Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9384168287306702123 49 waaaahby the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1602 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 1602, Time: 00:01:34 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 2/6 EV: 12 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles a - 6 poisoned darts Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 1.3 Translocations + Level 1.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 78% 4 Orb of Destruction Conj 11% 9d6 100% 7 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a goblin. It is wielding a +0 club. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (wandering, hasn't noticed you, 84% to hit) You focus your ray upon Robin. The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. Robin shouts! (Press . to maintain the ray.) The goblin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 dagger. You hear a shout! The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits Robin. Robin is severely wounded. You hear a shout! The goblin hits you with a +0 dagger. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is severely wounded. The searing ray hits the hobgoblin. The hobgoblin is almost dead. Robin throws the hobgoblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You encounter a goblin. It is wielding a +0 dagger. The hobgoblin closely misses you. You stop channelling your searing ray. The goblin hits you with a +0 dagger. You die... ##.#### #.....#..# ##....# ####.### #### ##....# #....####....## ......# #.##.#....# ..) ##....# #.####.####.).. ##....#####.......g.g).# ................#.g.g..# ##....###########)##.#.# ##.........#....@g.# # #........#.#.##g#..# #..<.....# ........# .........# #..#........# .........# #.########### #.....##.# ## .........# #.>...### ........ You could see Robin, 2 hobgoblins and 2 goblins. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins 6 ball pythons A bat (D:2) 4 frilled lizards (D:1) 10 goblins 5 kobolds (D:1) A quokka (D:1) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 334 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Reached skill level 1 in Alchemy 866 | D:1 | Found a faded altar of an unknown god. 993 | D:1 | Reached skill level 1 in Translocations 1099 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1543 | D:2 | Encountered Robin 1601 | D:2 | HP: 1/21 [goblin/+0 dagger[Robin] (5)] 1602 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_park_square3 [serial_park_minivault_5x5_6], minmay_misc_feat_four_crosses D:2: layout_basic, uniq_jessica, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.6 Translocations | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 54 Searing Ray || 3 Armour: None || 8 Dodge: Dodged || 4