waaaahby Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (2, -13, D:1) a hobgoblin corpse (skeletalised by now) (5, -4, D:1) a quill talisman (8, -6, D:1) a +0 dagger (9, -24, D:1) a +0 dagger 5 stones (10, -6, D:1) a +0 mace (13, 3, D:1) a +0 club a bat skeleton (15, -20, D:1) a +0 whip 3 stones (19, 5, D:1) a +0 leather armour (20, -29, D:1) a +0 pair of boots (20, -1, D:1) a +0 sling (27, -25, D:1) a +0 short sword (28, -23, D:1) a ball python skeleton (28, 7, D:1) a jackal skeleton a hobgoblin skeleton (29, 9, D:1) a jackal skeleton (30, -6, D:1) a rat skeleton (32, 4, D:1) a quill talisman (36, -5, D:1) a bat skeleton (37, -14, D:1) a rat skeleton (40, -26, D:1) 4 stones (40, 7, D:1) a hobgoblin skeleton (42, 7, D:1) a hobgoblin skeleton (48, 12, D:1) a +0 dagger (49, 12, D:1) a hobgoblin corpse (skeletalised by now) (50, -19, D:1) a rat corpse (skeletalised by now) (50, -8, D:1) a hobgoblin corpse (skeletalised by now) (50, -4, D:1) a quokka corpse (skeletalised by now) (52, -20, D:1) a +0 hand axe (52, 3, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) an orb of mayhem (6, 44, D:2) a hobgoblin corpse (skeletalised by now) (13, 8, D:2) a +0 robe (15, 3, D:2) an adder corpse (skeletalised by now) (17, 0, D:2) a +0 ring mail (23, 10, D:2) 7 stones (24, 33, D:2) an adder skeleton (25, 34, D:2) a +0 dagger (27, 49, D:2) a +0 war axe (28, 49, D:2) a +0 whip 8 stones a kobold skeleton (29, 8, D:2) a +0 scale mail (29, 20, D:2) a +0 club (29, 30, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a +0 dagger (3, 5, D:3) a ball python corpse (skeletalised by now) (5, 6, D:3) a +0 ring mail (12, 15, D:3) a +0 hand axe (12, 30, D:3) a bat corpse (skeletalised by now) (13, 44, D:3) a +0 quarterstaff (14, 21, D:3) a +0 dagger (19, 4, D:3) a frilled lizard skeleton (30, 47, D:3) a bat corpse (skeletalised by now) (39, 7, D:3) a hobgoblin corpse (skeletalised by now) (41, 27, D:3) a +0 pair of gloves (41, 30, D:3) a rat corpse (skeletalised by now) (42, 15, D:3) 7 stones (42, 45, D:3) a +0 sling an adder skeleton a goblin skeleton (48, 43, D:3) a hobgoblin corpse (skeletalised by now) (52, 31, D:3) a +0 robe (55, 43, D:3) a hobgoblin corpse (skeletalised by now) (56, 27, D:3) a staff of earth (56, 43, D:3) a +0 club (57, 43, D:3) a +0 club a goblin corpse (skeletalised by now) (64, 30, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (5, 3, D:4) a +0 club (6, 5, D:4) a +0 leather armour a +0 hand axe an orc skeleton (14, 14, D:4) a +0 chain mail a +0 whip an orc skeleton (17, 16, D:4) a +0 leather armour a +0 dagger an orc skeleton (25, 30, D:4) a +0 short sword a +0 leather armour a +0 battleaxe a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (28, 19, D:4) the felid skeleton of waaaahby (32, -8, D:4) 3 stones (33, 34, D:4) a +0 dagger a +0 robe (41, 18, D:4) a +0 ring mail a +0 club (42, 18, D:4) a +0 club a +0 leather armour a +0 dagger a +0 whip a kobold skeleton an orc skeleton (50, 8, D:4) a +0 whip a kobold skeleton (53, -10, D:4) a +0 dagger of flaming an orc skeleton (55, -10, D:4) a +0 club a +0 short sword a +0 leather armour an orc skeleton an orc skeleton (56, -10, D:4) a +0 dagger a +0 spear Level 5 of the Dungeon (2, 4, D:5) a +0 leather armour (12, -11, D:5) a +0 dagger (15, -9, D:5) a +0 executioner's axe a +0 robe (17, -18, D:5) a +0 plate armour (23, -16, D:5) the felid skeleton of waaaahby (25, -17, D:5) a +0 dagger