waaaahby Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -27, D:1) a bat corpse (skeletalised by now) (4, -19, D:1) a hobgoblin corpse (skeletalised by now) (5, 0, D:1) a +0 short sword 2 stones (7, -27, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, 0, D:1) a ball python corpse (skeletalised by now) (9, -3, D:1) a hobgoblin corpse (skeletalised by now) (21, -28, D:1) a hobgoblin corpse (skeletalised by now) (23, -11, D:1) a +0 plate armour (23, -5, D:1) a jackal corpse (skeletalised by now) (24, -36, D:1) 3 stones (24, -34, D:1) 3 stones a +0 club (26, -36, D:1) a rat skeleton (26, -10, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 15, D:1) a hobgoblin corpse (skeletalised by now) (28, 15, D:1) a rat corpse (skeletalised by now) (31, -10, D:1) a jackal corpse (skeletalised by now) (39, -3, D:1) a bat corpse (skeletalised by now) (44, -30, D:1) a +0 dagger Level 2 of the Dungeon (2, 0, D:2) a +0 ring mail (2, 32, D:2) 6 poisoned darts (3, 33, D:2) a medusa talisman (5, 7, D:2) a +0 club (9, 40, D:2) 3 atropa-tipped darts (9, 43, D:2) a +0 robe (9, 44, D:2) a hobgoblin skeleton (19, 32, D:2) a ball python corpse (skeletalised by now) (26, -15, D:2) a +0 war axe (35, -10, D:2) a +0 flail a gnoll skeleton (43, 14, D:2) a +1 heavy spear (44, -13, D:2) a +0 hand axe (46, 0, D:2) a +0 plate armour (49, -2, D:2) 5 boomerangs (55, -10, D:2) a +0 whip (57, -9, D:2) a scarab talisman (58, 7, D:2) a +0 spear a +0 leather armour a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, 6, D:3) a rat corpse (skeletalised by now) (5, -12, D:3) a ball python skeleton (9, -20, D:3) a +0 club a goblin skeleton (12, 0, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (17, -2, D:3) a +0 leather armour (23, -17, D:3) a quokka skeleton (25, -17, D:3) a +0 ring mail (25, -15, D:3) a +0 dagger a stone (25, -13, D:3) a +0 short sword (25, -10, D:3) a frilled lizard skeleton (26, -8, D:3) a bat skeleton (29, -7, D:3) a frilled lizard skeleton (32, 7, D:3) 3 stones (33, -11, D:3) 2 boomerangs (50, -6, D:3) a +0 short sword (50, 8, D:3) a +0 short sword a kobold skeleton (52, 1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 stones (12, 4, D:4) an adder skeleton (29, -5, D:4) a +0 spear (30, -4, D:4) a +0 club a gnoll skeleton (33, -2, D:4) a +0 spear a +0 leather armour (37, 28, D:4) a +0 robe a +0 dagger (46, 20, D:4) a +0 flail a +0 club a +0 chain mail an orc corpse (skeletalised by now) (49, -6, D:4) a +0 leather armour a +0 war axe (51, 20, D:4) a +0 dagger (60, 21, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Omawur's Antique Weapon Shop a +0 rapier of draining (273 gold) a +0 rapier (126 gold) a +0 quarterstaff (115 gold) the +7 mace of Variability {chaos, chaos arc} (1380 gold) a +0 flail (80 gold) a +0 rapier of venom (197 gold) the +8 arc blade {discharge, rElec} (1380 gold) rElec: It insulates you from electricity. a +2 heavy trident (420 gold) a +0 spectral quarterstaff (333 gold) (0, 0, D:5) a +0 rapier (1, -3, D:5) 2 stones (8, -6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (11, -5, D:5) a +0 chain mail (16, -4, D:5) a +0 robe (18, -16, D:5) 5 stones (26, -2, D:5) a +0 short sword a +0 robe (28, -5, D:5) a +0 robe a +0 dagger (32, -1, D:5) a +0 leather armour a +0 rapier (35, 0, D:5) a +0 hand axe an orc skeleton (35, 1, D:5) a +0 chain mail a +0 vampiric hand axe (42, 7, D:5) a rimehorn talisman (51, 0, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (8, -14, D:6) 6 javelins (8, -10, D:6) a +0 ring mail (8, 33, D:6) a +0 ring mail (11, 29, D:6) a +0 ring mail (16, 31, D:6) a +0 short sword a +0 chain mail a +0 dagger of venom the -2 cloak of Negation {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (19, 34, D:6) a +0 trident (20, 13, D:6) a +0 flail (21, 12, D:6) a +0 short sword a +0 ring mail (22, 11, D:6) a +0 dagger a +0 robe the storm talisman "Aseom" {*Corrode Str+4} [storm talisman] *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). (23, -16, D:6) a +0 great sword a +0 robe (24, 1, D:6) a +3 spear a +0 robe (34, 13, D:6) a +0 ring mail (36, 23, D:6) a +0 great mace (38, 1, D:6) 5 large rocks (39, 35, D:6) a +0 giant spiked club a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 4 stones (1, 20, D:7) a +0 dagger (2, 1, D:7) a +0 short sword (2, 4, D:7) a +0 whip 3 poisoned darts (3, 2, D:7) a +0 dagger 4 poisoned darts a +0 short sword (4, 3, D:7) a +0 club 3 stones (9, 2, D:7) 3 boomerangs (12, -8, D:7) 5 stones (13, -6, D:7) a +0 chain mail (13, 24, D:7) a +0 giant spiked club (15, 13, D:7) 2 stones (22, -22, D:7) a fortress talisman (23, -15, D:7) a +0 flail (34, 16, D:7) a +0 chain mail (41, 13, D:7) a +0 leather armour Level 8 of the Dungeon (1, 2, D:8) a boomerang (2, 1, D:8) a boomerang (3, 3, D:8) a boomerang (6, 4, D:8) a +0 chain mail (7, 6, D:8) a boomerang (8, -5, D:8) 3 stones (8, 12, D:8) a +0 chain mail (12, 4, D:8) a +0 shortbow (13, 7, D:8) a +0 robe (15, -13, D:8) a +0 club (17, 15, D:8) a +0 trident (24, 29, D:8) a +0 war axe (25, 28, D:8) 5 large rocks (29, 24, D:8) a +0 spear a +0 robe (30, 2, D:8) a +0 whip (30, 3, D:8) a +0 club (37, 28, D:8) a +0 plate armour (37, 29, D:8) a +0 ring mail (38, -2, D:8) the +8 dagger "Araojotzy" {pain, rN+ Str+4 Int-5} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (39, 13, D:8) a +0 great sword a +0 robe (41, 11, D:8) a +0 dagger a +0 robe (41, 12, D:8) a +0 long sword a +0 robe (42, 7, D:8) a +0 long sword (43, 9, D:8) a +0 orcbow (45, 12, D:8) a +0 robe an orb of energy Level 9 of the Dungeon (11, -9, D:9) a scarf of harm (14, 15, D:9) 4 atropa-tipped darts (18, 6, D:9) a +0 chain mail (20, -17, D:9) a +0 sling (44, 25, D:9) a ring of poison resistance (48, 17, D:9) a +0 whip (49, 17, D:9) a +0 spear a +0 ring mail (50, -9, D:9) a +0 dagger a +0 robe a +1 mace of holy wrath (50, 17, D:9) a +0 whip (50, 18, D:9) a +0 halberd (51, -9, D:9) a +0 short sword (52, -9, D:9) a +0 short sword of draining (53, -8, D:9) a +0 hand axe a +0 leather armour (54, -22, D:9) a +0 dagger (54, -11, D:9) 3 stones Level 10 of the Dungeon (4, -9, D:10) 6 boomerangs (11, 5, D:10) a +0 orcbow (12, 1, D:10) an orb of wrath (13, 7, D:10) 8 stones (14, -12, D:10) a +0 shortbow (16, 5, D:10) a +0 ring mail a +0 quarterstaff a +0 sling (19, 15, D:10) a +0 ring mail a +0 short sword (20, 15, D:10) a +0 leather armour a +0 mace a +0 club (23, -4, D:10) a +0 quarterstaff (25, 7, D:10) a +0 hand axe (26, 5, D:10) 5 stones (31, -19, D:10) a +1 robe of willpower (33, -16, D:10) a +2 flail of draining (33, -14, D:10) a +0 flail (33, 2, D:10) a +0 war axe (35, -17, D:10) a +0 spear (35, -15, D:10) a +0 spear (36, -15, D:10) a +0 whip a +2 leather armour of positive energy (37, 9, D:10) 3 stones (56, 7, D:10) a +0 robe (57, 7, D:10) a +0 robe Level 11 of the Dungeon [Shop] Akaxop's Overcharged