Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15683409131403622698 198 waaaahby the Conjurer (level 5, -6/31 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (2800 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 2800, Time: 00:04:26 Health: -6/31 AC: 1 Str: 6 XL: 5 Next: 77% Magic: 3/9 EV: 12 Int: 22 God: Gold: 185 SH: 0 Dex: 17 Spells: 3/10 levels left rFire . . . (100%) a - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} n - a scroll of teleportation {unknown} o - a scroll of revelation {unknown} u - a scroll of poison {unknown} v - a scroll of acquirement {unknown} Potions q - a potion of berserk rage {unknown} d - 2 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} c - 2 potions of curing l - a potion of mutation {unknown} p - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations + Level 2.4 Translocations + Level 2.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Lesser Beckoning Tloc 28% N/A 7% 2 Sublimation of Blood Necr 3% N/A 19% 2 Confusing Touch Hex 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Vhi's Electric Charge Tloc/Air 16% N/A 58% 4 Silence Hex/Air 1% N/A 98% 5 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the ogre! The ogre is moderately wounded. You finish channelling your searing ray. The jackal bites you. The jackal closely misses you. You encounter a jackal. The jackal closely misses you. The jackal leaves your sight. The jackal bites you. You open the door. There is an open door here. The ogre attacks as it pursues you! The ogre barely misses you. There is a stone staircase leading up here. The ogre barely misses you. You climb upwards. There is a stone staircase leading down here. The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The ogre attacks as it pursues you! The ogre completely misses you. It was a potion of curing. You feel better. j -> c - 2 potions of curing Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .^.........................#..#.. #................................ #................................ ##............................#.. #............................#.. #............................#.. ##.....................#......... .....#####.#....#................ ####.# #>....O@.........###.... #.# ####.......####..# ####. #.# #.......#####.# #. ####.########.............# #. .....#..............####### ## ....##..............# ....................# ................##### ......########### You could see an ogre. Vanquished Creatures A howler monkey (D:4) A bombardier beetle (D:3) An orc priest (D:4) A clockroach (D:3) An adder (D:2) 2 dart slugs 6 orcs 6 endoplasms 9 hobgoblins 3 quokkas 9 ball pythons 5 bats 2 frilled lizards (D:2) 11 goblins 6 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 294 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Reached skill level 1 in Alchemy 490 | D:1 | Reached skill level 1 in Translocations 618 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 900 | D:2 | Found a shimmering blue altar of Sif Muna. 1704 | D:3 | Reached XP level 4. HP: 15/27 MP: 2/8 1760 | D:3 | Found a hide-covered altar of Uskayaw. 1955 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/9 2036 | D:3 | Learned a level 4 spell: Fulminant Prism 2635 | D:4 | Encountered an ogre 2800 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: kennysheep_big_flooded_room, layout_basic, basic_altar, minmay_goblin_outpost D:3: layout_basic, mainiacjoe_overflow_alcove_4 D:4: layout_basic, minmay_fractal_squares_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 | 2.7 Translocations | 1 2 | 2.4 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 37 | || 37 Melee: Unarmed | 20 | || 20 Constrict | 9 | || 9 Tentacles | 6 | || 6 Whip | 17 | || 17 Cast: Magic Dart | 64 | 37 || 101 Searing Ray | 2 | 4 || 6 Drink: Magic | 1 | || 1 Curing | | 1 || 1 Stab: Sleeping | 2 | || 2 Distracted | 1 | || 1 Armour: None | 35 | 4 || 39 Dodge: Dodged | 40 | 8 || 48