Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17583353286643270598 21 waaaahby the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Aug 30, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (466 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 466, Time: 00:00:56 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 83% Magic: 2/5 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 1.0 Translocations + Level 1.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Jinxbite Hex 4% 2d2 24% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 30% 3 Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Passage of Golubria Tloc 6% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the jackal. The jackal closely misses you. The bat leaves your sight. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Your Translocations skill increases to level 1! You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. You tentacle-slap the bat. You kill the bat! The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. You die... #.... ....... ...... #.... #........ ..~... #....##....>.... ~~~.~ #..[.............♣.PP♣ .............%).#.#.# . .......÷......#.... ....#####.#............... ......†lh@................ ..###...###...###........# #.....K.......#.....##.. #.............#.......#. ....###...###........#... #....#>......#........##.. #....#.......#............ ###..^..........#..÷...### ......#......#..##..# You could see a jackal and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 358 | D:1 | Reached skill level 1 in Alchemy 463 | D:1 | Reached skill level 1 in Translocations 466 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_b, serial_bayou_ford_a, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.1 Translocations | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Constrict || 10 Tentacles || 4 Cast: Magic Dart || 24 Armour: None || 18 Dodge: Dodged || 26