Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2741746518017728597 47 waaaahby the Conjurer (level 3, -2/23 HPs) Began as an Octopode Conjurer on Aug 31, 2026. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (1913 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 1913, Time: 00:01:50 Health: -2/23 AC: 1 Str: 5 XL: 3 Next: 70% Magic: 2/6 EV: 12 Int: 21 God: Gold: 79 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Jewellery a - an amulet of guardian spirit Scrolls c - 2 scrolls of fear {unknown} d - a scroll of torment {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} Potions g - a potion of magic M - a potion of mutation j - a potion of lignification {unknown} l - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations + Level 1.3 Translocations + Level 1.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Soul Splinter Necr 8% N/A 14% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You are robust. (+10% HP) Message History The adder hisses angrily. The magic dart hits the adder. The adder is severely wounded. You encounter an orc. It is wielding a +0 hand axe. The magic dart hits the adder. The adder is severely wounded. The adder bites you. The orc shouts! You hear a shout! The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You encounter a bat. You feel sick. You feel sick. The adder attacks as it pursues you! The adder misses you. x2 You tentacle-slap the adder. You kill the adder! You feel sick. You feel sick. You are no longer poisoned. The hobgoblin hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here an adder corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc. The searing ray misses the orc. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. It was a potion of mutation. You feel extremely strange. You feel agile. You feel robust. f -> M - a potion of mutation You stop channelling your searing ray. The orc hits you with a +0 hand axe. You die... ...... ..... ######## .... #.##......# g.. #.........# ..# ### ###......# ..####. ...####.####@#####....... .............o......# ........###..Kg.....# ........###..######.# .............# ..† .......†####.## .... .........# #..# .K... .).......# #..# .... ########.####.# #### You could see an orc, a hobgoblin and a kobold. Vanquished Creatures An adder (D:3) A dart slug (D:1) A ribbon worm (D:2) 6 hobgoblins A quokka (D:1) 6 ball pythons 4 bats 5 endoplasms 2 frilled lizards (D:1) 5 goblins 3 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 346 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | Reached skill level 1 in Alchemy 852 | D:1 | Reached skill level 1 in Translocations 927 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1727 | D:2 | Found a hide-covered altar of Uskayaw. 1913 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1913 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1913 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: layout_basic, basic_altar D:3: layout_basic, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.5 Translocations | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 60 Melee: Unarmed || 60 Constrict || 13 Tentacles || 11 Punch || 2 Cast: Magic Dart || 47 Searing Ray || 2 Drink: Mutation || 1 Stab: Sleeping || 5 Armour: None || 34 Dodge: Dodged || 33