waaaahby Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a +0 short sword (2, 10, D:1) a frilled lizard corpse (skeletalised by now) (13, 5, D:1) 2 stones (13, 12, D:1) a +0 short sword a kobold skeleton (17, 10, D:1) a +0 short sword (31, 20, D:1) a +0 short sword a stone (31, 42, D:1) a ball python corpse (skeletalised by now) (35, 46, D:1) a river rat skeleton (36, 36, D:1) a river rat skeleton (40, 16, D:1) a +0 mace (40, 29, D:1) a rat skeleton (44, 36, D:1) a +0 dagger a rat skeleton a hobgoblin skeleton (47, 32, D:1) a +0 sling (47, 39, D:1) a +0 robe (50, 18, D:1) a frilled lizard corpse (skeletalised by now) (50, 35, D:1) a +0 short sword (53, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 45, D:1) a bat corpse (skeletalised by now) (55, 27, D:1) a +0 buckler (62, 40, D:1) a +0 club (62, 41, D:1) a +2 ring mail of willpower (71, 31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (71, 35, D:1) a +0 sling Level 2 of the Dungeon (6, 12, D:2) a +0 club a goblin skeleton (10, -33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 9, D:2) a potion of heal wounds (10, 12, D:2) a frilled lizard skeleton (10, 14, D:2) a +0 dagger a goblin skeleton (20, 1, D:2) a staff of death (29, 1, D:2) a +0 club (36, -33, D:2) a +0 leather armour (39, -14, D:2) a +0 club (40, -36, D:2) a frilled lizard skeleton (40, -15, D:2) a ball python corpse (skeletalised by now) (40, -14, D:2) a ball python corpse (skeletalised by now) (42, 1, D:2) an adder corpse (skeletalised by now) (47, 1, D:2) the +1 cloak of Happy Babbling {+Inv rC- Str+6 Dex-5} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (48, -32, D:2) a +0 club (50, -27, D:2) a jackal skeleton (60, -30, D:2) 4 javelins (60, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (61, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -11, D:3) a +0 dagger (4, -32, D:3) 6 poisoned darts (5, -32, D:3) a +0 quarterstaff (5, -9, D:3) a +0 club (5, -7, D:3) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (5, -5, D:3) a +0 trident a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -3, D:3) a hobgoblin corpse (skeletalised by now) (7, -4, D:3) a rat corpse (skeletalised by now) (8, -2, D:3) the +7 long sword "Dieme" {pain, *Corrode *Slow rN+++} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. (12, -23, D:3) 6 stones (12, -20, D:3) a +0 dagger a goblin skeleton (15, -11, D:3) a +0 leather armour (16, -28, D:3) a +0 buckler (18, -8, D:3) a +0 spear (20, 13, D:3) a +0 short sword (36, -24, D:3) a quokka skeleton (37, -24, D:3) a rat corpse (skeletalised by now) (48, -30, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon [Shop] Pudwav's Antique Armour Emporium a +1 helmet (299 gold) a +0 ring mail (104 gold) a +0 pair of gloves (117 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +2 tower shield of protection (650 gold) a +0 ring mail (104 gold) the +5 scale mail "Napic" {rF- rCorr Str+5 Stlth+} (1245 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. a +0 chain mail (156 gold) (13, 5, D:4) a ball python skeleton (14, 5, D:4) a ball python skeleton a ball python skeleton (17, 2, D:4) a +0 falchion (19, -5, D:4) a +0 dagger a +0 scale mail (21, 3, D:4) a +0 scale mail (21, 12, D:4) a +2 whip of electrocution a gnoll skeleton (21, 13, D:4) a +0 whip a gnoll corpse (skeletalised by now) (22, 15, D:4) a +0 club a gnoll corpse (skeletalised by now) (22, 16, D:4) a +0 club a +0 leather armour a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 17, D:4) a +0 spear (28, -12, D:4) a medusa talisman (28, 8, D:4) a +0 falchion (40, -3, D:4) a +0 ring mail (45, -22, D:4) a +0 short sword (46, -19, D:4) a +0 robe Level 5 of the Dungeon (2, -35, D:5) a +0 trident (4, -25, D:5) a +0 long sword (15, 9, D:5) a +0 leather armour (15, 10, D:5) a +0 dagger (16, -29, D:5) a +0 whip (18, 12, D:5) 2 stones (21, -37, D:5) a +0 ring mail (31, -40, D:5) a +0 scale mail (38, -36, D:5) a +0 club 2 boomerangs (40, 5, D:5) a +0 robe (46, 19, D:5) a +0 leather armour (59, 8, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (24, -2, D:6) a +0 plate armour (28, -36, D:6) a +0 flail a +0 spear (28, -35, D:6) a +0 club a +0 whip a +0 leather armour a +0 halberd (28, -33, D:6) a +0 club (38, -31, D:6) a +0 club (49, -48, D:6) a maw talisman (54, -32, D:6) 6 javelins Level 7 of the Dungeon (0, 0, D:7) the quill talisman of Dice, Bag, and Bottle {Int+5} [quill talisman] Int+5: It affects your intelligence (+5). (8, -4, D:7) a +0 dagger (10, -8, D:7) a +0 long sword a +0 robe (25, -12, D:7) a +0 quarterstaff (25, 6, D:7) a +0 spear (25, 39, D:7) a +0 pair of gloves (28, 2, D:7) a +0 spear (29, 2, D:7) a +0 halberd (30, 2, D:7) a +0 halberd of protection (33, 18, D:7) a staff of alchemy (37, 3, D:7) 4 stones (38, 14, D:7) a scroll of brand weapon (39, 28, D:7) a +0 short sword (45, 20, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 halberd (1, -8, D:8) 5 stones (10, -38, D:8) a +0 orcbow (10, -1, D:8) a +0 mace (11, -26, D:8) a +0 ring mail (15, -15, D:8) a +0 trident (15, -11, D:8) a +0 leather armour (19, -37, D:8) a +0 flail (21, -12, D:8) a +1 vampiric spear (23, -49, D:8) a +1 pair of gloves (24, 7, D:8) 2 scrolls of enchant armour (25, -18, D:8) a +0 hand axe (26, -18, D:8) a +0 whip (26, -17, D:8) a +0 flail (27, -34, D:8) a +0 robe a +3 halberd (27, -16, D:8) a +0 whip (29, -37, D:8) a +0 robe a +4 halberd (31, -1, D:8) the +3 cloak of Jeugeiry {rF+} rF+: It protects you from fire. (39, -18, D:8) a +0 chain mail a +0 whip (43, -13, D:8) 2 curare-tipped darts Level 9 of the Dungeon (3, 4, D:9) a +0 whip (4, 3, D:9) a +0 dagger a stone (4, 4, D:9) a +0 dagger a +0 whip 6 poisoned darts (4, 5, D:9) a +0 dagger 3 stones (5, 0, D:9) a +0 plate armour (5, 3, D:9) a +0 dagger a stone (5, 4, D:9) a +0 dagger (6, 2, D:9) a +0 dagger 2 poisoned darts (11, -7, D:9) a +0 short sword 8 poisoned darts the +1 robe of Baid {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (11, -6, D:9) a +0 short sword a stone (13, -10, D:9) a +0 glaive (15, -4, D:9) a +0 chain mail (16, 27, D:9) a +0 scimitar a +0 robe (17, 27, D:9) a +0 long sword a +0 robe a +4 spear a +0 robe (18, 0, D:9) a +0 club (20, 20, D:9) a +0 dagger a +0 robe (27, 17, D:9) a +0 club (27, 19, D:9) 7 stones (28, -11, D:9) a +0 dagger (31, -21, D:9) a +0 hand axe (31, 4, D:9) a +1 dagger of electrocution a +0 robe a scroll of enchant armour (32, -22, D:9) a +0 hand axe (32, -20, D:9) a +0 short sword (33, -21, D:9) a +0 dagger (34, 0, D:9) a +0 dagger a +0 robe (34, 1, D:9) a +0 short sword a curare-tipped dart a +0 short sword a +0 leather armour (34, 2, D:9) a +0 halberd a +0 plate armour (35, -19, D:9) a scarab talisman (35, -18, D:9) a +0 robe (37, 15, D:9) a +0 whip (50, -14, D:9) a +0 hand axe a +0 robe (51, -15, D:9) a +2 dagger of speed a +0 robe (52, -16, D:9) a +1 vampiric hand axe (52, -15, D:9) a +0 hand axe a +0 ring mail (58, -11, D:9) a +0 war axe (62, -2, D:9) a +0 hand axe a +0 mace a +0 chain mail a +0 whip a +0 spear a +0 club a +0 hand axe (62, -1, D:9) a +0 dagger a +0 robe a +0 flail a +0 club a +0 leather armour a +0 club (62, 0, D:9) a +0 hand axe a +0 ring mail a +0 club a +2 flail of protection a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (2, -4, D:10) a +0 plate armour (14, -4, D:10) a +0 flail (15, -34, D:10) a +0 cloak (17, -4, D:10) a +0 flail (18, -4, D:10) a +0 shortbow a +0 club (19, -5, D:10) a +0 dagger a +0 robe (21, -41, D:10) a +0 demon blade of freezing (21, -40, D:10) a book of Storms (21, -39, D:10) a ring of poison resistance (22, -41, D:10) 12 gold pieces (22, -40, D:10) a scroll of immolation (22, -39, D:10) a scroll of amnesia (23, -41, D:10) 11 gold pieces (23, -40, D:10) 8 gold pieces (23, -39, D:10) 15 gold pieces (31, -26, D:10) a +0 pair of boots (31, 10, D:10) a +0 club (45, -40, D:10) a +0 rapier (48, -13, D:10) 3 poisoned darts (48, -1, D:10) 2 darts of disjunction Level 11 of the Dungeon (0, 0, D:11) a +0 robe (6, -5, D:11) a +0 scale mail (7, -3, D:11) the +8 mace of Anguish {elec, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (10, 32, D:11) 5 stones (11, 27, D:11) the +2 mace of Liuprunoo {heavy, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (17, 22, D:11) 15 gold pieces (17, 28, D:11) a +0 orcbow a +0 shortbow a +0 orcbow (17, 29, D:11) a +0 orcbow a +0 shortbow a +0 orcbow (18, 20, D:11) a +0 giant club (18, 22, D:11) a +0 giant spiked club (30, 19, D:11) a +0 dagger a +0 robe (32, 18, D:11) a +0 club a +0 mace the Ecumenical Temple