Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13972164228654634966 2002 waaaahby the Conjurer (level 9, -2/57 HPs) Began as an Octopode Conjurer on Sept 8, 2026. Was a Plaything of Xom. Slain by an ice beast (9 damage) ... on level 7 of the Dungeon. The game lasted 00:15:05 (8465 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 8465, Time: 00:15:06 Health: -2/57 AC: 3 Str: 6 XL: 9 Next: 22% Magic: 14/14 EV: 12 Int: 25 God: Xom [..*...] Gold: 312 SH: 0 Dex: 10 Spells: 2/15 levels left rFire . . . (100%) g - +2 halberd (freeze) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) f - +2 hat rPois . (100%) b - amulet of chemistry rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 312 gold pieces. Inventory: Hand Weapons g - a +2 halberd of freezing (weapon) h - a +2 flail of draining Missiles c - 2 atropa-tipped darts d - 2 throwing nets Armour f - a +2 hat (worn) Jewellery b - an amulet of chemistry (worn) Wands c - a wand of roots (10) a - a wand of flame (20) Scrolls a - 2 scrolls of enchant armour N - a scroll of noise t - a scroll of teleportation g - 3 scrolls of fog q - 2 scrolls of immolation {unknown} u - 3 scrolls of vulnerability {unknown} S - a scroll of silence v - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of moonshine M - 3 potions of mutation A - 3 potions of attraction r - 4 potions of resistance n - 2 potions of berserk rage {unknown} w - 2 potions of heal wounds c - 3 potions of curing j - 2 potions of enlightenment {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 3.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting + Level 7.5 Conjurations - Level 2.2 Hexes + Level 5.9 Translocations + Level 5.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Jinxbite Hex 30% 2d2 5% 2 d - Fulminant Prism Conj/Alch 27% 3d14 6% 4 e - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 3% 1 Slow Hex 60% N/A 3% 1 Freeze Ice 16% 1d4 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Construct Spike Launche Frge 8% 2d3 14% 2 Sublimation of Blood Necr 4% N/A 14% 2 Sigil of Binding Hex 15% N/A 11% 3 Dimensional Bullseye Hex/Tloc 12% N/A 17% 4 Vampiric Draining Necr 4% 2d6 28% 3 Fortress Blast Frge 5% 6d4 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ice beast hits you. The ice beast freezes you! The water moccasin barely misses you. You hit Blorkula the orcula. Your grab misses Blorkula the orcula. Blorkula the orcula is heavily damaged. Blorkula the orcula barely misses you. Blorkula the orcula bites you. Blorkula the orcula draws vitality from your injuries! The water moccasin bites you. You are poisoned. The water moccasin poisons you! The ice beast barely misses you. Blorkula the orcula casts a spell. Blorkula the orcula seems to speed up. The water moccasin misses you. The ice beast closely misses you. You feel very sick. Blorkula the orcula hits you with a +2 long sword of flaming. Blorkula the orcula burns you. Blorkula the orcula bites you. Blorkula the orcula draws vitality from your injuries! The water moccasin bites you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You feel better. You extract magical energy from the potion. Blorkula the orcula closely misses you. Blorkula the orcula bites you but does no damage. The water moccasin barely misses you. Blorkula the orcula casts a spell at you. The zap hits you! * * * LOW HITPOINT WARNING * * * The zap misses you. The ice beast barely misses you. Press: ? - help, Dir - look around, f - activate Look: a water moccasin (moderately wounded, chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Blorkula the orcula is unaffected. The water moccasin looks frightened! The ice beast resists with some effort. The iguana looks frightened! Blorkula the orcula completely misses you. Blorkula the orcula barely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Xom snickers! ###### #....# #.