, 4, D:1) a +0 dagger (5, -17, D:1) a +0 ring mail (8, -9, D:1) a staff of alchemy (8, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -9, D:1) a +0 dagger a goblin skeleton (9, 4, D:1) a +0 club (12, -15, D:1) 6 poisoned darts (25, -22, D:1) 6 poisoned darts (31, 0, D:1) a +0 dagger (34, -8, D:1) a hobgoblin corpse (skeletalised by now) (35, -7, D:1) a hobgoblin corpse (skeletalised by now) (36, -33, D:1) a +0 ring mail (37, -6, D:1) a hobgoblin corpse (skeletalised by now) (38, -34, D:1) a rat corpse (skeletalised by now) (41, -33, D:1) a +0 short sword (43, -20, D:1) a staff of alchemy (43, -10, D:1) a +0 sling Level 2 of the Dungeon (3, 2, D:2) a scroll of brand weapon (4, 2, D:2) a +0 long sword (6, -2, D:2) a frilled lizard skeleton (14, -3, D:2) 2 throwing nets (25, 8, D:2) a quokka corpse (skeletalised by now) (26, -11, D:2) a +0 club (39, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -19, D:2) a +0 club a kobold corpse (skeletalised by now) (46, -35, D:2) 4 stones (49, -31, D:2) the +2 hand axe of the Powerful God {freeze, *Corrode rN+ Int-3 Dex+8} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). (51, -8, D:2) the +6 morningstar "Yqe Doss" {flame, rCorr Str+5 Int+4} rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). (51, -6, D:2) a +2 short sword of flaming (52, -3, D:2) a frilled lizard corpse (skeletalised by now) (52, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (0, 15, D:3) a +0 short sword 2 stones a kobold skeleton (0, 18, D:3) a +0 dagger a +0 club a +2 mace of draining a +0 leather armour an orc skeleton (2, 21, D:3) a +0 whip (3, 17, D:3) a +0 dagger (6, 21, D:3) a +0 short sword an orc skeleton (7, 6, D:3) a +0 short sword 3 boomerangs (7, 7, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe (7, 8, D:3) a +0 dagger 6 poisoned darts a goblin skeleton (7, 28, D:3) a hobgoblin corpse (skeletalised by now) (8, 18, D:3) a +0 spear (8, 19, D:3) a +0 dagger (9, 17, D:3) a +0 whip of draining a kobold corpse (skeletalised by now) (10, 20, D:3) a +0 ring mail (11, -3, D:3) a +0 club (12, -3, D:3) a +0 club a +0 club a goblin skeleton (13, -3, D:3) a +0 dagger (14, -3, D:3) a +0 club a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club a +0 sling a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (16, -11, D:3) a +0 long sword (16, -8, D:3) a +1 flail of protection a +0 chain mail an orc corpse (skeletalised by now) (20, 33, D:3) a +0 short sword a kobold corpse (skeletalised by now) (21, 33, D:3) the +9 dagger of Trauma {heavy, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (26, 17, D:3) a quokka skeleton (31, -11, D:3) a +0 rapier (36, 41, D:3) a +0 robe (50, 12, D:3) a +0 hand axe (50, 13, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a hound corpse (8, -5, D:4) a +0 dagger (9, 3, D:4) a +0 spear a gnoll corpse (14, 2, D:4) an adder corpse (17, 22, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (17, 29, D:4) 7 stones (27, 26, D:4) 5 stones (31, -4, D:4) a +0 short sword (33, -10, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (44, -13, D:4) a +0 short sword 4 stones (48, 20, D:4) a +0 ring mail (49, -9, D:4) a hound corpse (skeletalised by now) (58, -6, D:4) 2 poisoned darts Level 5 of the Dungeon (5, 4, D:5) a +0 scale mail the Ecumenical Temple