waaaahby Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 19, D:1) a +0 dagger (13, 29, D:1) a hobgoblin corpse (skeletalised by now) (24, 35, D:1) a +0 chain mail of cold resistance (30, 35, D:1) a +0 robe (32, 32, D:1) a ball python corpse (skeletalised by now) (34, -1, D:1) a bat corpse (skeletalised by now) (36, 50, D:1) a staff of necromancy (39, 3, D:1) a jackal skeleton a jackal skeleton (40, -3, D:1) a +0 short sword (40, 45, D:1) 3 datura-tipped darts (42, 26, D:1) a +0 dagger a goblin skeleton (43, 8, D:1) a +0 whip a kobold skeleton (47, 39, D:1) a rat skeleton (57, 26, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -16, D:2) a +1 hand axe of draining (9, 19, D:2) a bat corpse (skeletalised by now) (11, -17, D:2) the +3 hand axe of Ulurch {freeze, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (15, -15, D:2) the felid corpse of waaaahby (skeletalised by now) (24, -1, D:2) the felid corpse of Natasha (skeletalised by now) (29, 4, D:2) the felid skeleton of Natasha (29, 5, D:2) a +0 whip (30, 4, D:2) a +0 whip (36, 13, D:2) a bat skeleton (39, -7, D:2) a hobgoblin corpse (skeletalised by now) (44, -13, D:2) a +1 mace of holy wrath (45, -15, D:2) the +4 ring mail of Oblivion {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (49, -18, D:2) a +0 whip a kobold skeleton (52, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (10, 38, D:3) a +0 club (14, -2, D:3) a scroll of teleportation (15, 3, D:3) 3 flux baubles (18, -14, D:3) a frilled lizard skeleton (18, 35, D:3) a stone a +0 short sword a kobold skeleton (33, 37, D:3) a +0 spear (34, -10, D:3) a bat skeleton (41, 25, D:3) a +0 robe (46, 31, D:3) a ball python corpse (skeletalised by now) (51, 8, D:3) a +0 short sword (55, 29, D:3) a +0 leather armour (58, -5, D:3) a stone a +0 club a kobold skeleton (68, -8, D:3) a ball python corpse (skeletalised by now) (69, -10, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 4 curare-tipped darts (15, 11, D:4) a +0 chain mail (16, -14, D:4) a parchment of Call Imp (21, 22, D:4) a +0 scythe a +0 robe (22, 17, D:4) a +0 long sword a +0 dagger a +0 sling a goblin skeleton (24, 17, D:4) a +0 short sword a ring of flight (25, 13, D:4) a +0 spear (28, 12, D:4) a +0 club an orc skeleton (30, -2, D:4) a +0 chain mail (32, 3, D:4) 4 stones a +0 dagger (34, 21, D:4) the +2 pair of boots of Jocular Curiosity {Rampage *Slow Str-5 Int+8} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (34, 28, D:4) a +0 plate armour (35, 1, D:4) a +0 sling (44, -17, D:4) a +0 hand axe (46, -2, D:4) a +0 scale mail (55, 7, D:4) a +0 club a +0 robe Level 5 of the Dungeon [Shop] Avykhly's Jewellery Emporium a ring of see invisible (unknown) (225 gold) a +6 ring of dexterity (unknown) (540 gold) a ring of resist corrosion (unknown) (300 gold) a ring of protection from cold (unknown) (375 gold) a ring of willpower (unknown) (375 gold) a +6 ring of intelligence (unknown) (540 gold) a ring of see invisible (unknown) (225 gold) a ring of see invisible (unknown) (225 gold) (0, 12, D:5) a +0 robe (2, 5, D:5) 8 gold pieces (6, 7, D:5) a +0 pair of gloves (6, 27, D:5) a +0 ring mail a +0 short sword (9, 10, D:5) a scarab talisman (22, 29, D:5) a +0 spear (23, -6, D:5) a +0 scale mail (24, 15, D:5) a +0 spear (26, 17, D:5) a +0 flail a +0 ring mail a +0 spear (32, 4, D:5) a +0 club (32, 12, D:5) a +3 chain mail of fire resistance a +1 dire flail of protection (35, 13, D:5) a +0 falchion (39, 11, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +2 whip of venom a +0 scale mail (2, -4, D:6) a quill talisman (17, -4, D:6) a +0 robe (18, -7, D:6) a +0 scale mail (33, 1, D:6) a +0 dagger (38, 6, D:6) a +0 chain mail (52, -19, D:6) a +0 glaive of venom a +0 robe (58, -7, D:6) a +0 mace Level 7 of the Dungeon [Shop] Ganka's Antique Armour Shoppe the +1 robe of Indemnity {-Tele rF+ rCorr} (481 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (23 gold) a +0 crystal plate armour (1560 gold) a +0 ring mail (104 gold) a +5 chain mail of ponderousness (208 gold) a +2 plate armour of death (910 gold) a +0 cloak (117 gold) a +0 chain mail (156 gold) a +0 leather armour (52 gold) a +0 pair of gloves of stealth (299 gold) a +0 pair of gloves of strength (299 gold) (0, 0, D:7) 3 poisoned darts (6, -4, D:7) a +0 pair of gloves (11, -16, D:7) a +0 pair of gloves (14, -5, D:7) 5 poisoned darts (15, -25, D:7) a +0 robe (15, -8, D:7) a +0 dagger (18, -6, D:7) a +0 falchion (21, -4, D:7) a +0 dagger a +0 leather armour (21, -3, D:7) a +0 mace 3 boomerangs a +0 leather armour (21, -2, D:7) a +0 short sword a +0 leather armour (26, -27, D:7) a +0 hand axe (37, -17, D:7) a +0 sling (38, -19, D:7) +0 fire dragon scales (42, -29, D:7) a +0 dagger (43, -26, D:7) a +0 short sword (44, -7, D:7) a +0 whip (48, 4, D:7) 2 boomerangs (50, -29, D:7) a +0 kite shield (55, -30, D:7) a +0 giant spiked club (63, -24, D:7) a +0 leather armour Level 8 of the Dungeon (5, 2, D:8) a +0 mace the Ecumenical Temple