waaaahby Level 1 of the Dungeon [Shop] Cikleweu's Book Emporium a parchment of Summon Ice Beast (114 gold) a parchment of Anguish (169 gold) a parchment of Blink (75 gold) a parchment of Ozocubu's Armour (114 gold) a parchment of Conjure Ball Lightning (325 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Dispersal (325 gold) a parchment of Jinxbite (75 gold) a parchment of Summon Small Mammal (52 gold) a manual of Short Blades (1040 gold) a parchment of Inner Flame (114 gold) a parchment of Hailstorm (114 gold) a parchment of Infestation (543 gold) (1, -18, D:1) a bat corpse (skeletalised by now) (2, 1, D:1) a hobgoblin skeleton (3, -1, D:1) a +0 dagger 3 stones a kobold skeleton (6, -26, D:1) a +0 dagger (17, -11, D:1) a bat skeleton (18, -17, D:1) a +0 leather armour (20, -15, D:1) a +0 dagger 5 stones a kobold skeleton (21, -14, D:1) a +0 quarterstaff (31, 13, D:1) a hobgoblin skeleton (33, -16, D:1) a +0 ring mail (40, -3, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Nuusuami's General Store a potion of brilliance (52 gold) a potion of mutation (104 gold) a +0 short sword (39 gold) a potion of moonshine (unknown) (13 gold) a +0 trident (45 gold) a book of Dangerous Friends (672 gold) 3 scrolls of poison (unknown) (156 gold) a scroll of acquirement (676 gold) a +0 buckler (58 gold) (12, -14, D:2) a +0 scale mail (23, -5, D:2) a quokka corpse (skeletalised by now) (25, -5, D:2) a ball python corpse (skeletalised by now) (26, -8, D:2) a hobgoblin corpse (skeletalised by now) (26, 1, D:2) a bat corpse (skeletalised by now) (26, 2, D:2) a +0 spear (32, 15, D:2) a hobgoblin corpse (skeletalised by now) (33, -6, D:2) a bat corpse (skeletalised by now) (34, -7, D:2) a ball python corpse (skeletalised by now) (34, -2, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (36, -6, D:2) a bat skeleton (42, -12, D:2) the +0 pair of gloves "Xiyrolu" {rF- rCorr Dex+5} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (42, -3, D:2) a ball python corpse (skeletalised by now) (42, -2, D:2) a +0 whip (44, -25, D:2) a parchment of Construct Spike Launcher (46, -31, D:2) a +0 club (59, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Peraqeaho's Weapon Shoppe a +0 dagger of holy wrath (72 gold) a +0 long sword (45 gold) a +2 spectral lajatang (643 gold) a +2 mace of protection (202 gold) 5 javelins (195 gold) 2 poisoned darts (15 gold) a throwing net (39 gold) [Shop] Mokk's Armour Shop a +0 helmet (49 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 robe (9 gold) a +0 helmet (49 gold) a +0 scale mail (44 gold) a +0 pair of gloves (49 gold) (0, 0, D:3) a +0 hammer (1, -3, D:3) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (12, 3, D:3) a +0 war axe (13, -5, D:3) a +1 pair of gloves (16, -8, D:3) a quill talisman (19, 12, D:3) a rat skeleton (19, 19, D:3) a +0 dagger (23, -18, D:3) a +0 rapier (23, 25, D:3) a +0 dagger a stone a kobold skeleton (25, 22, D:3) a hobgoblin skeleton (26, 20, D:3) a quokka skeleton (29, -8, D:3) a +0 war axe (30, -11, D:3) a stone a +0 short sword a kobold skeleton (32, -8, D:3) a quokka skeleton (37, 12, D:3) 4 boomerangs (43, 12, D:3) a +0 dagger (48, 12, D:3) a frilled lizard corpse (skeletalised by now) (51, 6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Teregetakk's Antique Armour Shop a +1 pair of gloves of fire (530 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) (16, -8, D:4) a staff of cold (16, -7, D:4) an iguana skeleton (16, -4, D:4) a hound skeleton (16, 20, D:4) a +0 rapier (20, 10, D:4) a +0 flail (21, 25, D:4) the quill talisman of Jocular Miracles {Rampage} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (27, 0, D:4) the +4 ring mail "Biabiq" {rF+} rF+: It protects you from fire. It cannot be enchanted further. a +0 club a goblin skeleton (34, 8, D:4) an iguana skeleton (37, 15, D:4) an adder corpse (skeletalised by now) (40, 28, D:4) a +0 pair of gloves (42, 13, D:4) a ball python corpse (skeletalised by now) (45, 4, D:4) a hound skeleton (50, -3, D:4) a +0 whip (56, 3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger an orc skeleton (4, -11, D:5) a +0 dagger (6, 7, D:5) a +0 whip (8, -7, D:5) a +0 club (10, 11, D:5) a +0 leather armour 3 boomerangs a +0 mace an orc skeleton (11, 9, D:5) a +0 hand axe a +1 leather armour of willpower (11, 11, D:5) a +0 flail a +0 falchion a +0 whip an orc skeleton an orc skeleton (14, -27, D:5) a +0 leather armour of fire resistance a +2 heavy flail (16, -42, D:5) a +0 leather armour (16, -28, D:5) a +0 scale mail a +0 club a +0 chain mail a +0 hand axe (16, -27, D:5) a +0 leather armour a +0 dagger a +0 hand axe (25, -29, D:5) a +0 chain mail (41, -25, D:5) a +0 mace (42, -36, D:5) an orb of mayhem (44, -36, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (1, 1, D:6) a +0 broad axe (2, 0, D:6) a parchment of Tukima's Dance (4, 44, D:6) a +0 leather armour (15, 30, D:6) a +0 hand axe (17, 33, D:6) a +0 shortbow (42, 1, D:6) a +0 dagger (51, 3, D:6) a +0 shortbow (59, 14, D:6) a parchment of Volatile Blastmotes (60, 42, D:6) a +0 mace Level 7 of the Dungeon (11, 23, D:7) a +0 hand axe (14, 28, D:7) a +0 giant spiked club (21, 8, D:7) a +0 quarterstaff a +0 orcbow (21, 22, D:7) a +0 dagger a +0 dagger a curare-tipped dart a +0 club (22, 21, D:7) a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 dagger (23, 20, D:7) an orb of guile a +0 robe of positive energy a +2 vampiric trident (24, 9, D:7) a +0 leather armour a +0 short sword a +0 club a +0 chain mail a +0 hand axe of flaming (26, 7, D:7) a +0 dagger (26, 11, D:7) a +0 cloak (26, 19, D:7) the quill talisman "Nimiggehom" {Harm rN+ Int-5 Dex+4} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). (27, 6, D:7) a +0 flail (35, 22, D:7) a +0 falchion (36, 25, D:7) a +0 chain mail (40, 28, D:7) a +0 leather armour (42, 4, D:7) a +0 whip 5 stones the +2 robe of the Orcish Mines {rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (43, -6, D:7) 4 atropa-tipped darts (43, 6, D:7) a +0 shortbow (48, 32, D:7) a +0 chain mail Level 8 of the Dungeon (0, 2, D:8) a +0 chain mail (1, -8, D:8) a +0 dagger a stone (1, -7, D:8) a +0 club 7 poisoned darts (1, 13, D:8) 4 poisoned darts (2, -9, D:8) a +0 short sword (6, 13, D:8) a +0 dagger a +0 animal skin (14, -8, D:8) a +0 dagger (15, 29, D:8) a +0 robe (25, -4, D:8) a +0 short sword 4 stones (25, -3, D:8) a +0 club (26, 3, D:8) a +0 dire flail (26, 5, D:8) a +0 giant club (27, 1, D:8) a +0 club (29, -14, D:8) a +1 quarterstaff of rebuke (29, -13, D:8) a +0 sling a +2 leather armour of willpower (29, 0, D:8) a +0 whip a stone a +0 short sword 8 poisoned darts (30, -1, D:8) a +0 short sword (30, 0, D:8) a +0 whip 2 poisoned darts (30, 9, D:8) a +0 scale mail (35, 1, D:8) a +0 rapier (35, 9, D:8) a +0 dagger of draining a +0 robe a +0 mace a +0 scale mail (36, 17, D:8) a parchment of Vampiric Draining (37, 9, D:8) a +0 whip (39, 10, D:8) a +0 dagger a +0 robe (41, 12, D:8) a +0 hand axe Level 9 of the Dungeon (2, -17, D:9) 5 javelins (5, 7, D:9) a +4 battleaxe (5, 8, D:9) a +0 robe (5, 11, D:9) a +0 dagger a +0 robe (5, 12, D:9) a +0 short sword a +0 chain mail a +0 flail a +0 ring mail (5, 13, D:9) a +0 giant club (6, 12, D:9) a +0 rapier a +0 robe (6, 14, D:9) a +0 giant spiked club (7, 6, D:9) a +0 mace a +0 robe (7, 10, D:9) a +4 scimitar of freezing a +0 robe a +1 falchion a +0 robe (7, 14, D:9) a +0 robe (8, 8, D:9) a +0 dagger (10, 5, D:9) 6 poisoned darts (16, -19, D:9) a +0 dagger (36, 18, D:9) a +0 club a +0 leather armour (37, 19, D:9) a +0 robe (37, 20, D:9) a +0 dagger a +0 robe a +0 dagger (37, 22, D:9) a +0 club (39, -3, D:9) a +0 mace (49, 6, D:9) a +0 dagger a +0 robe (49, 7, D:9) a +0 dagger a +0 robe (50, 7, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +2 falchion a +0 robe (0, 2, D:10) a +0 mace a +0 falchion (0, 3, D:10) a +0 robe (1, 6, D:10) a +0 robe (7, 23, D:10) a +0 dagger (14, 27, D:10) 4 large rocks (23, 3, D:10) a +0 dagger (37, -1, D:10) a +1 vampiric demon blade (41, 8, D:10) a +0 robe (41, 9, D:10) a +2 dagger of draining (43, 6, D:10) a +0 dagger (43, 7, D:10) a +0 flail (45, 7, D:10) a +0 flail (47, 17, D:10) 6 gold pieces 5 stones (49, 2, D:10) a +0 scimitar (49, 5, D:10) a +0 orcbow (49, 10, D:10) a +1 vampiric short sword a stone (50, 12, D:10) a +0 great sword (50, 13, D:10) a +0 robe (50, 16, D:10) a +0 short sword (50, 18, D:10) a +0 short sword (50, 19, D:10) a +0 dagger (50, 20, D:10) a +0 robe (50, 21, D:10) a +4 dagger of freezing a +0 whip (50, 24, D:10) 8 gold pieces a +0 whip 5 stones a ring of magical power (51, -1, D:10) a +0 robe (51, 24, D:10) a +0 robe (51, 25, D:10) 6 gold pieces (still there?) a +4 great sword (still there?) (55, 11, D:10) 8 gold pieces (still there?) a +0 spear (still there?) 8 poisoned darts (still there?) (55, 14, D:10) 20 gold pieces (still there?) a +0 whip (still there?) 8 poisoned darts (still there?) the Ecumenical Temple