waaaahby Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 robe (0, 26, D:1) 6 stones (14, 33, D:1) a +0 club 5 stones a kobold skeleton (21, -4, D:1) a rat skeleton (21, 14, D:1) a quokka skeleton (21, 29, D:1) a bat skeleton (22, 14, D:1) a frilled lizard skeleton (23, 14, D:1) a rat skeleton (25, -4, D:1) a +0 club a goblin skeleton (26, 13, D:1) a bat skeleton (28, 20, D:1) a +0 club a kobold skeleton (38, -4, D:1) a +0 spear (44, 25, D:1) 6 atropa-tipped darts (45, 27, D:1) a hobgoblin skeleton (47, 29, D:1) 8 stones (48, 3, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (1, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (2, 1, D:2) a rat corpse (skeletalised by now) (5, -12, D:2) a hobgoblin skeleton (6, -11, D:2) a +0 mace (10, -3, D:2) 4 poisoned darts a frilled lizard skeleton (11, -3, D:2) a +0 dagger (12, -12, D:2) a jackal corpse (skeletalised by now) (13, 19, D:2) a hobgoblin corpse (skeletalised by now) (15, -3, D:2) an inkwell talisman (17, -8, D:2) a +0 leather armour (18, 4, D:2) a +0 trident (21, -5, D:2) a +0 dagger (31, -10, D:2) a +0 dagger (42, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 8 stones (5, -9, D:3) 6 darts of disjunction (5, -4, D:3) a +0 club a goblin skeleton (9, -42, D:3) an adder corpse (skeletalised by now) (14, -32, D:3) a bat corpse (skeletalised by now) (21, -11, D:3) a +0 club (28, 0, D:3) 9 stones (31, -6, D:3) a +0 dagger (33, -13, D:3) a +1 dagger of draining (38, -27, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 22, D:4) a +0 scale mail a +0 hand axe an orc skeleton (1, 22, D:4) a +0 flail a +0 dagger an orc skeleton (2, 23, D:4) a +0 club (3, 24, D:4) a jackal skeleton (6, -7, D:4) a +0 ring mail (7, -18, D:4) a +0 rapier (7, -12, D:4) an adder skeleton (7, -11, D:4) a ball python skeleton (18, -13, D:4) 4 stones a +0 short sword a kobold skeleton (18, -12, D:4) the felid skeleton of waaaahby (20, -7, D:4) an adder skeleton (30, -16, D:4) a ball python skeleton (31, -18, D:4) a +0 mace (31, 21, D:4) an adder corpse (skeletalised by now) (35, -4, D:4) a +0 sling a +0 buckler (37, -8, D:4) a +0 club (38, -13, D:4) a water moccasin skeleton (38, -10, D:4) 2 stones (38, 2, D:4) a staff of conjuration (38, 3, D:4) a +0 club an orc corpse (skeletalised by now) (39, -10, D:4) a +0 club a gnoll corpse (skeletalised by now) (40, -1, D:4) a quokka corpse (skeletalised by now) (40, 0, D:4) a +0 leather armour (42, 1, D:4) a quill talisman (43, -2, D:4) the felid corpse of waaaahby (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (5, -6, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, 18, D:5) a +0 war axe (18, 28, D:5) a +0 ring mail (21, -5, D:5) 5 boomerangs (22, 25, D:5) a +0 scale mail of willpower (33, 8, D:5) a +0 flail a scroll of brand weapon an orc corpse (skeletalised by now) (34, -4, D:5) a +0 whip a gnoll skeleton (35, -8, D:5) a +0 flail a gnoll corpse (skeletalised by now) (36, -4, D:5) a +0 spear a throwing net the felid skeleton of waaaahby a gnoll skeleton (37, -9, D:5) a +0 whip a gnoll corpse (skeletalised by now) (46, -4, D:5) a +0 sling (52, 2, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ippiaps's Antique Weapon Emporium a +0 glaive (240 gold) a +0 dagger (48 gold) a +0 scimitar (144 gold) a +0 short sword (72 gold) a +6 orcbow of draining (940 gold) a +0 sling (36 gold) a +0 morningstar of draining (307 gold) a +0 falchion (72 gold) [Shop] Ciuppit's Antique Armour Shoppe the +0 pair