Wands a wand of paralysis (18) (unknown) (648 gold) a wand of polymorph (18) (378 gold) a wand of roots (18) (648 gold) a wand of roots (18) (648 gold) a wand of paralysis (18) (unknown) (648 gold) a wand of light (18) (1134 gold) (0, 0, D:11) a +0 dagger a +0 ring mail a +0 mace (1, 0, D:11) a +0 dagger a +0 robe (2, 0, D:11) a +0 orcbow a +0 short sword a +0 plate armour a +0 morningstar a +0 leather armour (3, 20, D:11) a +0 orcbow 3 stones (4, 17, D:11) a +0 giant spiked club a +0 dire flail (6, 15, D:11) a +0 flail (12, 38, D:11) the rimehorn talisman of Sorhen {rElec} [rimehorn talisman] rElec: It insulates you from electricity. (17, 7, D:11) a +0 giant spiked club a +0 giant club (18, 22, D:11) a +0 scale mail (30, 1, D:11) a +0 club a +0 chain mail a +0 hand axe 2 boomerangs (30, 3, D:11) a +0 trident a +0 leather armour (30, 4, D:11) a +0 flail a +0 chain mail (32, 36, D:11) a +0 hand axe a +0 scale mail (39, 5, D:11) a +0 chain mail (52, 23, D:11) a +0 ring mail (55, 15, D:11) a -1 glaive a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (7, 2, Lair:1) a +0 rapier (13, -8, Lair:1) 5 stones (13, 19, Lair:1) a +0 chain mail (18, 17, Lair:1) 6 stones (23, 0, Lair:1) a +0 cloak (24, 24, Lair:1) a +0 giant club Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (0, 3, Lair:2) 7 gold pieces (7, -1, Lair:2) 7 gold pieces (8, 0, Lair:2) 7 gold pieces (14, -16, Lair:2) 8 gold pieces (15, -15, Lair:2) 16 gold pieces (18, -11, Lair:2) 5 gold pieces (18, -1, Lair:2) 6 gold pieces (19, -10, Lair:2) 5 gold pieces (19, -8, Lair:2) 7 gold pieces (19, -1, Lair:2) 7 gold pieces (19, 0, Lair:2) a phial of floods (22, -43, Lair:2) 33 gold pieces (22, 5, Lair:2) 10 gold pieces (28, -41, Lair:2) 4 gold pieces (28, -12, Lair:2) a +0 scale mail (29, -41, Lair:2) 21 gold pieces (29, -40, Lair:2) 6 gold pieces (30, -42, Lair:2) 8 gold pieces (30, -41, Lair:2) 11 gold pieces (30, -40, Lair:2) 15 gold pieces (30, 9, Lair:2) a wand of roots (2) (31, -42, Lair:2) 7 gold pieces (31, -40, Lair:2) 5 gold pieces (39, -19, Lair:2) a +0 plate armour (43, 1, Lair:2) 16 gold pieces (43, 2, Lair:2) 17 gold pieces (45, 2, Lair:2) 16 gold pieces (46, 1, Lair:2) 15 gold pieces (46, 2, Lair:2) 15 gold pieces (47, 0, Lair:2) 21 gold pieces a Gauntlet (0, 0, Gauntlet) the amulet of Tesisy {Acrobat rElec rCorr} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (0, 1, Gauntlet) a potion of might (1, 1, Gauntlet) a staff of fire (unseen) (7, -9, Gauntlet) 5 atropa-tipped darts (9, -9, Gauntlet) a potion of heal wounds (11, 1, Gauntlet) an amulet of reflection (12, 1, Gauntlet) the Grimoire of Mischance Spells Type Level a - Sigil of Binding Hexes 3 b - Silence Hexes/Air 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Enfeeble Hexes 7 (unseen) (15, 1, Gauntlet) 30 gold pieces (18, 22, Gauntlet) a +2 scimitar of holy wrath (still there?) a scroll of enchant weapon (still there?) a potion of cancellation (still there?) a +0 pair of boots of flying (still there?) a scroll of torment (still there?) a +0 ring mail (still there?) a wand of flame (11) (still there?) a +0 robe (still there?) (21, -20, Gauntlet) an amulet of faith (24, 1, Gauntlet) a throwing net (31, 1, Gauntlet) the +1 pair of boots of the Trombone {^Contam rElec Regen+ Int+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (unseen) (32, 1, Gauntlet) a storm talisman (34, 1, Gauntlet) 33 gold pieces