Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1817072959104901286 549 waaaahby the Conjurer (level 7, -4/41 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Slain by a sleepcap (16 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:04:25 (3979 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 3979, Time: 00:04:25 Health: -4/41 AC: 1 Str: 12 XL: 7 Next: 28% Magic: 9/12 EV: 2 Int: 23 God: Gold: 179 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . (100%) c - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of resist corrosion rCorr + (50%) b - ring of see invisible SInv + e - +6 ring of strength Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons c - a +3 dagger (weapon) Missiles d - 2 poisoned darts (quivered) Jewellery a - a ring of resist corrosion (worn) b - a ring of see invisible (worn) e - a +6 ring of strength (worn) Scrolls c - 7 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of blinking {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of poison {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of brilliance {unknown} k - 2 potions of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.9 Spellcasting + Level 5.5 Conjurations + Level 3.4 Translocations + Level 3.8 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 40% N/A 3% 2 Sandblast Erth 8% 2d5 11% 1 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sleepcap barely misses you. You hit the sleepcap. You destroy the sleepcap! The sleepcap barely misses you. You hit the sleepcap. You grab the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. There is an open gate here. The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... #...#♣♣♣........... #.###♣[♣########### #.# ♣♣.♣♣ #.# ♣...♣ #.#♣♣...♣♣ #.#♣.....♣ #.#♣.f...♣ #.#♣♣'''♣♣ #.@ff...# ######### You could see 2 sleepcaps. Vanquished Creatures An ice beast (D:4) An ogre (D:5) A scorpion (D:4) A bombardier beetle (D:3) A jelly (D:5) A clockroach (D:3) 3 iguanas A sleepcap (D:3) 6 adders A gnoll (D:1) A ribbon worm (D:2) 2 dart slugs 6 orcs 6 hobgoblins 4 jackals (D:3) 5 quokkas 6 ball pythons 4 bats 6 endoplasms 2 frilled lizards 6 goblins 5 kobolds 6 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Found Qol Votil's Assorted Antiques. 213 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 216 | D:1 | Learned a level 2 spell: Searing Ray 402 | D:1 | Reached skill level 1 in Alchemy 633 | D:1 | Reached skill level 1 in Translocations 633 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1753 | D:2 | Reached XP level 4. HP: 23/27 MP: 1/7 2293 | D:3 | Identified the +5 mace of Voracious Prudence {heavy, rF+} 2389 | D:3 | You fall into a shaft and drop 2 floors! 2389 | D:5 | Entered Level 5 of the Dungeon 2563 | D:5 | Reached XP level 5. HP: 31/31 MP: 4/9 2645 | D:5 | Encountered an ogre 2652 | D:5 | Killed an ogre 2798 | D:4 | Encountered an ice beast 2808 | D:4 | Killed an ice beast 2809 | D:4 | Reached skill level 5 in Conjurations 2809 | D:4 | Reached XP level 6. HP: 17/36 MP: 1/11 3012 | D:4 | Identified the quill talisman of the Snake Pit {rPois} 3507 | D:3 | Reached XP level 7. HP: 34/41 MP: 1/12 3979 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, hangedman_abyss_or_decor_lesser_grid D:2: layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_lake_a D:3: layout_basic, hellmonk_no_cap D:4: layout_basic, jmf_multi_god_temple2 D:5: layout_rooms, serial_shops, nicolae_shop_cornered_store, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 | 3.8 Translocations | 1 2 3 | 3.4 Spellcasting | 3 | 3.9 Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 8 | 14 || 28 Melee: Unarmed | 6 | | || 6 Constrict | 4 | 3 | 6 || 13 Dagger | | 8 | 14 || 22 Tentacles | | 1 | 3 || 4 Throw: Dart | | 26 | 4 || 30 Cast: Magic Dart | 56 | 11 | || 67 Searing Ray | 3 | 25 | 3 || 31 Stab: Sleeping | | | 2 || 2 Armour: None | 6 | 12 | 13 || 31 Dodge: Dodged | 3 | 12 | 8 || 23