Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8102103666325109678 67 waaaahby the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (2057 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 2057, Time: 00:02:21 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 18% Magic: 0/7 EV: 12 Int: 28 God: Gold: 62 SH: 0 Dex: 10 Spells: 2/8 levels left rFire + . . (50%) f - +3 flail rCold . . . (100%) e - orb {Mayhem} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of intelligence rCorr . (100%) b - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: mayhem @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons f - a +3 flail (weapon) Missiles d - 5 atropa-tipped darts Armour e - an orb of mayhem (worn) Jewellery a - a +6 ring of intelligence (worn) b - a ring of protection from fire (worn) c - a ring of positive energy Wands e - a wand of paralysis (10) Scrolls c - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} k - a scroll of torment {unknown} Potions g - 2 potions of magic d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations + Level 1.6 Translocations + Level 0.9 Earth Magic + Level 1.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Passwall Erth 8% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 13% 2 Scorch Fire 6% 2d5 13% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Eringya's Surprising Cr Summ 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History f - a +3 flail (weapon) You encounter a gnoll. It is wielding a +0 halberd. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 club. The gnoll closely misses you. You see here a +0 flail. The gnoll barely misses you. You hit the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. Your grab misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, chance to affect: 57%) The gnoll resists with significant effort. The gnoll hits you with a +0 club! You die... #.# #.# ## #.# #.# #.# #.# #. #.# #.# #.# #. #.# #.# #.# #. ##.## ##### #.# #.# #. ... ##...## #.##########.# #. ##.# #.....###..........#.# #. ##..#####.........#..........# #. #...)..........j@)..######.### #. ##..######...####.########.# #. ##..# ##.## #.# #...#.# #. ....# ##.# #.####...#.# #. ###.# ##..# #.##....)..# #. #.#####...# #.##.......### #. #.........#####............###. #######............#...###..... ##.#########.......#####. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 hobgoblins (D:2) 4 jackals (D:1) 2 quokkas A ball python (D:1) 4 bats 5 endoplasms 4 frilled lizards 3 goblins (D:2) 6 kobolds 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:1 | You fall into a shaft and drop 1 floor! 490 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 517 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:1 | Reached skill level 1 in Translocations 854 | D:1 | Reached skill level 1 in Alchemy 1348 | D:2 | Found a sacrificial altar of Ru. 1423 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1755 | D:2 | Found a faded altar of an unknown god. 1972 | D:2 | Learned a level 3 spell: Passwall 2040 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2057 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_corners, minmay_pentomino_o2, minmay_liquid_box D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.6 Alchemy | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Earth Magic | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Flail | | 3 || 3 Constrict | | 1 || 1 Tentacles | | 1 || 1 Cast: Magic Dart | 54 | 4 || 58 Searing Ray | 5 | || 5 Evoke: Wand of paralysis | | 1 || 1 Armour: None | 4 | 3 || 7 Dodge: Dodged | 5 | 4 || 9