of protection a boomerang a +0 dagger of venom an orc skeleton (27, -29, D:5) a +0 dagger (28, 10, D:5) a +0 flail (29, 8, D:5) a +0 spear (32, -21, D:5) a quokka skeleton (35, 7, D:5) a +1 dagger of venom a +0 robe (37, 4, D:5) a hound skeleton (46, -19, D:5) a +0 sling (48, -11, D:5) a hound skeleton (51, -31, D:5) a +0 dagger a +0 robe (51, 4, D:5) an inkwell talisman (53, -31, D:5) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (54, 23, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -28, D:5) a +0 dagger (58, -1, D:5) a quokka skeleton (59, -16, D:5) a +0 hand axe an orc corpse (skeletalised by now) (66, -17, D:5) a +0 ring mail Level 6 of the Dungeon (1, -12, D:6) 6 curare-tipped darts (8, 5, D:6) a +0 flail (10, -6, D:6) a +0 hand axe a +0 chain mail (11, 12, D:6) a +2 short sword a +0 robe (13, 9, D:6) a +0 short sword a +0 robe (18, 18, D:6) a +0 club (18, 19, D:6) a +1 flail of holy wrath (19, 2, D:6) a +0 leather armour a +0 falchion (19, 19, D:6) a +0 hand axe a +0 flail (19, 20, D:6) a +0 spear (19, 29, D:6) a +0 orcbow (20, 18, D:6) a potion of moonshine (20, 31, D:6) a +0 robe (24, 3, D:6) a +0 flail (35, 2, D:6) a +0 whip a +0 club an orc skeleton an orc skeleton (36, 1, D:6) a +0 leather armour a +0 dagger a +0 club an orc skeleton (37, 2, D:6) a +4 flail (46, 23, D:6) a black bear skeleton Level 7 of the Dungeon [Shop] Ewu Ran's Jewellery Boutique a ring of poison resistance (unknown) (300 gold) a scarab talisman (375 gold) an amulet of magic regeneration (unknown) (450 gold) an amulet of magic regeneration (unknown) (450 gold) a ring of willpower (unknown) (375 gold) a ring of protection from fire (unknown) (375 gold) a +6 ring of dexterity (540 gold) (0, 0, D:7) a gold piece (3, 19, D:7) a +0 trident (8, 21, D:7) a +0 flail (13, 0, D:7) the +1 robe "Gurriup Tung" {rC+ Dex+2 Archmagi} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. (22, -1, D:7) a +0 mace a +0 robe (23, -4, D:7) a +1 flail a +0 robe (23, -3, D:7) a +0 flail a +0 robe (23, 18, D:7) a +0 ring mail (27, 16, D:7) a +0 hand axe a +3 orcbow a +0 chain mail (27, 17, D:7) a +0 dagger a +0 robe (27, 18, D:7) a +0 club (36, 8, D:7) a +0 scale mail (48, 9, D:7) a +0 dagger (53, 13, D:7) a +0 robe Level 8 of the Dungeon (20, -3, D:8) a +0 mace (21, -3, D:8) a +0 hand axe a +0 whip a +0 dagger a +0 robe (22, -4, D:8) a +0 flail (26, -2, D:8) a +0 dagger (26, 12, D:8) a +0 club 5 stones (26, 13, D:8) a +1 short sword of distortion 6 poisoned darts the +4 chain mail of the Ant {MP+5} MP+5: It affects your magic capacity (+5). (27, 12, D:8) a +0 whip 5 stones (27, 18, D:8) a +0 dagger a +0 robe (27, 19, D:8) a +0 morningstar a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (62, 3, D:8) a +0 spear a +0 leather armour a +3 hand axe of freezing (64, 41, D:8) a +2 scimitar of flaming Level 9 of the Dungeon (4, 0, D:9) a +0 ring mail (6, 27, D:9) a +0 rapier (11, 18, D:9) a +0 chain mail (11, 19, D:9) a +0 hand axe (13, 31, D:9) a ring of magical power a ring of magical power (16, 35, D:9) a +0 scale mail (17, 9, D:9) 5 stones (22, 9, D:9) a +0 sling (22, 19, D:9) a +0 giant club a +0 robe (23, 25, D:9) a +0 chain mail a scarf of harm (29, 19, D:9) a +0 shortbow (29, 33, D:9) a +0 dagger (34, 25, D:9) a +0 shortbow (36, 27, D:9) a +0 rapier Level 10 of the Dungeon (5, -41, D:10) 6 stones (5, 4, D:10) a +0 rapier (5, 6, D:10) a +0 helmet (18, -9, D:10) a +0 mace (26, -42, D:10) a +0 spear (26, -41, D:10) a +0 spear a +0 spear (27, -41, D:10) a +3 spear (28, -41, D:10) a +0 spear (28, -40, D:10) a scroll of brand weapon (34, -42, D:10) a +2 robe of cold resistance (35, -42, D:10) a potion of moonshine (38, -2, D:10) a +0 quarterstaff (39, -5, D:10) a +0 robe a +0 war axe (40, -40, D:10) a +0 scale mail (41, -6, D:10) a +0 robe a +1 hand axe a +0 robe a +4 dagger of freezing (42, -6, D:10) a +0 robe a +0 spear (45, -9, D:10) a +0 robe a +2 battleaxe of electrocution Level 11 of the Dungeon (1, -7, D:11) a +0 robe (2, -24, D:11) a +0 shortbow (14, -5, D:11) 5 stones (23, 10, D:11) 8 stones (32, -5, D:11) 2 scrolls of enchant weapon a scroll of enchant armour (41, 3, D:11) a +0 giant club a +0 dire flail (44, 12, D:11) 6 stones (51, -13, D:11) a +0 falchion of freezing (60, 4, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) 7 stones (12, -8, D:12) a +0 shortbow (37, -13, D:12) 5 large rocks (39, -14, D:12) a +0 dagger the Ecumenical Temple (13, -13, Temple) a +0 chain mail a +0 scimitar (14, -14, Temple) a +0 leather armour a +0 flail (17, -19, Temple) a +0 robe a +4 falchion (18, -17, Temple) a +0 ring mail a +0 club (19, -18, Temple) a +3 battleaxe a +0 robe Level 1 of the Orcish Mines (3, 6, Orc:1) 23 gold pieces a +0 giant spiked club (11, 6, Orc:1) a +0 dagger a +0 robe (13, 7, Orc:1) a +0 dagger a +0 robe (15, 6, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 20 gold pieces (4, 2, Orc:2) a +0 giant spiked club (6, -1, Orc:2) 20 gold pieces (6, 7, Orc:2) 19 gold pieces (7, 0, Orc:2) 9 gold pieces (7, 6, Orc:2) a +0 dire flail (14, 12, Orc:2) 14 gold pieces (18, 10, Orc:2) 11 gold pieces Level 1 of the Lair of Beasts (1, -2, Lair:1) a +0 scale mail (2, 7, Lair:1) 4 stones (5, 9, Lair:1) a +0 great sword (6, -7, Lair:1) a +0 war axe (8, 9, Lair:1) a +0 robe (13, 11, Lair:1) a +0 leather armour (26, -32, Lair:1) a +1 pair of boots (28, 15, Lair:1) a stone (44, 13, Lair:1) 4 stones Level 2 of the Lair of Beasts [Shop] Januc's Book Shoppe the Information on Finality and the Masterpiece (1056 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Dispel Undead Necromancy 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Forge Monarch Bomb Fire/Forgecraft 6 My Sojourn through Swampland (576 gold) a There-And-Back Book (864 gold) Sif Muna's Folio of Corresponding Bedrock (1056 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Dispersal Translocation 6 c - Shatter Earth 9 a book of the Wilderness (1152 gold) the Directory of Enthralling Toxins (1104 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Fire/Alchemy 4 e - Alistair's Intoxication Alchemy 5 (11, 15, Lair:2) 5 poisoned darts (18, 16, Lair:2) a +2 rapier of venom (32, 20, Lair:2) a +0 trident (39, 14, Lair:2) the +0 robe of the Foremost Knives {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. (46, 21, Lair:2) a quill talisman (46, 22, Lair:2) a +0 chain mail (47, -21, Lair:2) a +0 short sword (49, -19, Lair:2) a +0 robe a +0 halberd (51, -20, Lair:2) a +0 halberd (52, 23, Lair:2) the quill talisman of Day {+Inv Stlth+} [quill talisman] +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a -2 demon whip of venom (8, 22, Lair:3) a +0 flail (19, -18, Lair:3) 3 stones (50, 7, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (5, 33, Lair:4) a scroll of brand weapon (30, 38, Lair:4) a +0 long sword (44, 26, Lair:4) 12 gold pieces