of boots of Rage {Fly rPois Stlth+} (473 gold) Fly: It grants you flight. rPois: It protects you from poison. Stlth+: It makes you more stealthy. the +4 robe "Umueh" {rF- rC+ rCorr Int+4} (963 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 helmet (103 gold) a +1 scale mail of positive energy (299 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) [Shop] Odaq's Antique Weapon Emporium a +0 rapier (143 gold) a +0 glaive (260 gold) a +0 dagger (52 gold) a +1 great sword of freezing (650 gold) a +0 mace (78 gold) a +3 short sword of draining (582 gold) a +0 spear of venom (145 gold) a +0 long sword of holy wrath (215 gold) a +0 club (13 gold) [Shop] Ebbuj's Antique Weapon Shoppe a +2 great sword of protection (432 gold) a +0 broad axe (162 gold) a +0 glaive (180 gold) a +0 flail (63 gold) a +2 heavy long sword (329 gold) a +2 trident of distortion (372 gold) a +0 glaive (180 gold) a +2 heavy flail (329 gold) a +0 sling (27 gold) the +3 long sword "Fezeerph" {heavy, rPois Stlth+} (635 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 spear (54 gold) (3, 22, D:6) an adder skeleton (20, 22, D:6) a +0 flail an orc skeleton (21, 15, D:6) a +0 robe (22, 22, D:6) a black bear skeleton (26, -10, D:6) a +0 chain mail (34, 14, D:6) a +2 short sword of draining a +0 leather armour the elf skeleton of Duvessa (34, 15, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (37, 33, D:6) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (40, 16, D:6) a scroll of enchant armour (45, -7, D:6) a scroll of enchant armour Level 7 of the Dungeon [Shop] Sikandar's Dragon-Slaying Spoils +0 steam dragon scales (600 gold) +0 acid dragon scales (600 gold) +1 swamp dragon scales (780 gold) the +7 fire dragon scales of the Merwolf {-Tele Fly rF++ rC- Slay+3} (1495 gold) -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +4 ice dragon scales "Pivo" {rF- rC++ Int+5 Dex+2} (1375 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). +0 pearl dragon scales (1500 gold) the +5 shadow dragon scales of Joidothreco {*Silence rElec rF+ Str+4 Stlth++++} (1644 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Stlth++++: It makes you much more stealthy. the +0 storm dragon scales of the Purple Skies {rElec rN+ Int+3} (1237 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the +0 golden dragon scales of the Snail {Harm Rampage rPois rF+ rC+++ Str+2} (1591 gold) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). quicksilver dragon scales (750 gold) (0, 0, D:7) 6 poisoned darts (1, -17, D:7) a +2 whip of holy wrath a +0 scale mail a +0 short sword a +0 dagger of venom a +0 ring mail a +0 vampiric glaive a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -17, D:7) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (13, -3, D:7) a +0 robe (16, -11, D:7) a +0 falchion (20, 4, D:7) a +0 club (20, 5, D:7) a +5 dire flail a +0 robe (22, 7, D:7) a +2 long sword a +0 leather armour a +0 club a +0 scale mail a +0 dagger a +0 great sword a +0 robe a +0 mace a +0 club a +0 leather armour a +0 antimagic mace an orc skeleton (30, -18, D:7) a bullfrog skeleton (32, -10, D:7) a +0 dagger (38, 11, D:7) a +0 short sword of venom a +0 robe the orc skeleton of Blorkula the Orcula (40, 5, D:7) an orb of guile Level 8 of the Dungeon (26, -7, D:8) a +0 club (26, -6, D:8) a +0 club a +0 robe a +0 spear a gnoll corpse (27, -7, D:8) a +0 whip (33, 9, D:8) a +0 chain mail (35, 10, D:8) 6 curare-tipped darts the Ecumenical Temple